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-rw-r--r--Documentation/gpu/vgaarbiter.rst8
-rw-r--r--drivers/gpu/drm/drm_modes.c2
-rw-r--r--include/uapi/drm/drm_mode.h2
3 files changed, 6 insertions, 6 deletions
diff --git a/Documentation/gpu/vgaarbiter.rst b/Documentation/gpu/vgaarbiter.rst
index 0b41b051d021..339ed5fecd2e 100644
--- a/Documentation/gpu/vgaarbiter.rst
+++ b/Documentation/gpu/vgaarbiter.rst
@@ -185,7 +185,7 @@ enhancing the kernel code to adapt as a kernel module and also did the
implementation of the user space side [3]. Now (2009) Tiago Vignatti and Dave
Airlie finally put this work in shape and queued to Jesse Barnes' PCI tree.
-0) http://cgit.freedesktop.org/xorg/xserver/commit/?id=4b42448a2388d40f257774fbffdccaea87bd0347
-1) http://lists.freedesktop.org/archives/xorg/2005-March/006663.html
-2) http://lists.freedesktop.org/archives/xorg/2005-March/006745.html
-3) http://lists.freedesktop.org/archives/xorg/2007-October/029507.html
+0) https://cgit.freedesktop.org/xorg/xserver/commit/?id=4b42448a2388d40f257774fbffdccaea87bd0347
+1) https://lists.freedesktop.org/archives/xorg/2005-March/006663.html
+2) https://lists.freedesktop.org/archives/xorg/2005-March/006745.html
+3) https://lists.freedesktop.org/archives/xorg/2007-October/029507.html
diff --git a/drivers/gpu/drm/drm_modes.c b/drivers/gpu/drm/drm_modes.c
index f2865f88bd54..14b6f7638728 100644
--- a/drivers/gpu/drm/drm_modes.c
+++ b/drivers/gpu/drm/drm_modes.c
@@ -548,7 +548,7 @@ EXPORT_SYMBOL(drm_gtf_mode_complex);
* Generalized Timing Formula is derived from:
*
* GTF Spreadsheet by Andy Morrish (1/5/97)
- * available at http://www.vesa.org
+ * available at https://www.vesa.org
*
* And it is copied from the file of xserver/hw/xfree86/modes/xf86gtf.c.
* What I have done is to translate it by using integer calculation.
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
index 735c8cfdaaa1..deea447e5f22 100644
--- a/include/uapi/drm/drm_mode.h
+++ b/include/uapi/drm/drm_mode.h
@@ -497,7 +497,7 @@ struct drm_mode_fb_cmd2 {
* In case of planar formats, this ioctl allows up to 4
* buffer objects with offsets and pitches per plane.
* The pitch and offset order is dictated by the fourcc,
- * e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as:
+ * e.g. NV12 (https://fourcc.org/yuv.php#NV12) is described as:
*
* YUV 4:2:0 image with a plane of 8 bit Y samples
* followed by an interleaved U/V plane containing