diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/drm/gpu_scheduler.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 96a1a1b7526e..9e71be129c30 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -52,9 +52,9 @@ enum drm_sched_priority { * @list: used to append this struct to the list of entities in the * runqueue. * @rq: runqueue on which this entity is currently scheduled. - * @rq_list: a list of run queues on which jobs from this entity can - * be scheduled - * @num_rq_list: number of run queues in the rq_list + * @sched_list: a list of drm_gpu_schedulers on which jobs from this entity can + * be scheduled + * @num_sched_list: number of drm_gpu_schedulers in the sched_list. * @rq_lock: lock to modify the runqueue to which this entity belongs. * @job_queue: the list of jobs of this entity. * @fence_seq: a linearly increasing seqno incremented with each @@ -81,8 +81,8 @@ enum drm_sched_priority { struct drm_sched_entity { struct list_head list; struct drm_sched_rq *rq; - unsigned int num_sched_list; struct drm_gpu_scheduler **sched_list; + unsigned int num_sched_list; enum drm_sched_priority priority; spinlock_t rq_lock; @@ -261,7 +261,7 @@ struct drm_sched_backend_ops { * @job_list_lock: lock to protect the ring_mirror_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked * guilty and it will be considered for scheduling further. - * @num_jobs: the number of jobs in queue in the scheduler + * @score: score to help loadbalancer pick a idle sched * @ready: marks if the underlying HW is ready to work * @free_guilty: A hit to time out handler to free the guilty job. * @@ -282,8 +282,8 @@ struct drm_gpu_scheduler { struct list_head ring_mirror_list; spinlock_t job_list_lock; int hang_limit; - atomic_t num_jobs; - bool ready; + atomic_t score; + bool ready; bool free_guilty; }; @@ -315,7 +315,7 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, int drm_sched_entity_init(struct drm_sched_entity *entity, enum drm_sched_priority priority, struct drm_gpu_scheduler **sched_list, - unsigned int num_rq_list, + unsigned int num_sched_list, atomic_t *guilty); long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); void drm_sched_entity_fini(struct drm_sched_entity *entity); |