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-rw-r--r--include/linux/socket.h4
-rw-r--r--include/uapi/linux/vm_sockets.h171
-rw-r--r--net/Kconfig1
-rw-r--r--net/Makefile1
-rw-r--r--net/vmw_vsock/Kconfig28
-rw-r--r--net/vmw_vsock/Makefile7
-rw-r--r--net/vmw_vsock/af_vsock.c2015
-rw-r--r--net/vmw_vsock/af_vsock.h175
-rw-r--r--net/vmw_vsock/vmci_transport.c2157
-rw-r--r--net/vmw_vsock/vmci_transport.h139
-rw-r--r--net/vmw_vsock/vmci_transport_notify.c680
-rw-r--r--net/vmw_vsock/vmci_transport_notify.h83
-rw-r--r--net/vmw_vsock/vmci_transport_notify_qstate.c438
-rw-r--r--net/vmw_vsock/vsock_addr.c86
-rw-r--r--net/vmw_vsock/vsock_addr.h32
-rw-r--r--net/vmw_vsock/vsock_version.h22
16 files changed, 6038 insertions, 1 deletions
diff --git a/include/linux/socket.h b/include/linux/socket.h
index 9a546ff853dc..2b9f74b0ffea 100644
--- a/include/linux/socket.h
+++ b/include/linux/socket.h
@@ -178,7 +178,8 @@ struct ucred {
#define AF_CAIF 37 /* CAIF sockets */
#define AF_ALG 38 /* Algorithm sockets */
#define AF_NFC 39 /* NFC sockets */
-#define AF_MAX 40 /* For now.. */
+#define AF_VSOCK 40 /* vSockets */
+#define AF_MAX 41 /* For now.. */
/* Protocol families, same as address families. */
#define PF_UNSPEC AF_UNSPEC
@@ -221,6 +222,7 @@ struct ucred {
#define PF_CAIF AF_CAIF
#define PF_ALG AF_ALG
#define PF_NFC AF_NFC
+#define PF_VSOCK AF_VSOCK
#define PF_MAX AF_MAX
/* Maximum queue length specifiable by listen. */
diff --git a/include/uapi/linux/vm_sockets.h b/include/uapi/linux/vm_sockets.h
new file mode 100644
index 000000000000..f7f2e99dec84
--- /dev/null
+++ b/include/uapi/linux/vm_sockets.h
@@ -0,0 +1,171 @@
+/*
+ * VMware vSockets Driver
+ *
+ * Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation version 2 and no later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ */
+
+#ifndef _VM_SOCKETS_H_
+#define _VM_SOCKETS_H_
+
+#if !defined(__KERNEL__)
+#include <sys/socket.h>
+#endif
+
+/* Option name for STREAM socket buffer size. Use as the option name in
+ * setsockopt(3) or getsockopt(3) to set or get an unsigned long long that
+ * specifies the size of the buffer underlying a vSockets STREAM socket.
+ * Value is clamped to the MIN and MAX.
+ */
+
+#define SO_VM_SOCKETS_BUFFER_SIZE 0
+
+/* Option name for STREAM socket minimum buffer size. Use as the option name
+ * in setsockopt(3) or getsockopt(3) to set or get an unsigned long long that
+ * specifies the minimum size allowed for the buffer underlying a vSockets
+ * STREAM socket.
+ */
+
+#define SO_VM_SOCKETS_BUFFER_MIN_SIZE 1
+
+/* Option name for STREAM socket maximum buffer size. Use as the option name
+ * in setsockopt(3) or getsockopt(3) to set or get an unsigned long long
+ * that specifies the maximum size allowed for the buffer underlying a
+ * vSockets STREAM socket.
+ */
+
+#define SO_VM_SOCKETS_BUFFER_MAX_SIZE 2
+
+/* Option name for socket peer's host-specific VM ID. Use as the option name
+ * in getsockopt(3) to get a host-specific identifier for the peer endpoint's
+ * VM. The identifier is a signed integer.
+ * Only available for hypervisor endpoints.
+ */
+
+#define SO_VM_SOCKETS_PEER_HOST_VM_ID 3
+
+/* Option name for socket's service label. Use as the option name in
+ * setsockopt(3) or getsockopt(3) to set or get the service label for a socket.
+ * The service label is a C-style NUL-terminated string. Only available for
+ * hypervisor endpoints.
+ */
+
+#define SO_VM_SOCKETS_SERVICE_LABEL 4
+
+/* Option name for determining if a socket is trusted. Use as the option name
+ * in getsockopt(3) to determine if a socket is trusted. The value is a
+ * signed integer.
