#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/backing-dev.h>
#include <linux/bio.h>
#include <linux/blkdev.h>
#include <linux/mm.h>
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/workqueue.h>
#include <linux/smp.h>
#include <linux/llist.h>
#include <linux/list_sort.h>
#include <linux/cpu.h>
#include <linux/cache.h>
#include <linux/sched/sysctl.h>
#include <linux/delay.h>
#include <trace/events/block.h>
#include <linux/blk-mq.h>
#include "blk.h"
#include "blk-mq.h"
#include "blk-mq-tag.h"
static DEFINE_MUTEX(all_q_mutex);
static LIST_HEAD(all_q_list);
static void __blk_mq_run_hw_queue(struct blk_mq_hw_ctx *hctx);
static struct blk_mq_ctx *__blk_mq_get_ctx(struct request_queue *q,
unsigned int cpu)
{
return per_cpu_ptr(q->queue_ctx, cpu);
}
/*
* This assumes per-cpu software queueing queues. They could be per-node
* as well, for instance. For now this is hardcoded as-is. Note that we don't
* care about preemption, since we know the ctx's are persistent. This does
* mean that we can't rely on ctx always matching the currently running CPU.
*/
static struct blk_mq_ctx *blk_mq_get_ctx(struct request_queue *q)
{
return __blk_mq_get_ctx(<