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path: root/drivers/gpu/drm/amd/display/dc/dc.h
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/*
 * Copyright 2012-14 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors: AMD
 *
 */

#ifndef DC_INTERFACE_H_
#define DC_INTERFACE_H_

#include "dc_types.h"
#include "grph_object_defs.h"
#include "logger_types.h"
#include "gpio_types.h"
#include "link_service_types.h"
#include "grph_object_ctrl_defs.h"
#include <inc/hw/opp.h>

#include "inc/hw_sequencer.h"
#include "inc/compressor.h"
#include "dml/display_mode_lib.h"

#define DC_VER "3.1.62"

#define MAX_SURFACES 3
#define MAX_STREAMS 6
#define MAX_SINKS_PER_LINK 4


/*******************************************************************************
 * Display Core Interfaces
 ******************************************************************************/
struct dmcu_version {
	unsigned int date;
	unsigned int month;
	unsigned int year;
	unsigned int interface_version;
};

struct dc_versions {
	const char *dc_ver;
	struct dmcu_version dmcu_version;
};

struct dc_caps {
	uint32_t max_streams;
	uint32_t max_links;
	uint32_t max_audios;
	uint32_t max_slave_planes;
	uint32_t max_planes;
	uint32_t max_downscale_ratio;
	uint32_t i2c_speed_in_khz;
	uint32_t dmdata_alloc_size;
	unsigned int max_cursor_size;
	unsigned int max_video_width;
	int linear_pitch_alignment;
	bool dcc_const_color;
	bool dynamic_audio;
	bool is_apu;
	bool dual_link_dvi;
	bool post_blend_color_processing;
	bool force_dp_tps4_for_cp2520;
	bool disable_dp_clk_share;
	bool psp_setup_panel_mode;
};

struct dc_dcc_surface_param {
	struct dc_size surface_size;
	enum surface_pixel_format format;
	enum swizzle_mode_values swizzle_mode;
	enum dc_scan_direction scan;
};

struct dc_dcc_setting {
	unsigned int max_compressed_blk_size;
	unsigned int max_uncompressed_blk_size;
	bool independent_64b_blks;
};

struct dc_surface_dcc_cap {
	union {
		struct {
			struct dc_dcc_setting rgb;
		} grph;

		struct {
			struct dc_dcc_setting luma;
			struct dc_dcc_setting chroma;
		} video;
	};

	bool capable;
	bool const_color_support;
};

struct dc_static_screen_events {
	bool force_trigger;
	bool cursor_update;
	bool surface_update;
	bool overlay_update;
};


/* Surface update type is used by dc_update_surfaces_and_stream
 * The update type is determined at the very beginning of the function based
 * on parameters passed in and decides how much programming (or updating) is
 * going to be done during the call.
 *
 * UPDATE_TYPE_FAST is used for really fast updates that do not require much
 * logical calculations or hardware register programming. This update MUST be
 * ISR safe on windows. Currently fast update will only be used to flip surface
 * address.
 *
 * UPDATE_TYPE_MED is used for slower updates which require significant hw
 * re-programming however do not affect bandwidth consumption or clock
 * requirements. At present, this is the level at which front end updates
 * that do not require us to run bw_calcs happen. These are in/out transfer func
 * updates, viewport offset changes, recout size changes and pixel depth changes.
 * This update can be done at ISR, but we want to minimize how often this happens.
 *
 * UPDATE_TYPE_FULL is slow. Really slow. This requires us to recalculate our
 * bandwidth and clocks, possibly rearrange some pipes and reprogram anything front
 * end related. Any time viewport dimensions, recout dimensions, scaling ratios or
 * gamma need to be adjusted or pipe needs to be turned on (or disconnected) we do
 * a full update. This cannot be done at ISR level and should be a rare event.
 * Unless someone is stress testing mpo enter/exit, playing with colour or adjusting
 * underscan we don't expect to see this call at all.
 */

enum surface_update_type {
	UPDATE_TYPE_FAST, /* super fast, safe to execute in isr */
	UPDATE_TYPE_MED,  /* ISR safe, most of programming needed, no bw/clk change*/
	UPDATE_TYPE_FULL, /* may need to shuffle resources */
};