+ */
+
+#define SO_VM_SOCKETS_TRUSTED 5
+
+/* Option name for STREAM socket connection timeout. Use as the option name
+ * in setsockopt(3) or getsockopt(3) to set or get the connection
+ * timeout for a STREAM socket.
+ */
+
+#define SO_VM_SOCKETS_CONNECT_TIMEOUT 6
+
+/* Option name for using non-blocking send/receive. Use as the option name
+ * for setsockopt(3) or getsockopt(3) to set or get the non-blocking
+ * transmit/receive flag for a STREAM socket. This flag determines whether
+ * send() and recv() can be called in non-blocking contexts for the given
+ * socket. The value is a signed integer.
+ *
+ * This option is only relevant to kernel endpoints, where descheduling the
+ * thread of execution is not allowed, for example, while holding a spinlock.
+ * It is not to be confused with conventional non-blocking socket operations.
+ *
+ * Only available for hypervisor endpoints.
+ */
+
+#define SO_VM_SOCKETS_NONBLOCK_TXRX 7
+
+/* The vSocket equivalent of INADDR_ANY. This works for the svm_cid field of
+ * sockaddr_vm and indicates the context ID of the current endpoint.
+ */
+
+#define VMADDR_CID_ANY -1U
+
+/* Bind to any available port. Works for the svm_port field of
+ * sockaddr_vm.
+ */
+
+#define VMADDR_PORT_ANY -1U
+
+/* Use this as the destination CID in an address when referring to the
+ * hypervisor. VMCI relies on it being 0, but this would be useful for other
+ * transports too.
+ */
+
+#define VMADDR_CID_HYPERVISOR 0
+
+/* This CID is specific to VMCI and can be considered reserved (even VMCI
+ * doesn't use it anymore, it's a legacy value from an older release).
+ */
+
+#define VMADDR_CID_RESERVED 1
+
+/* Use this as the destination CID in an address when referring to the host
+ * (any process other than the hypervisor). VMCI relies on it being 2, but
+ * this would be useful for other transports too.
+ */
+
+#define VMADDR_CID_HOST 2
+
+/* Invalid vSockets version. */
+
+#define VM_SOCKETS_INVALID_VERSION -1U
+
+/* The epoch (first) component of the vSockets version. A single byte
+ * representing the epoch component of the vSockets version.
+ */
+
+#define VM_SOCKETS_VERSION_EPOCH(_v) (((_v) & 0xFF000000) >> 24)
+
+/* The major (second) component of the vSockets version. A single byte
+ * representing the major component of the vSockets version. Typically
+ * changes for every major release of a product.
+ */
+
+#define VM_SOCKETS_VERSION_MAJOR(_v) (((_v) & 0x00FF0000) >> 16)
+
+/* The minor (third) component of the vSockets version. Two bytes representing
+ * the minor component of the vSockets version.
+ */
+
+#define VM_SOCKETS_VERSION_MINOR(_v) (((_v) & 0x0000FFFF))
+
+/* Address structure for vSockets. The address family should be set to
+ * whatever vmci_sock_get_af_value_fd() returns. The structure members should
+ * all align on their natural boundaries without resorting to compiler packing
+ * directives. The total size of this structure should be exactly the same as
+ * that of struct sockaddr.
+ */
+
+struct sockaddr_vm {
+ sa_family_t svm_family;
+ unsigned short svm_reserved1;
+ unsigned int svm_port;
+ unsigned int svm_cid;
+ unsigned char svm_zero[sizeof(struct sockaddr) -
+ sizeof(sa_family_t) -
+ sizeof(unsigned short) -
+ sizeof(unsigned int) - sizeof(unsigned int)];
+};
+
+#define IOCTL_VM_SOCKETS_GET_LOCAL_CID _IO(7, 0xb9)
+
+#if defined(__KERNEL__)
+int vm_sockets_get_local_cid(void);
+#endif
+
+#endif
diff --git a/net/Kconfig b/net/Kconfig
index c31348e70aad..5a1888bb036d 100644
--- a/net/Kconfig
+++ b/net/Kconfig
@@ -217,6 +217,7 @@ source "net/dcb/Kconfig"
source "net/dns_resolver/Kconfig"
source "net/batman-adv/Kconfig"
source "net/openvswitch/Kconfig"
+source "net/vmw_vsock/Kconfig"
config RPS
boolean
diff --git a/net/Makefile b/net/Makefile
index c5aa8b3b49dc..091e7b04f301 100644
--- a/net/Makefile
+++ b/net/Makefile
@@ -69,3 +69,4 @@ obj-$(CONFIG_CEPH_LIB) += ceph/
obj-$(CONFIG_BATMAN_ADV) += batman-adv/
obj-$(CONFIG_NFC) += nfc/
obj-$(CONFIG_OPENVSWITCH) += openvswitch/
+obj-$(CONFIG_VSOCKETS) += vmw_vsock/
diff --git a/net/vmw_vsock/Kconfig b/net/vmw_vsock/Kconfig
new file mode 100644
index 000000000000..b5fa7e40cdcb
--- /dev/null
+++ b/net/vmw_vsock/Kconfig
@@ -0,0 +1,28 @@
+#
+# Vsock protocol
+#
+
+config VSOCKETS
+ tristate "Virtual Socket protocol"
+ help
+ Virtual Socket Protocol is a socket protocol similar to TCP/IP
+ allowing comunication between Virtual Machines and hypervisor
+ or host.
