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// SPDX-License-Identifier: GPL-2.0
/*
 * Primary bucket allocation code
 *
 * Copyright 2012 Google, Inc.
 *
 * Allocation in bcache is done in terms of buckets:
 *
 * Each bucket has associated an 8 bit gen; this gen corresponds to the gen in
 * btree pointers - they must match for the pointer to be considered valid.
 *
 * Thus (assuming a bucket has no dirty data or metadata in it) we can reuse a
 * bucket simply by incrementing its gen.
 *
 * The gens (along with the priorities; it's really the gens are important but
 * the code is named as if it's the priorities) are written in an arbitrary list
 * of buckets on disk, with a pointer to them in the journal header.
 *
 * When we invalidate a bucket, we have to write its new gen to disk and wait
 * for that write to complete before we use it - otherwise after a crash we
 * could have pointers that appeared to be good but pointed to data that had
 * been overwritten.
 *
 * Since the gens and priorities are all stored contiguously on disk, we can
 * batch this up: We fill up the free_inc list with freshly invalidated buckets,
 * call prio_write(), and when prio_write() finishes we pull buckets off the
 * free_inc list and optionally discard them.
 *
 * free_inc isn't the only freelist - if it was, we'd often to sleep while
 * priorities and gens were being written before we could allocate. c->free is a
 * smaller freelist, and buckets on that list are always ready to be used.
 *
 * If we've got discards enabled, that happens when a bucket moves from the
 * free_inc list to the free list.
 *
 * There is another freelist, because sometimes we have buckets that we know
 * have nothing pointing into them - these we can reuse without waiting for
 * priorities to be rewritten. These come from freed btree nodes and buckets
 * that garbage collection discovered no longer had valid keys pointing into
 * them (because they were overwritten). That's the unused list - buckets on the
 * unused list move to the free list, optionally being discarded in the process.
 *
 * It's also important to ensure that gens don't wrap around - with respect to
 * either the oldest gen in the btree or the gen on disk. This is quite
 * difficult to do in practice, but we explicitly guard against it anyways - if
 * a bucket is in danger of wrapping around we simply skip invalidating it that
 * time around, and we garbage collect or rewrite the priorities sooner than we
 * would have otherwise.
 *
 * bch_bucket_alloc() allocates a single bucket from a specific cache.
 *
 * bch_bucket_alloc_set() allocates one or more buckets from different caches
 * out of a cache set.
 *
 * free_some_buckets() drives all the processes described above. It's called
 * from bch_bucket_alloc() and a few other places that need to make sure free
 * buckets are ready.
 *
 * invalidate_buckets_(lru|fifo)() find buckets that are available to be
 * invalidated, and then invalidate them and stick them on the free_inc list -
 * in either lru or fifo order.
 */

#include "bcache.h"
#include "btree.h"

#include <linux/blkdev.h>
#include <linux/kthread.h>
#include <linux/random.h>
#include <trace/events/bcache.h>

#define MAX_OPEN_BUCKETS 128

/* Bucket heap / gen */

uint8_t bch_inc_gen(struct cache *ca, struct bucket *b)
{
	uint8_t ret = ++b->gen;

	ca->set->need_gc = max(ca->set->need_gc, bucket_gc_gen(b));
	WARN_ON_ONCE(ca->set->need_gc > BUCKET_GC_GEN_MAX);

	return ret;
}

void bch_rescale_priorities(struct cache_set *c, int sectors)
{
	struct cache *ca;
	struct bucket *b;
	unsigned int next = c->nbuckets * c->sb.bucket_size / 1024;
	unsigned int i;
	int r;

	atomic_sub(sectors, &c->rescale);

	do {
		r = atomic_read(&c->rescale);

		if (r >= 0)
			return;
	} while (atomic_cmpxchg(&c->rescale, r, r + next) != r);

	mutex_lock(&c->bucket_lock);

	c->min_prio = USHRT_MAX;

	for_each_cache(ca, c, i)
		for_each_bucket(b, ca)
			if (b->prio &&
			    b->prio != BTREE_PRIO &&
			    !atomic_read(&b->pin)) {
				b->prio--;
				c->min_prio = min(c->min_prio, b->prio);
			}

