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########################################################################
# Implement fast SHA-256 with AVX1 instructions. (x86_64)
#
# Copyright (C) 2013 Intel Corporation.
#
# Authors:
# James Guilford <james.guilford@intel.com>
# Kirk Yap <kirk.s.yap@intel.com>
# Tim Chen <tim.c.chen@linux.intel.com>
#
# This software is available to you under a choice of one of two
# licenses. You may choose to be licensed under the terms of the GNU
# General Public License (GPL) Version 2, available from the file
# COPYING in the main directory of this source tree, or the
# OpenIB.org BSD license below:
#
# Redistribution and use in source and binary forms, with or
# without modification, are permitted provided that the following
# conditions are met:
#
# - Redistributions of source code must retain the above
# copyright notice, this list of conditions and the following
# disclaimer.
#
# - Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following
# disclaimer in the documentation and/or other materials
# provided with the distribution.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
# BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
# ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
########################################################################
#
# This code is described in an Intel White-Paper:
# "Fast SHA-256 Implementations on Intel Architecture Processors"
#
# To find it, surf to http://www.intel.com/p/en_US/embedded
# and search for that title.
#
########################################################################
# This code schedules 1 block at a time, with 4 lanes per block
########################################################################
#include <linux/linkage.h>
## assume buffers not aligned
#define VMOVDQ vmovdqu
################################ Define Macros
# addm [mem], reg
# Add reg to mem using reg-mem add and store
.macro addm p1 p2
add \p1, \p2
mov \p2, \p1
.endm
.macro MY_ROR p1 p2
shld $(32-(\p1)), \p2, \p2
.endm
################################
# COPY_XMM_AND_BSWAP xmm, [mem], byte_flip_mask
# Load xmm with mem and byte swap each dword
.macro COPY_XMM_AND_BSWAP p1 p2 p3
VMOVDQ \p2, \p1
vpshufb \p3, \p1, \p1
.endm
################################
X0 = %xmm4
X1 = %xmm5
X2 = %xmm6
X3 = %xmm7
XTMP0 = %xmm0
XTMP1 = %xmm1
XTMP2 = %xmm2
XTMP3 = %xmm3
XTMP4 = %xmm8
XFER = %xmm9
XTMP5 = %xmm11
SHUF_00BA = %xmm10 # shuffle xBxA -> 00BA
SHUF_DC00 = %xmm12 # shuffle xDxC -> DC00
BYTE_FLIP_MASK = %xmm13
NUM_BLKS = %rdx # 3rd arg
INP = %rsi # 2nd arg
CTX = %rdi # 1st arg
SRND = %rsi # clobbers INP
c = %ecx
d = %r8d
e = %edx
TBL = %r12
a = %eax
b = %ebx
f = %r9d
g = %r10d
h = %r11d
y0 = %r13d
y1 = %r14d
y2 = %r15d
_INP_END_SIZE = 8
_INP_SIZE = 8
_XFER_SIZE = 16
_XMM_SAVE_SIZE = 0
_INP_END = 0
_INP = _INP_END + _INP_END_SIZE
_XFER = _INP + _INP_SIZE
_XMM_SAVE = _XFER + _XFER_SIZE
STACK_SIZE = _XMM_SAVE + _XMM_SAVE_SIZE
# rotate_Xs
# Rotate values of symbols X0...X3
.macro rotate_Xs
X_ = X0
X0 = X1
X1 = X2
X2 = X3
X3 = X_
.endm
# ROTATE_ARGS
# Rotate values of symbols a...h
.macro ROTATE_ARGS
TMP_ = h
h = g
g = f
f = e
e = d
d = c
c = b
b = a
a = TMP_
.endm
.macro FOUR_ROUNDS_AND_SCHED
## compute s0 four at a time and s1 two at a time
## compute W[-16] + W[-7] 4 at a time
mov e, y0 # y0 = e