/* Forward declaration*/
struct dc;
struct dc_plane_state;
struct dc_state;


struct dc_cap_funcs {
	bool (*get_dcc_compression_cap)(const struct dc *dc,
			const struct dc_dcc_surface_param *input,
			struct dc_surface_dcc_cap *output);
};

struct link_training_settings;


/* Structure to hold configuration flags set by dm at dc creation. */
struct dc_config {
	bool gpu_vm_support;
	bool disable_disp_pll_sharing;
};

enum visual_confirm {
	VISUAL_CONFIRM_DISABLE = 0,
	VISUAL_CONFIRM_SURFACE = 1,
	VISUAL_CONFIRM_HDR = 2,
};

enum dcc_option {
	DCC_ENABLE = 0,
	DCC_DISABLE = 1,
	DCC_HALF_REQ_DISALBE = 2,
};

enum pipe_split_policy {
	MPC_SPLIT_DYNAMIC = 0,
	MPC_SPLIT_AVOID = 1,
	MPC_SPLIT_AVOID_MULT_DISP = 2,
};

enum wm_report_mode {
	WM_REPORT_DEFAULT = 0,
	WM_REPORT_OVERRIDE = 1,
};

/*
 * For any clocks that may differ per pipe
 * only the max is stored in this structure
 */
struct dc_clocks {
	int dispclk_khz;
	int max_supported_dppclk_khz;
	int dppclk_khz;
	int dcfclk_khz;
	int socclk_khz;
	int dcfclk_deep_sleep_khz;
	int fclk_khz;
	int phyclk_khz;
};

struct dc_debug_options {
	enum visual_confirm visual_confirm;
	bool sanity_checks;
	bool max_disp_clk;
	bool surface_trace;
	bool timing_trace;
	bool clock_trace;
	bool validation_trace;
	bool bandwidth_calcs_trace;
	int max_downscale_src_width;

	/* stutter efficiency related */
	bool disable_stutter;
	bool use_max_lb;
	enum dcc_option disable_dcc;
	enum pipe_split_policy pipe_split_policy;
	bool force_single_disp_pipe_split;
	bool voltage_align_fclk;

	bool disable_dfs_bypass;
	bool disable_dpp_power_gate;
	bool disable_hubp_power_gate;
	bool disable_pplib_wm_range;
	enum wm_report_mode pplib_wm_report_mode;
	unsigned int min_disp_clk_khz;
	int sr_exit_time_dpm0_ns;
	int sr_enter_plus_exit_time_dpm0_ns;
	int sr_exit_time_ns;
	int sr_enter_plus_exit_time_ns;
	int urgent_latency_ns;
	int percent_of_ideal_drambw;
	int dram_clock_change_latency_ns;
	bool optimized_watermark;
	int always_scale;
	bool disable_pplib_clock_request;
	bool disable_clock_gate;
	bool disable_dmcu;
	bool disable_psr;
	bool force_abm_enable;
	bool disable_hbup_pg;
	bool disable_dpp_pg;
	bool disable_stereo_support;
	bool vsr_support;
	bool performance_trace;
	bool az_endpoint_mute_only;
	bool always_use_regamma;
	bool p010_mpo_support;
	bool recovery_enabled;
	bool avoid_vbios_exec_table;
	bool scl_reset_length10;
	bool hdmi20_disable;
	bool skip_detection_link_training;
};

struct dc_debug_data {
	uint32_t ltFailCount;
	uint32_t i2cErrorCount;
	uint32_t auxErrorCount;
};


struct dc_state;
struct resource_pool;
struct dce_hwseq;
struct dc {
	struct dc_versions versions;
	struct dc_caps caps;
	struct dc_cap_funcs cap_funcs;
	struct dc_config config;
	struct dc_debug_options debug;
	struct dc_context *ctx;

	uint8_t link_count;
	struct dc_link *links<