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/*
 * fs/mpage.c
 *
 * Copyright (C) 2002, Linus Torvalds.
 *
 * Contains functions related to preparing and submitting BIOs which contain
 * multiple pagecache pages.
 *
 * 15May2002	Andrew Morton
 *		Initial version
 * 27Jun2002	axboe@suse.de
 *		use bio_add_page() to build bio's just the right size
 */

#include <linux/kernel.h>
#include <linux/export.h>
#include <linux/mm.h>
#include <linux/kdev_t.h>
#include <linux/gfp.h>
#include <linux/bio.h>
#include <linux/fs.h>
#include <linux/buffer_head.h>
#include <linux/blkdev.h>
#include <linux/highmem.h>
#include <linux/prefetch.h>
#include <linux/mpage.h>
#include <linux/mm_inline.h>
#include <linux/writeback.h>
#include <linux/backing-dev.h>
#include <linux/pagevec.h>
#include <linux/cleancache.h>
#include "internal.h"

/*
 * I/O completion handler for multipage BIOs.
 *
 * The mpage code never puts partial pages into a BIO (except for end-of-file).
 * If a page does not map to a contiguous run of blocks then it simply falls
 * back to block_read_full_page().
 *
 * Why is this?  If a page's completion depends on a number of different BIOs
 * which can complete in any order (or at the same time) then determining the
 * status of that page is hard.  See end_buffer_async_read() for the details.
 * There is no point in duplicating all that complexity.
 */
static void mpage_end_io(struct bio *bio)
{
	struct bio_vec *bv;
	int i;

	bio_for_each_segment_all(bv, bio, i) {
		struct page *page = bv->bv_page;
		page_endio(page, op_is_write(bio_op(bio)), bio->bi_error);
	}

	bio_put(bio);
}

static struct bio *mpage_bio_submit(int op, int op_flags, struct bio *bio)
{
	bio->bi_end_io = mpage_end_io;
	bio_set_op_attrs(bio, op, op_flags);
	guard_bio_eod(op, bio);
	submit_bio(bio);
	return NULL;
}

static struct bio *
mpage_alloc(struct block_device *bdev,
		sector_t first_sector, int nr_vecs,
		gfp_t gfp_flags)
{
	struct bio *bio;

	/* Restrict the given (page cache) mask for slab allocations */
	gfp_flags &= GFP_KERNEL;
	bio = bio_alloc(gfp_flags, nr_vecs);

	if (bio == NULL && (current->flags & PF_MEMALLOC)) {
		while (!bio && (nr_vecs /= 2))
			bio = bio_alloc(gfp_flags, nr_vecs);
	}

	if (bio) {
		bio->bi_bdev = bdev;
		bio->bi_iter.bi_sector = first_sector;
	}
	return bio;
}

/*
 * support function for mpage_readpages.  The fs supplied get_block might
 * return an up to date buffer.  This is used to map that buffer into
 * the page, which allows readpage to avoid triggering a duplicate call
 * to get_block.
 *
 * The idea is to avoid adding buffers to pages that don't already have
 * them.  So when the buffer is up to date and the page size == block size,
 * this marks the page up to date instead of adding new buffers.
 */
static void 
map_buffer_to_page(struct page *page, struct buffer_head *bh, int page_block) 
{
	struct inode *inode = page->mapping->host;
	struct buffer_head *page_bh, *head;
	int block = 0;

	if (!page_has_buffers(page)) {
		/*
		 * don't make any buffers if there is only one buffer on
		 * the page and the page just needs to be set up to date
		 */
		if (inode->i_blkbits == PAGE_SHIFT &&
		    buffer_uptodate(bh)) {
			SetPageUptodate(page);    
			return;
		}
		create_empty_buffers(page, i_blocksize(inode), 0);
	}
	head = page_buffers(page);
	page_bh = head;
	do {
		if (block == page_block) {
			page_bh->b_state = bh->b_state;
			page_bh->b_bdev = bh->b_bdev;
			page_bh->b_blocknr = bh->b_blocknr;
			break;
		}
		page_bh = page_bh->b_this_page;
		block++;
	} while (page_bh != head);
}

/*
 * This is the worker routine which does all the work of mapping the disk
 * blocks and constructs largest possible bios, submits them for IO if the
 * blocks are not contiguous on the disk.
 *
 * We pass a buffer_head back and forth and use its buffer_mapped() flag to
 * represent the validity of its disk mapping and to decide when to do the next
 * get_block() call.
 */
static struct bio *
do_mpage_readpage(struct bio *bio, struct page *page, unsigned nr_pages,
		sector_t *last_block_in_bio, struct buffer_head *map_bh,
		unsigned long *first_logical_block, get_block_t get_block,
		gfp_t gfp)
{
	struct inode *inode = page->mapping->host;
	const unsigned blkbits = inode->i_blkbits;
	const unsigned blocks_per_page = PAGE_SIZE >> blkbits;
	const unsigned blocksize = 1 << blkbits;
	sector_t block_in_file;
	sector_t last_block;
	sector_t last_block_in_file;
	sector_t blocks[MAX_BUF_PER_PAGE];
	unsigned page_block;
	unsigned first_hole = blocks_per_page;
	struct block_device *bdev = NULL;
	int length;
	int fully_mapped = 1;
	unsigned nblocks;
	unsigned relative_block;

	if (page_has_buffers(page))
		goto confused;

	block_in_file = (sector_t)page->index << (PAGE_SHIFT - blkbits);
	last_block = block_in_file + nr_pages * blocks_per_page;
	last_block_in_file = (i_size_read(inode) + blocksize - 1) >> blkbits;
	if (last_block > last_block_in_file)
		last_block = last_block_in_file;
	page_block = 0;

	/*
	 * Map blocks using the result from the previous get_blocks call first.
	 */
	nblocks = map_bh->b_size >> blkbits;
	if (buffer_mapped(map_bh) && block_in_file > *first_logical_block &&
			block_in_file < (*first_logical_block + nblocks)) {
		unsigned map_offset = block_in_file - *first_logical_block;
		unsigned last = nblocks - map_offset;

		for (relative_block = 0; ; relative_block++) {
			if (relative_block == last) {
				clear_buffer_mapped(map_bh);
				break;
			}
			if (page_block == blocks_per_page)
				break;
			blocks[page_block] = map_bh->b_blocknr + map_offset +
						relative_block;
			page_block++;
			block_in_file++;
		}
		bdev = map_bh->b_bdev;
	}

	/*
	 * Then do more get_blocks calls until we are done with this page.
	 */
	map_bh->b_page = page;
	while (page_block < blocks_per_page) {
		map_bh->b_state = 0;
		map_bh->b_size = 0;

		if (block_in_file < last_block) {
			map_bh