MY_ROR (25-11), y0 # y0 = e >> (25-11)
mov a, y1 # y1 = a
vpalignr $4, X2, X3, XTMP0 # XTMP0 = W[-7]
MY_ROR (22-13), y1 # y1 = a >> (22-13)
xor e, y0 # y0 = e ^ (e >> (25-11))
mov f, y2 # y2 = f
MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
xor a, y1 # y1 = a ^ (a >> (22-13)
xor g, y2 # y2 = f^g
vpaddd X0, XTMP0, XTMP0 # XTMP0 = W[-7] + W[-16]
xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
and e, y2 # y2 = (f^g)&e
MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
## compute s0
vpalignr $4, X0, X1, XTMP1 # XTMP1 = W[-15]
xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
MY_ROR 6, y0 # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
xor g, y2 # y2 = CH = ((f^g)&e)^g
MY_ROR 2, y1 # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
add y0, y2 # y2 = S1 + CH
add _XFER(%rsp), y2 # y2 = k + w + S1 + CH
mov a, y0 # y0 = a
add y2, h # h = h + S1 + CH + k + w
mov a, y2 # y2 = a
vpsrld $7, XTMP1, XTMP2
or c, y0 # y0 = a|c
add h, d # d = d + h + S1 + CH + k + w
and c, y2 # y2 = a&c
vpslld $(32-7), XTMP1, XTMP3
and b, y0 # y0 = (a|c)&b
add y1, h # h = h + S1 + CH + k + w + S0
vpor XTMP2, XTMP3, XTMP3 # XTMP1 = W[-15] MY_ROR 7
or y2, y0 # y0 = MAJ = (a|c)&b)|(a&c)
add y0, h # h = h + S1 + CH + k + w + S0 + MAJ
ROTATE_ARGS
mov e, y0 # y0 = e
mov a, y1 # y1 = a
MY_ROR (25-11), y0 # y0 = e >> (25-11)
xor e, y0 # y0 = e ^ (e >> (25-11))
mov f, y2 # y2 = f
MY_ROR (22-13), y1 # y1 = a >> (22-13)
vpsrld $18, XTMP1, XTMP2 #
xor a, y1 # y1 = a ^ (a >> (22-13)
MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
xor g, y2 # y2 = f^g
vpsrld $3, XTMP1, XTMP4 # XTMP4 = W[-15] >> 3
MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
and e, y2 # y2 = (f^g)&e
MY_ROR 6, y0 # y0 = S1 = (e>>6) & (e>>11) ^ (e>>25)
vpslld $(32-18), XTMP1, XTMP1
xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a >> (22-2))
xor g, y2 # y2 = CH = ((f^g)&e)^g
vpxor XTMP1, XTMP3, XTMP3 #
add y0, y2 # y2 = S1 + CH
add (1*4 + _XFER)(%rsp), y2 # y2 = k + w + S1 + CH
MY_ROR 2, y1 # y1 = S0 = (a>>2) ^ (a>>13) ^ (a>>22)
vpxor XTMP2, XTMP3, XTMP3 # XTMP1 = W[-15] MY_ROR 7 ^ W[-15] MY_ROR
mov a, y0 # y0 = a
add y2, h # h = h + S1 + CH + k + w
mov a, y2 # y2 = a
vpxor XTMP4, XTMP3, XTMP1 # XTMP1 = s0
or c, y0 # y0 = a|c
add h, d # d = d + h + S1 + CH + k + w
and c, y2 # y2 = a&c
## compute low s1
vpshufd $0b11111010, X3, XTMP2 # XTMP2 = W[-2] {BBAA}
and b, y0 # y0 = (a|c)&b
add y1, h # h = h + S1 + CH + k + w + S0
vpaddd XTMP1, XTMP0, XTMP0 # XTMP0 = W[-16] + W[-7] + s0
or y2, y0 # y0 = MAJ = (a|c)&b)|(a&c)
add y0, h # h = h + S1 + CH + k + w + S0 + MAJ
ROTATE_ARGS
mov e, y0 # y0 = e
mov a, y1 # y1 = a
MY_ROR (25-11), y0 # y0 = e >> (25-11)
xor e, y0 # y0 = e ^ (e >> (25-11))
MY_ROR (22-13), y1 # y1 = a >> (22-13)
mov f, y2 # y2 = f
xor a, y1 # y1 = a ^ (a >> (22-13)
MY_ROR (11-6), y0 # y0 = (e >> (11-6)) ^ (e >> (25-6))
vpsrld $10, XTMP2, XTMP4 # XTMP4 = W[-2] >> 10 {BBAA}
xor g, y2 # y2 = f^g
vpsrlq $19, XTMP2, XTMP3 # XTMP3 = W[-2] MY_ROR 19 {xBxA}
xor e, y0 # y0 = e ^ (e >> (11-6)) ^ (e >> (25-6))
and e, y2 # y2 = (f^g)&e
vpsrlq $17, XTMP2, XTMP2 # XTMP2 = W[-2] MY_ROR 17 {xBxA}
MY_ROR (13-2), y1 # y1 = (a >> (13-2)) ^ (a >> (22-2))
xor a, y1 # y1 = a ^ (a >> (13-2)) ^ (a
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