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/*
* Queued spinlock
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
* (C) Copyright 2013-2014 Red Hat, Inc.
* (C) Copyright 2015 Intel Corp.
* (C) Copyright 2015 Hewlett-Packard Enterprise Development LP
*
* Authors: Waiman Long <waiman.long@hpe.com>
* Peter Zijlstra <peterz@infradead.org>
*/
#ifndef _GEN_PV_LOCK_SLOWPATH
#include <linux/smp.h>
#include <linux/bug.h>
#include <linux/cpumask.h>
#include <linux/percpu.h>
#include <linux/hardirq.h>
#include <linux/mutex.h>
#include <linux/prefetch.h>
#include <asm/byteorder.h>
#include <asm/qspinlock.h>
/*
* The basic principle of a queue-based spinlock can best be understood
* by studying a classic queue-based spinlock implementation called the
* MCS lock. The paper below provides a good description for this kind
* of lock.
*
* http://www.cise.ufl.edu/tr/DOC/REP-1992-71.pdf
*
* This queued spinlock implementation is based on the MCS lock, however to make
* it fit the 4 bytes we assume spinlock_t to be, and preserve its existing
* API, we must modify it somehow.
*
* In particular; where the traditional MCS lock consists of a tail pointer
* (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
* unlock the next pending (next->locked), we compress both these: {tail,
* next->locked} into a single u32 value.
*
* Since a spinlock disables recursion of its own context and there is a limit
* to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
* are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
* we can encode the tail by combining the 2-bit nesting level with the cpu
* number. With one byte for the lock value and 3 bytes for the tail, only a
* 32-bit word is now needed. Even though we only need 1 bit for the lock,
* we extend it to a full byte to achieve better performance for architectures
* that support atomic byte write.
*
* We also change the first spinner to spin on the lock bit instead of its
* node; whereby avoiding the need to carry a node from lock to unlock, and
* preserving existing lock API. This also makes the unlock code simpler and
* faster.
*
* N.B. The current implementation only supports architectures that allow
* atomic operations on smaller 8-bit and 16-bit data types.
*
*/
#include "mcs_spinlock.h"
#ifdef CONFIG_PARAVIRT_SPINLOCKS
#define MAX_NODES 8
#else
#define MAX_NODES 4
#endif
/*
* Per-CPU queue node structures; we can never have more than 4 nested
* contexts: task, softirq, hardirq, nmi.
*
* Exactly fits one 64-byte cacheline on a 64-bit architecture.
*
* PV doubles the storage and uses the second cacheline for PV state.
*/
static DEFINE_PER_CPU_ALIGNED(struct mcs_spinlock, mcs_nodes[MAX_NODES]);
/*
* We must be able to distinguish between no-tail and the tail at 0:0,
* therefore increment the cpu number by one.
*/
static inline __pure u32 encode_tail(int cpu, int idx)
{
u32 tail;
#ifdef CONFIG_DEBUG_SPINLOCK
BUG_ON(idx > 3);
#endif
tail = (cpu + 1) << _Q_TAIL_CPU_OFFSET;
tail |= idx << _Q_TAIL_IDX_OFFSET; /* assume < 4 */
return tail;
}
static inline __pure struct mcs_spinlock *decode_tail(u32 tail)
{
int cpu = (tail >> _Q_TAIL_CPU_OFFSET) - 1;
int idx = (tail & _Q_TAIL_IDX_MASK) >> _Q_TAIL_IDX_OFFSET;
return per_cpu_ptr(&mcs_nodes[idx], cpu);
}
#define _Q_LOCKED_PENDING_MASK (_Q_LOCKED_MASK | _Q_PENDING_MASK)
/*
* By using the whole 2nd least significant byte for the pending bit, we
* can allow better optimization of the lock acquisition for the pending
* bit holder.
*
* This internal structure is also used by the set_locked function which
* is not restricted to _Q_PENDING_BITS == 8.
*/
struct __qspinlock {
union {
atomic_t val;
#ifdef __LITTLE_ENDIAN
struct {
u8 locked;
u8 pending;
};
struct {
u16 locked_pending;
u16 tail;
};
#else
struct {
u16 tail;
u16 locked_pending;
};
struct {
u8 reserved[2];
u8 pending;
u8 locked;
};
#endif
};
};
#if _Q_PENDING_BITS == 8
/**
* clear_pending_set_locked - take ownership and clear the pending bit.
* @lock: Pointer to queued spinlock structure
*
* *,1,0 -> *,0,1
*
* Lock stealing is not allowed if this function is used.
*/
static __always_inline void clear_pending_set_locked(struct qspinlock *lock)
{
struct __qspinlock *l = (void *)lock;
WRITE_ONCE(l->locked_pending, _Q_LOCKED_VAL);
}
/*
* xchg_tail - Put in the new queue tail code word & retrieve previous one
* @lock : Pointer to queued spinlock structure
* @tail : The new queue tail code word
* Return: The previous queue tail code word
*
* xchg(lock, tail), which heads an address dependency
*
* p,*,* -> n,*,* ; prev = xchg(lock, node)
*/
static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail)
{
struct __qspinlock *l = (void *)lock;
/*
* Use release semantics to make sure that the MCS node is properly
* initialized before changing the tail code.