+
+ You should also select one or more hypervisor-specific transports
+ below.
+
+ To compile this driver as a module, choose M here: the module
+ will be called vsock. If unsure, say N.
+
+config VMWARE_VMCI_VSOCKETS
+ tristate "VMware VMCI transport for Virtual Sockets"
+ depends on VSOCKETS && VMWARE_VMCI
+ help
+ This module implements a VMCI transport for Virtual Sockets.
+
+ Enable this transport if your Virtual Machine runs on a VMware
+ hypervisor.
+
+ To compile this driver as a module, choose M here: the module
+ will be called vmw_vsock_vmci_transport. If unsure, say N.
diff --git a/net/vmw_vsock/Makefile b/net/vmw_vsock/Makefile
new file mode 100644
index 000000000000..2ce52d70f224
--- /dev/null
+++ b/net/vmw_vsock/Makefile
@@ -0,0 +1,7 @@
+obj-$(CONFIG_VSOCKETS) += vsock.o
+obj-$(CONFIG_VMWARE_VMCI_VSOCKETS) += vmw_vsock_vmci_transport.o
+
+vsock-y += af_vsock.o vsock_addr.o
+
+vmw_vsock_vmci_transport-y += vmci_transport.o vmci_transport_notify.o \
+ vmci_transport_notify_qstate.o
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
new file mode 100644
index 000000000000..54bb7bdf92d3
--- /dev/null
+++ b/net/vmw_vsock/af_vsock.c
@@ -0,0 +1,2015 @@
+/*
+ * VMware vSockets Driver
+ *
+ * Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation version 2 and no later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ */
+
+/* Implementation notes:
+ *
+ * - There are two kinds of sockets: those created by user action (such as
+ * calling socket(2)) and those created by incoming connection request packets.
+ *
+ * - There are two "global" tables, one for bound sockets (sockets that have
+ * specified an address that they are responsible for) and one for connected
+ * sockets (sockets that have established a connection with another socket).
+ * These tables are "global" in that all sockets on the system are placed
+ * within them. - Note, though, that the bound table contains an extra entry
+ * for a list of unbound sockets and SOCK_DGRAM sockets will always remain in
+ * that list. The bound table is used solely for lookup of sockets when packets
+ * are received and that's not necessary for SOCK_DGRAM sockets since we create
+ * a datagram handle for each and need not perform a lookup. Keeping SOCK_DGRAM
+ * sockets out of the bound hash buckets will reduce the chance of collisions
+ * when looking for SOCK_STREAM sockets and prevents us from having to check the
+ * socket type in the hash table lookups.
+ *
+ * - Sockets created by user action will either be "client" sockets that
+ * initiate a connection or "server" sockets that listen for connections; we do
+ * not support simultaneous connects (two "client" sockets connecting).
+ *
+ * - "Server" sockets are referred to as listener sockets throughout this
+ * implementation because they are in the SS_LISTEN state. When a connection
+ * request is received (the second kind of socket mentioned above), we create a
+ * new socket and refer to it as a pending socket. These pending sockets are
+ * placed on the pending connection list of the listener socket. When future
+ * packets are received for the address the listener socket is bound to, we
+ * check if the source of the packet is from one that has an existing pending
+ * connection. If it does, we process the packet for the pending socket. When
+ * that socket reaches the connected state, it is removed from the listener
+ * socket's pending list and enqueued in the listener socket's accept queue.
+ * Callers of accept(2) will accept connected sockets from the listener socket's
+ * accept queue. If the socket cannot be accepted for some reason then it is
+ * marked rejected. Once the connection is accepted, it is owned by the user
+ * process and the responsibility for cleanup falls with that user process.
