// SPDX-License-Identifier: GPL-2.0-only
/*
* FP/SIMD context switching and fault handling
*
* Copyright (C) 2012 ARM Ltd.
* Author: Catalin Marinas <catalin.marinas@arm.com>
*/
#include <linux/bitmap.h>
#include <linux/bitops.h>
#include <linux/bottom_half.h>
#include <linux/bug.h>
#include <linux/cache.h>
#include <linux/compat.h>
#include <linux/compiler.h>
#include <linux/cpu.h>
#include <linux/cpu_pm.h>
#include <linux/kernel.h>
#include <linux/linkage.h>
#include <linux/irqflags.h>
#include <linux/init.h>
#include <linux/percpu.h>
#include <linux/prctl.h>
#include <linux/preempt.h>
#include <linux/ptrace.h>
#include <linux/sched/signal.h>
#include <linux/sched/task_stack.h>
#include <linux/signal.h>
#include <linux/slab.h>
#include <linux/stddef.h>
#include <linux/sysctl.h>
#include <linux/swab.h>
#include <asm/esr.h>
#include <asm/fpsimd.h>
#include <asm/cpufeature.h>
#include <asm/cputype.h>
#include <asm/processor.h>
#include <asm/simd.h>
#include <asm/sigcontext.h>
#include <asm/sysreg.h>
#include <asm/traps.h>
#include <asm/virt.h>
#define FPEXC_IOF (1 << 0)
#define FPEXC_DZF (1 << 1)
#define FPEXC_OFF (1 << 2)
#define FPEXC_UFF (1 << 3)
#define FPEXC_IXF (1 << 4)
#define FPEXC_IDF (1 << 7)
/*
* (Note: in this discussion, statements about FPSIMD apply equally to SVE.)
*
* In order to reduce the number of times the FPSIMD state is needlessly saved
* and restored, we need to keep track of two things:
* (a) for each task, we need to remember which CPU was the last one to have
* the task's FPSIMD state loaded into its FPSIMD registers;
* (b) for each CPU, we need to remember which task's userland FPSIMD state has
* been loaded into its FPSIMD registers most recently, or whether it has
* been used to perform kernel mode NEON in the meantime.
*
* For (a), we add a fpsimd_cpu field to thread_struct, which gets updated to
* the id of the current CPU every time the state is loaded onto a CPU. For (b),
* we add the per-cpu variable 'fpsimd_last_state' (below), which contains the
* address of the userland FPSIMD state of the task that was loaded onto the CPU
* the most recently, or NULL if kernel mode NEON has been performed after that.
*
* With this in place, we no longer have to restore the next FPSIMD state right
* when switching between tasks. Instead, we can defer this check to userland
* resume, at which time we verify whether the CPU's fpsimd_last_state and the
* task's fpsimd_cpu are still mutually in sync. If this is the case, we
* can omit the FPSIMD restore.
*
* As an optimization, we use the thread_info flag TIF_FOREIGN_FPSTATE to
* indicate whether or not the userland FPSIMD state of the current task is
* present in the registers. The flag is set unless t