*/
return (u32)xchg_release(&l->tail,
tail >> _Q_TAIL_OFFSET) << _Q_TAIL_OFFSET;
}
#else /* _Q_PENDING_BITS == 8 */
/**
* clear_pending_set_locked - take ownership and clear the pending bit.
* @lock: Pointer to queued spinlock structure
*
* *,1,0 -> *,0,1
*/
static __always_inline void clear_pending_set_locked(struct qspinlock *lock)
{
atomic_add(-_Q_PENDING_VAL + _Q_LOCKED_VAL, &lock->val);
}
/**
* xchg_tail - Put in the new queue tail code word & retrieve previous one
* @lock : Pointer to queued spinlock structure
* @tail : The new queue tail code word
* Return: The previous queue tail code word
*
* xchg(lock, tail)
*
* p,*,* -> n,*,* ; prev = xchg(lock, node)
*/
static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail)
{
u32 old, new, val = atomic_read(&lock->val);
for (;;) {
new = (val & _Q_LOCKED_PENDING_MASK) | tail;
/*
* Use release semantics to make sure that the MCS node is
* properly initialized before changing the tail code.
*/
old = atomic_cmpxchg_release(&lock->val, val, new);
if (old == val)
break;
val = old;
}
return old;
}
#endif /* _Q_PENDING_BITS == 8 */
/**
* set_locked - Set the lock bit and own the lock
* @lock: Pointer to queued spinlock structure
*
* *,*,0 -> *,0,1
*/
static __always_inline void set_locked(struct qspinlock *lock)
{
struct __qspinlock *l = (void *)lock;
WRITE_ONCE(l->locked, _Q_LOCKED_VAL);
}
/*
* Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for
* all the PV callbacks.
*/
static __always_inline void __pv_init_node(struct mcs_spinlock *node) { }
static __always_inline void __pv_wait_node(struct mcs_spinlock *node,
struct mcs_spinlock *prev) { }
static __always_inline void __pv_kick_node(struct qspinlock *lock,
struct mcs_spinlock *node) { }
static __always_inline u32 __pv_wait_head_or_lock(struct qspinlock *lock,
struct mcs_spinlock *node)
{ return 0; }
#define pv_enabled() false
#define pv_init_node __pv_init_node
#define pv_wait_node __pv_wait_node
#define pv_kick_node __pv_kick_node
#define pv_wait_head_or_lock __pv_wait_head_or_lock
#ifdef CONFIG_PARAVIRT_SPINLOCKS
#define queued_spin_lock_slowpath native_queued_spin_lock_slowpath
#endif
#endif /* _GEN_PV_LOCK_SLOWPATH */
/**
* queued_spin_lock_slowpath - acquire the queued spinlock
* @lock: Pointer to queued spinlock structure
* @val: Current value of the queued spinlock 32-bit word
*
* (queue tail, pending bit, lock value)
*
* fast : slow : unlock
* : :
* uncontended (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0)
* : | ^--------.------. / :
* : v \ \ | :
* pending : (0,1,1) +--> (0,1,0) \ | :
* : | ^--' | | :
* : v | | :
* uncontended : (n,x,y) +--> (n,0,0) --' | :
* queue : | ^--' | :
* : v | :
* contended : (*,x,y) +--> (*,0,0) ---> (*,0,1) -' :
* queue : ^--' :
*/
void queued_spin_lock_slowpath(struct qspinlock *lock, u32 val)
{
struct mcs_spinlock *prev, *next, *node;
u32 new, old, tail;
int idx;
BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));
if (pv_enabled())
goto queue;
if (virt_spin_lock(lock))
return;
/*
* wait for in-progress pending->locked hand-overs
*
* 0,1,0 -> 0,0,1
*/
if (val == _Q_PENDING_VAL) {
while ((val = atomic_read(&lock->val)) == _Q_PENDING_VAL)
cpu_relax();
}
/*
* trylock || pending
*
* 0,0,0 -> 0,0,1 ; trylock
* 0,0,1 -> 0,1,1 ; pending
*/
for (;;) {
/*
* If we observe any contention; queue.
*/
if (val & ~_Q_LOCKED_MASK)
goto queue;
new = _Q_LOCKED_VAL;
if (val == new)
new |= _Q_PENDING_VAL;
/*
* Acquire semantic is required here as the function may
* return immediately if the lock was free.
*/
old = atomic_cmpxchg_acquire(&lock->val, val, new);
if (old == val)
break;
val = old;
}
/*
* we won the trylock
*/
if (new == _Q_LOCKED_VAL)
return;
/*
* we're pending, wait for the owner to go away.
*
* *,1,1 -> *,1,0
*
* this wait loop must be a load-acquire such that we match the
* store-release that clears the locked bit and create lock
* sequentiality; this is because not all clear_pending_set_locked()
* implementations imply full barriers.
*/
smp_cond_load_acquire(&lock->val.counter, !(VAL & _Q_LOCKED_MASK));
/*
* take ownership and clear the pending bit.
*
* *,1,0 -> *,0,1
*/
clear_pending_set_locked(lock);
return;
/*
* End of pending bit optimistic spinning and beginning of MCS
* queuing.
*/
queue:
node = this_cpu_ptr(&mcs_nodes[0]);
idx = node->count++;
tail = encode_tail(smp_processor_id(), idx);
node += idx;
node->locked = 0;
node->next = NULL;
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