+ *
+ * - It is possible that these pending sockets will never reach the connected
+ * state; in fact, we may never receive another packet after the connection
+ * request. Because of this, we must schedule a cleanup function to run in the
+ * future, after some amount of time passes where a connection should have been
+ * established. This function ensures that the socket is off all lists so it
+ * cannot be retrieved, then drops all references to the socket so it is cleaned
+ * up (sock_put() -> sk_free() -> our sk_destruct implementation). Note this
+ * function will also cleanup rejected sockets, those that reach the connected
+ * state but leave it before they have been accepted.
+ *
+ * - Sockets created by user action will be cleaned up when the user process
+ * calls close(2), causing our release implementation to be called. Our release
+ * implementation will perform some cleanup then drop the last reference so our
+ * sk_destruct implementation is invoked. Our sk_destruct implementation will
+ * perform additional cleanup that's common for both types of sockets.
+ *
+ * - A socket's reference count is what ensures that the structure won't be
+ * freed. Each entry in a list (such as the "global" bound and connected tables
+ * and the listener socket's pending list and connected queue) ensures a
+ * reference. When we defer work until process context and pass a socket as our
+ * argument, we must ensure the reference count is increased to ensure the
+ * socket isn't freed before the function is run; the deferred function will
+ * then drop the reference.
+ */
+
+#include <linux/types.h>
+
+#define EXPORT_SYMTAB
+#include <linux/bitops.h>
+#include <linux/cred.h>
+#include <linux/init.h>
+#include <linux/io.h>
+#include <linux/kernel.h>
+#include <linux/kmod.h>
+#include <linux/list.h>
+#include <linux/miscdevice.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/net.h>
+#include <linux/poll.h>
+#include <linux/skbuff.h>
+#include <linux/smp.h>
+#include <linux/socket.h>
+#include <linux/stddef.h>
+#include <linux/unistd.h>
+#include <linux/wait.h>
+#include <linux/workqueue.h>
+#include <net/sock.h>
+
+#include "af_vsock.h"
+#include "vsock_version.h"
+
+static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr);
+static void vsock_sk_destruct(struct sock *sk);
+static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
+
+/* Protocol family. */
+static struct proto vsock_proto = {
+ .name = "AF_VSOCK",
+ .owner = THIS_MODULE,
+ .obj_size = sizeof(struct vsock_sock),
+};
+
+/* The default peer timeout indicates how long we will wait for a peer response
+ * to a control message.
+ */
+#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
+
+#define SS_LISTEN 255
+
+static const struct vsock_transport *transport;
+static DEFINE_MUTEX(vsock_register_mutex);
+
+/**** EXPORTS ****/
+
+/* Get the ID of the local context. This is transport dependent. */
+
+int vm_sockets_get_local_cid(void)
+{
+ return transport->get_local_cid();
+}
+EXPORT_SYMBOL_GPL(vm_sockets_get_local_cid);
+
+/**** UTILS ****/
+
+/* Each bound VSocket is stored in the bind hash table and each connected
+ * VSocket is stored in the connected hash table.
+ *
+ * Unbound sockets are all put on the same list attached to the end of the hash
+ * table (vsock_unbound_sockets). Bound sockets are added to the hash table in
+ * the bucket that their local address hashes to (vsock_bound_sockets(addr)
+ * represents the list that addr hashes to).
+ *
+ * Specifically, we initialize the vsock_bind_table array to a size of
+ * VSOCK_HASH_SIZE + 1 so that vsock_bind_table[0] through
+ * vsock_bind_table[VSOCK_HASH_SIZE - 1] are for bound sockets and
+ * vsock_bind_table[VSOCK_HASH_SIZE] is for unbound sockets. The hash function
+ * mods with VSOCK_HASH_SIZE - 1 to ensure this.