	mutex_unlock(&c->bucket_lock);
}

/*
 * Background allocation thread: scans for buckets to be invalidated,
 * invalidates them, rewrites prios/gens (marking them as invalidated on disk),
 * then optionally issues discard commands to the newly free buckets, then puts
 * them on the various freelists.
 */

static inline bool can_inc_bucket_gen(struct bucket *b)
{
	return bucket_gc_gen(b) < BUCKET_GC_GEN_MAX;
}

bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b)
{
	BUG_ON(!ca->set->gc_mark_valid);

	return (!GC_MARK(b) ||
		GC_MARK(b) == GC_MARK_RECLAIMABLE) &&
		!atomic_read(&b->pin) &&
		can_inc_bucket_gen(b);
}

void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b)
{
	lockdep_assert_held(&ca->set->bucket_lock);
	BUG_ON(GC_MARK(b) && GC_MARK(b) != GC_MARK_RECLAIMABLE);

	if (GC_SECTORS_USED(b))
		trace_bcache_invalidate(ca, b - ca->buckets);

	bch_inc_gen(ca, b);
	b->prio = INITIAL_PRIO;
	atomic_inc(&b->pin);
}

static void bch_invalidate_one_bucket(struct cache *ca, struct bucket *b)
{
	__bch_invalidate_one_bucket(ca, b);

	fifo_push(&ca->free_inc, b - ca->buckets);
}

/*
 * Determines what order we're going to reuse buckets, smallest bucket_prio()
 * first: we also take into account the number of sectors of live data in that
 * bucket, and in order for that multiply to make sense we have to scale bucket
 *
 * Thus, we scale the bucket priorities so that the bucket with the smallest
 * prio is worth 1/8th of what INITIAL_PRIO is worth.
 */

#define bucket_prio(b)							\
({									\
	unsigned int min_prio = (INITIAL_PRIO - ca->set->min_prio) / 8;	\
									\
	(b->prio - ca->set->min_prio + min_prio) * GC_SECTORS_USED(b);	\
})

#define bucket_max_cmp(l, r)	(bucket_prio(l) < bucket_prio(r))
#define bucket_min_cmp(l, r)	(bucket_prio(l) > bucket_prio(r))

static void invalidate_buckets_lru(struct cache *ca)
{
	struct bucket *b;
	ssize_t i;

	ca->heap.used = 0;

	for_each_bucket(b, ca) {
		if (!bch_can_invalidate_bucket(ca, b))
			continue;

		if (!heap_full(&ca->heap))
			heap_add(&ca->heap, b, bucket_max_cmp);
		else if (bucket_max_cmp(b, heap_peek(&ca->heap))) {
			ca->heap.data[0] = b;
			heap_sift(&ca->heap, 0, bucket_max_cmp);
		}
	}

	for (i = ca->heap.used / 2 - 1; i >= 0; --i)
		heap_sift(&ca->heap, i, bucket_min_cmp);

	while (!fifo_full(&ca->free_inc)) {
		if (!heap_pop(&ca->heap, b, bucket_min_cmp)) {
			/*
			 * We don't want to be calling invalidate_buckets()
			 * multiple times when it can't do anything
			 */
			ca->invalidate_needs_gc = 1;
			wake_up_gc(ca->set);
			return;
		}

		bch_invalidate_one_bucket(ca, b);
	}
}

static void invalidate_buckets_fifo(struct cache *ca)
{
	struct bucket *b;
	size_t checked = 0;

	while (!fifo_full(&ca->free_inc)) {
		if (ca->fifo_last_bucket <  ca->sb.first_bucket ||
		    ca->fifo_last_bucket >= ca->sb.nbuckets)
			ca->fifo_last_bucket = ca->sb.first_bucket;

		b = ca->buckets + ca->fifo_last_bucket++;

		if (bch_can_invalidate_bucket(ca, b))
			bch_invalidate_one_bucket(ca, b);

		if (++checked >= ca->sb.nbuckets) {
			ca->invalidate_needs_gc