// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (c) 2000-2005 Silicon Graphics, Inc.
* All Rights Reserved.
*/
#include "xfs.h"
#include "xfs_fs.h"
#include "xfs_shared.h"
#include "xfs_format.h"
#include "xfs_log_format.h"
#include "xfs_trans_resv.h"
#include "xfs_bit.h"
#include "xfs_sb.h"
#include "xfs_mount.h"
#include "xfs_trans.h"
#include "xfs_buf_item.h"
#include "xfs_trans_priv.h"
#include "xfs_error.h"
#include "xfs_trace.h"
#include "xfs_log.h"
#include "xfs_inode.h"
kmem_zone_t *xfs_buf_item_zone;
static inline struct xfs_buf_log_item *BUF_ITEM(struct xfs_log_item *lip)
{
return container_of(lip, struct xfs_buf_log_item, bli_item);
}
STATIC void xfs_buf_do_callbacks(struct xfs_buf *bp);
static inline int
xfs_buf_log_format_size(
struct xfs_buf_log_format *blfp)
{
return offsetof(struct xfs_buf_log_format, blf_data_map) +
(blfp->blf_map_size * sizeof(blfp->blf_data_map[0]));
}
/*
* This returns the number of log iovecs needed to log the
* given buf log item.
*
* It calculates this as 1 iovec for the buf log format structure
* and 1 for each stretch of non-contiguous chunks to be logged.
* Contiguous chunks are logged in a single iovec.
*
* If the XFS_BLI_STALE flag has been set, then log nothing.
*/
STATIC void
xfs_buf_item_size_segment(
struct xfs_buf_log_item *bip,
struct xfs_buf_log_format *blfp,
int *nvecs,
int *nbytes)
{
struct xfs_buf *bp = bip->bli_buf;
int next_bit;
int last_bit;
last_bit = xfs_next_bit(blfp->blf_data_map, blfp->blf_map_size, 0);
if (last_bit == -1)
return;
/*
* initial count for a dirty buffer is 2 vectors - the format structure
* and the first dirty region.
*/
*nvecs += 2;
*nbytes += xfs_buf_log_format_size(blfp) + XFS_BLF_CHUNK;
while (last_bit != -1) {
/*
* This takes the bit number to start looking from and
* returns the next set bit from there. It returns -1
* if there are no more bits set or the start bit is
* beyond the end of the bitmap.
*/
next_bit = xfs_next_bit(blfp->blf_data_map, blfp->blf_map_size,
last_bit + 1);
/*
* If we run out of bits, leave the loop,
* else if we find a new set of bits bump the number of vecs,
* else keep scanning the current set of bits.
*/
if (next_bit == -1) {
break;
} else if (next_bit != last_bit + 1) {
last_bit = next_bit;
(*nvecs)++;
} else if (xfs_buf_offset(bp, next_bit * XFS_BLF_CHUNK) !=
(xfs_buf_offset(bp, last_bit * XFS_BLF_CHUNK) +
XFS_BLF_CHUNK)) {
last_bit = next_bit;
(*nvecs)++;
} else {
last_bit