+ */
+#define VSOCK_HASH_SIZE 251
+#define MAX_PORT_RETRIES 24
+
+#define VSOCK_HASH(addr) ((addr)->svm_port % (VSOCK_HASH_SIZE - 1))
+#define vsock_bound_sockets(addr) (&vsock_bind_table[VSOCK_HASH(addr)])
+#define vsock_unbound_sockets (&vsock_bind_table[VSOCK_HASH_SIZE])
+
+/* XXX This can probably be implemented in a better way. */
+#define VSOCK_CONN_HASH(src, dst) \
+ (((src)->svm_cid ^ (dst)->svm_port) % (VSOCK_HASH_SIZE - 1))
+#define vsock_connected_sockets(src, dst) \
+ (&vsock_connected_table[VSOCK_CONN_HASH(src, dst)])
+#define vsock_connected_sockets_vsk(vsk) \
+ vsock_connected_sockets(&(vsk)->remote_addr, &(vsk)->local_addr)
+
+static struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1];
+static struct list_head vsock_connected_table[VSOCK_HASH_SIZE];
+static DEFINE_SPINLOCK(vsock_table_lock);
+
+static __init void vsock_init_tables(void)
+{
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(vsock_bind_table); i++)
+ INIT_LIST_HEAD(&vsock_bind_table[i]);
+
+ for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++)
+ INIT_LIST_HEAD(&vsock_connected_table[i]);
+}
+
+static void __vsock_insert_bound(struct list_head *list,
+ struct vsock_sock *vsk)
+{
+ sock_hold(&vsk->sk);
+ list_add(&vsk->bound_table, list);
+}
+
+static void __vsock_insert_connected(struct list_head *list,
+ struct vsock_sock *vsk)
+{
+ sock_hold(&vsk->sk);
+ list_add(&vsk->connected_table, list);
+}
+
+static void __vsock_remove_bound(struct vsock_sock *vsk)
+{
+ list_del_init(&vsk->bound_table);
+ sock_put(&vsk->sk);
+}
+
+static void __vsock_remove_connected(struct vsock_sock *vsk)
+{
+ list_del_init(&vsk->connected_table);
+ sock_put(&vsk->sk);
+}
+
+static struct sock *__vsock_find_bound_socket(struct sockaddr_vm *addr)
+{
+ struct vsock_sock *vsk;
+
+ list_for_each_entry(vsk, vsock_bound_sockets(addr), bound_table)
+ if (vsock_addr_equals_addr_any(addr, &vsk->local_addr))
+ return sk_vsock(vsk);
+
+ return NULL;
+}
+
+static struct sock *__vsock_find_connected_socket(struct sockaddr_vm *src,
+ struct sockaddr_vm *dst)
+{
+ struct vsock_sock *vsk;
+
+ list_for_each_entry(vsk, vsock_connected_sockets(src, dst),
+ connected_table) {
+ if (vsock_addr_equals_addr(src, &vsk->remote_addr)
+ && vsock_addr_equals_addr(dst, &vsk->local_addr)) {
+ return sk_vsock(vsk);
+ }
+ }
+
+ return NULL;
+}
+
+static bool __vsock_in_bound_table(struct vsock_sock *vsk)
+{
+ return !list_empty(&vsk->bound_table);
+}
+
+static bool __vsock_in_connected_table(struct vsock_sock *vsk)
+{
+ return !list_empty(&vsk->connected_table);
+}
+
+static void vsock_insert_unbound(struct vsock_sock *vsk)
+{
+ spin_lock_bh(&vsock_table_lock);
+ __vsock_insert_bound(vsock_unbound_sockets, vsk);
+ spin_unlock_bh(&vsock_table_lock);
+}
+
+void vsock_insert_connected(struct vsock_sock *vsk)
+{
+ struct list_head *list = vsock_connected_sockets(
+ &vsk->remote_addr, &vsk->local_addr);
+
+ spin_lock_bh(&vsock_table_lock);
+ __vsock_insert_connected(list, vsk);
+ spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_insert_connected);
+
+void vsock_remove_bound(struct vsock_sock *vsk)
+{
+ spin_lock_bh(&vsock_table_lock);
+ __vsock_remove_bound(vsk);
+ spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_remove_bound);
+
+void vsock_remove_connected(struct vsock_sock *vsk)
+{
+ spin_lock_bh(&vsock_table_lock);
+ __vsock_remove_connected(vsk);
+ spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_remove_connected);
+
+struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr)
+{
+ struct sock *sk;
+
+ spin_lock_bh(&vsock_table_lock);
+ sk = __vsock_find_bound_socket(addr);
+ if (sk)
+ sock_hold(sk);
+
+ spin_unlock_bh(&vsock_table_lock);
+
+ return sk;
+}
+EXPORT_SYMBOL_GPL(vsock_find_bound_socket);
+
+struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,
+ struct sockaddr_vm *dst)
+{
+ struct sock *sk;
+
+ spin_lock_bh(&vsock_table_lock);
+ sk = __vsock_find_connected_socket(src, dst);
+ if (sk)
+ sock_hold(sk);
+
+ spin_unlock_bh(&vsock_table_lock);
+
+ return sk;
+}
+EXPORT_SYMBOL_GPL(vsock_find_connected_socket);
+
+static bool vsock_in_bound_table(struct vsock_sock *vsk)
+{
+ bool ret;
+
+ spin_lock_bh(&vsock_table_lock);
+ ret = __vsock_in_bound_table(vsk);
+ spin_unlock_bh(&vsock_table_lock);
+
+ return ret;
+}
+
+static bool vsock_in_connected_table(struct vsock_sock *vsk)
+{
+ bool ret;
+
+ spin_lock_bh(&vsock_table_lock);
+ ret = __vsock_in_connected_table(vsk);
+ spin_unlock_bh(&vsock_table_lock);
+
+ return ret;
+}
+
+void vsock_for_each_connected_socket(void (*fn)(struct sock *sk))
+{
+ int i;
+
+ spin_lock_bh(&vsock_table_lock);
+
+ for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++) {
+ struct vsock_sock *vsk;
+ list_for_each_entry(vsk, &vsock_connected_table[i],
+ connected_table);
+ fn(sk_vsock(vsk));
+ }
+
+ spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_for_each_connected_socket);
+
+void vsock_add_pending(struct sock *listener, struct sock *pending)
+{
+ struct vsock_sock *vlistener;
+ struct vsock_sock *vpending;
+
+ vlistener = vsock_sk(listener);
+ vpending = vsock_sk(pending);
+
+ sock_hold(pending);
+ sock_hold(listener);
+ list_add_tail(&vpending->pending_links, &vlistener->pending_links);
+}
+EXPORT_SYMBOL_GPL(vsock_add_pending);
+
+void vsock_remove_pending(struct sock *listener, struct sock *pending)
+{
+ struct vsock_sock *vpending = vsock_sk(pending);
+
+ list_del_init(&vpending->pending_links);
+ sock_put(listener);
+ sock_put(pending);
+}
+EXPORT_SYMBOL_GPL(vsock_remove_pending);
+
+void vsock_enqueue_accept(struct sock *listener, struct sock *connected)
+{
+ struct vsock_sock *vlistener;
+ struct vsock_sock *vconnected;
+
+ vlistener = vsock_sk(listener);
+ vconnected = vsock_sk(connected);
+
+ sock_hold(connected);
+ sock_hold(listener);
+ list_add_tail(&vconnected->accept_queue, &vlistener->accept_queue);
+}
+EXPORT_SYMBOL_GPL(vsock_enqueue_accept);
+
+static struct sock *vsock_dequeue_accept(struct sock *listener)
+{
+ struct vsock_sock *vlistener;
+ struct vsock_sock *vconnected;
+
+ vlistener = vsock_sk(listener);
+
+ if (list_empty(&vlistener->accept_queue))
+ return NULL;
+
+ vconnected = list_entry(vlistener->accept_queue.next,
+ struct vsock_sock, accept_queue);
+
+ list_del_init(&vconnected->accept_queue);
+ sock_put(listener);
+ /* The caller will need a reference on the connected socket so we let
+ * it call sock_put().
+ */
+
+ return sk_vsock(vconnected);
+}
+
+static bool vsock_is_accept_queue_empty(struct sock *sk)
+{
+ struct vsock_sock *vsk = vsock_sk(sk);
+ return list_empty(&vsk->accept_queue);
+}
+
+static bool vsock_is_pending(struct sock *sk)
+{
+ struct vsock_sock *vsk = vsock_sk(sk);
+ return !list_empty(&vsk->pending_links);
+}
+
+static int vsock_send_shutdown(struct sock *sk, int mode)
+{
+ return transport->shutdown(vsock_sk(sk), mode);
+}
+
+void vsock_pending_work(struct work_struct *work)
+{
+ struct sock *sk;
+ struct sock *listener;
+ struct vsock_sock *vsk;
+ bool cleanup;
+
+ vsk = container_of(work, struct vsock_sock, dwork.work);
+ sk = sk_vsock(vsk);
+ listener = vsk->listener;
+ cleanup = true;
+
+ lock_sock(listener);
+ lock_sock(sk);
+
+ if (vsock_is_pending(sk)) {
+ vsock_remove_pending(listener, sk);
+ } else if (!vsk->rejected) {
+ /* We are not on the pending list and accept() did not reject
+ * us, so we must have been accepted by our user process. We
+ * just need to drop our references to the sockets and be on
+ * our way.
+ */
+ cleanup = false;
+ goto out;
+ }
+
+ listener->sk_ack_backlog--;
+
+ /* We need to remove ourself from the global connected sockets list so
+ * incoming packets can't find this socket, and to reduce the reference
+ * count.
+ */
+ if (vsock_in_connected_table(vsk))
+ vsock_remove_connected(vsk);
+
+ sk->sk_state = SS_FREE;
+
+out:
+ release_sock(sk);
+ release_sock(listener);
+ if (cleanup)
+ sock_put(sk);
+
+ sock_put(sk);
+ sock_put(listener);
+}
+EXPORT_SYMBOL_GPL(vsock_pending_work);
+
+/**** SOCKET OPERATIONS ****/
+
+static int __vsock_bind_stream(struct vsock_sock *vsk,
+ struct sockaddr_vm *addr)
+{
+ static u32 port = LAST_RESERVED_PORT + 1;
+ struct sockaddr_vm new_addr;
+
+ vsock_addr_init(&new_addr, addr->svm_cid, addr->svm_port);
+
+ if (addr->svm_port == VMADDR_PORT_ANY) {
+ bool found = false;
+ unsigned int i;
+
+ for (i = 0; i < MAX_PORT_RETRIES; i++) {
+ if (port <= LAST_RESERVED_PORT)
+ port = LAST_RESERVED_PORT + 1;
+
+ new_addr.svm_port = port++;
+
+ if (!__vsock_find_bound_socket(&new_addr)) {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ return -EADDRNOTAVAIL;
+ } else {
+ /* If port is in reserved range, ensure caller
+ * has necessary privileges.
+ */
+ if (addr->svm_port <= LAST_RESERVED_PORT &&
+ !capable(CAP_NET_BIND_SERVICE)) {
+ return -EACCES;
+ }
+
+ if (__vsock_find_bound_socket(&new_addr))
+ return -EADDRINUSE;
+ }
+
+ vsock_addr_init(&vsk->local_addr, new_addr.svm_cid, new_addr.svm_port);
+
+ /* Remove stream sockets from the unbound list and add them to the hash
+ * table for easy lookup by its address. The unbound list is simply an
+ * extra entry at the end of the hash table, a trick used by AF_UNIX.
+ */
+ __vsock_remove_bound(vsk);
+ __vsock_insert_bound(vsock_bound_sockets(&vsk->local_addr), vsk);
+
+ return 0;
+}
+
+static int __vsock_bind_dgram(struct vsock_sock *vsk,
+ struct sockaddr_vm *addr)
+{
+ return transport->dgram_bind(vsk, addr);
+}
+
+static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr)
+{
+ struct vsock_sock *vsk = vsock_sk(sk);
+ u32 cid;
+ int retval;
+
+ /* First ensure this socket isn't already bound. */
+ if (vsock_addr_bound(&vsk->local_addr))
+ return -EINVAL;
+
+ /* Now bind to the provided address or select appropriate values if
+ * none are provided (VMADDR_CID_ANY and VMADDR_PORT_ANY). Note that
+ * like AF_INET prevents binding to a non-local IP address (in most
+ * cases), we only allow binding to the local CID.
+ */
+ cid = transport->get_local_cid();
+ if (addr->svm_cid != cid && addr->svm_cid != VMADDR_CID_ANY)
+ return -EADDRNOTAVAIL;
+
+ switch (sk->sk_socket->type) {
+ case SOCK_STREAM:
+ spin_lock_bh(&vsock_table_lock);
+ retval = __vsock_bind_stream(vsk, addr);
+ spin_unlock_bh(&vsock_table_lock);
+ break;
+
+ case SOCK_DGRAM:
+ retval = __vsock_bind_dgram(vsk, addr);
+ break;
+
+ default:
+ retval = -EINVAL;
+ break;
+ }
+
+ return retval;
+}
+
+struct sock *__vsock_create(struct net *net,
+ struct socket *sock,
+ struct sock *parent,
+ gfp_t priority,
+ unsigned short type)
+{
+ struct sock *sk;
+ struct vsock_sock *psk;
+ struct vsock_sock *vsk;
+
+ sk = sk_alloc(net, AF_VSOCK, priority, &vsock_proto);
+ if (!sk)
+ return NULL;
+
+ sock_init_data(sock, sk);
+
+ /* sk->sk_type is normally set in sock_init_data, but only if sock is
+ * non-NULL. We make sure that our sockets always have a type by
+ * setting it here if needed.
+ */
+ if (!sock)
+ sk->sk_type = type;
+
+ vsk = vsock_sk(sk);
+ vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+ vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+
+ sk->sk_destruct = vsock_sk_destruct;
+ sk->sk_backlog_rcv = vsock_queue_rcv_skb;
+ sk->sk_state = 0;
+ sock_reset_flag(sk, SOCK_DONE);
+
+ INIT_LIST_HEAD(&vsk->bound_table);
+ INIT_LIST_HEAD(&vsk->connected_table);
+ vsk->listener = NULL;
+ INIT_LIST_HEAD(&vsk->pending_links);
+ INIT_LIST_HEAD(&vsk->accept_queue);
+ vsk->rejected = false;
+ vsk->sent_request = false;
+ vsk->ignore_connecting_rst = false;
+ vsk->peer_shutdown = 0;
+
+ psk = parent ? vsock_sk(parent) : NULL;
+ if (parent) {
+ vsk->trusted = psk->trusted;
+ vsk->owner = get_cred(psk->owner);
+ vsk->connect_timeout = psk->connect_timeout;
+ } else {
+ vsk->trusted = capable(CAP_NET_ADMIN);
+ vsk->owner = get_current_cred();
+ vsk->connect_timeout = VSOCK_DEFAULT_CONNECT_TIMEOUT;
+ }
+
+ if (transport->init(vsk, psk) < 0) {
+ sk_free(sk);
+ return NULL;
+ }
+
+ if (sock)
+ vsock_insert_unbound(vsk);
+
+ return sk;
+}
+EXPORT_SYMBOL_GPL(__vsock_create);
+
+static void __vsock_release(struct sock *sk)
+{
+ if (sk) {
+ struct sk_buff *skb;
+ struct sock *pending;
+ struct vsock_sock *vsk;
+
+ vsk = vsock_sk(sk);
+ pending = NULL; /* Compiler warning. */
+
+ if (vsock_in_bound_table(vsk))
+ vsock_remove_bound(vsk);
+
+ if (vsock_in_connected_table(vsk))
+ vsock_remove_connected(vsk);
+
+ transport->release(vsk);
+
+ lock_sock(sk);
+ sock_orphan(sk);
+ sk->sk_shutdown = SHUTDOWN_MASK;
+
+ while ((skb = skb_dequeue(&sk->sk_receive_queue)))
+ kfree_skb(skb);
+
+ /* Clean up any sockets that never were accepted. */
+ while ((pending = vsock_dequeue_accept(sk)) != NULL) {
+ __vsock_release(pending);
+ sock_put(pending);
+ }
+
+ release_sock(sk);
+ sock_put(sk);
+ }
+}
+
+static void vsock_sk_destruct(struct sock *sk)
+{
+ struct vsock_sock *vsk = vsock_sk(sk);
+
+ transport->destruct(vsk);
+
+ /* When clearing these addresses, there's no need to set the family and
+ * possibly register the address family with the kernel.
+ */
+ vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+ vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+
+ put_cred(vsk->owner);
+}
+
+static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
+{
+ int err;
+
+ err = sock_queue_rcv_skb(sk, skb);
+ if (err)
+ kfree_skb(skb);
+
+ return err;
+}
+
+s64 vsock_stream_has_data(struct vsock_sock *vsk)
+{
+ return transport->stream_has_data(vsk);
+}
+EXPORT_SYMBOL_GPL(vsock_stream_has_data);
+
+s64 vsock_stream_has_space(struct vsock_sock *vsk)
+{
+ return transport->stream_has_space(vsk);
+}
+EXPORT_SYMBOL_GPL(vsock_stream_has_space);
+
+static int vsock_release(struct socket *sock)
+{
+ __vsock_release(sock->sk);
+ sock->sk = NULL;
+ sock->state = SS_FREE;
+
+ return 0;
+}
+
+static int
+vsock_bind(struct socket *sock, struct sockaddr *addr, int addr_len)
+{
+ int err;
+ struct sock *sk;
+ struct sockaddr_vm *vm_addr;
+
+ sk = sock->sk;
+
+ if (vsock_addr_cast(addr, addr_len, &vm_addr) != 0)
+ return -EINVAL;
+
+ lock_sock(sk);
+ err = __vsock_bind(sk, vm_addr);
+ release_sock(sk);
+
+ return err;
+}
+
+static int vsock_getname(struct socket *sock,
+ struct sockaddr *addr, int *addr_len, int peer)
+{
+ int err;
+ struct sock *sk;
+ struct vsock_sock *vsk;
+ struct sockaddr_vm *vm_addr;
+
+ sk = sock->sk;
+ vsk = vsock_sk(sk);
+ err = 0;
+
+ lock_sock(sk);
+
+ if (peer) {
+ if (sock->state != SS_CONNECTED) {
+ err = -ENOTCONN;
+ goto out;
+ }
+ vm_addr = &vsk->remote_addr;
+ } else {
+ vm_addr = &vsk->local_addr;
+ }
+
+ if (!vm_addr) {
+ err = -EINVAL;
+ goto out;
+ }
+
+ /* sys_getsockname() and sys_getpeername() pass us a
+ * MAX_SOCK_ADDR-sized buffer and don't set addr_len. Unfortunately
+ * that macro is defined in socket.c instead of .h, so we hardcode its
+ * value here.
+ */
+ BUILD_BUG_ON(sizeof(*vm_addr) > 128);
+ memcpy(addr, vm_addr, sizeof(*vm_addr));
+ *addr_len = sizeof(*vm_addr);
+
+out:
+ release_sock(