diff options
author | Takashi Iwai <tiwai@suse.de> | 2009-09-10 15:32:41 +0200 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2009-09-10 15:32:41 +0200 |
commit | b81e5ab34d960335c71ce33bf283ff5a22463a67 (patch) | |
tree | e4e5432ae743db9c80ee5dfb6cc741de97fd12a9 /sound | |
parent | e0b3032bcdf1419d97de636d5fb1c9469da75776 (diff) | |
parent | 78df617acf83745908ae71f322e084284054ea66 (diff) |
Merge branch 'topic/azt3328' into for-linus
* topic/azt3328:
ALSA: azt3328: fix previous breakage, improve suspend, cleanups
ALSA: azt3328: large codec cleanup, add I2S port etc.
ALSA: azt3328: fix Kconfig entry
Diffstat (limited to 'sound')
-rw-r--r-- | sound/pci/Kconfig | 4 | ||||
-rw-r--r-- | sound/pci/azt3328.c | 1116 | ||||
-rw-r--r-- | sound/pci/azt3328.h | 103 |
3 files changed, 670 insertions, 553 deletions
diff --git a/sound/pci/Kconfig b/sound/pci/Kconfig index 748f6b7d90b7..fb5ee3cc3968 100644 --- a/sound/pci/Kconfig +++ b/sound/pci/Kconfig @@ -135,11 +135,11 @@ config SND_AW2 config SND_AZT3328 - tristate "Aztech AZF3328 / PCI168 (EXPERIMENTAL)" - depends on EXPERIMENTAL + tristate "Aztech AZF3328 / PCI168" select SND_OPL3_LIB select SND_MPU401_UART select SND_PCM + select SND_RAWMIDI help Say Y here to include support for Aztech AZF3328 (PCI168) soundcards. diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c index f290bc56178f..8451a0169f32 100644 --- a/sound/pci/azt3328.c +++ b/sound/pci/azt3328.c @@ -1,6 +1,6 @@ /* * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). - * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de> + * Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de> * * Framework borrowed from Bart Hartgers's als4000.c. * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), @@ -10,6 +10,13 @@ * PCI168 A/AP, sub ID 8000 * Please give me feedback in case you try my driver with one of these!! * + * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download + * (XP/Vista do not support this card at all but every Linux distribution + * has very good support out of the box; + * just to make sure that the right people hit this and get to know that, + * despite the high level of Internet ignorance - as usual :-P - + * about very good support for this card - on Linux!) + * * GPL LICENSE * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -71,10 +78,11 @@ * - built-in General DirectX timer having a 20 bits counter * with 1us resolution (see below!) * - I2S serial output port for external DAC + * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?] * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI * - supports hardware volume control * - single chip low cost solution (128 pin QFP) - * - supports programmable Sub-vendor and Sub-system ID + * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip] * required for Microsoft's logo compliance (FIXME: where?) * At least the Trident 4D Wave DX has one bit somewhere * to enable writes to PCI subsystem VID registers, that should be it. @@ -82,6 +90,7 @@ * some custom data starting at 0x80. What kind of config settings * are located in our extended PCI space anyway?? * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms + * [TDA1517P chip] * * Note that this driver now is actually *better* than the Windows driver, * since it additionally supports the card's 1MHz DirectX timer - just try @@ -146,10 +155,15 @@ * to read the Digital Enhanced Game Port. Not sure whether it is fixable. * * TODO + * - use PCI_VDEVICE + * - verify driver status on x86_64 + * - test multi-card driver operation + * - (ab)use 1MHz DirectX timer as kernel clocksource * - test MPU401 MIDI playback etc. * - add more power micro-management (disable various units of the card - * as long as they're unused). However this requires more I/O ports which I - * haven't figured out yet and which thus might not even exist... + * as long as they're unused, to improve audio quality and save power). + * However this requires more I/O ports which I haven't figured out yet + * and which thus might not even exist... * The standard suspend/resume functionality could probably make use of * some improvement, too... * - figure out what all unknown port bits are responsible for @@ -185,25 +199,46 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); #define SUPPORT_GAMEPORT 1 #endif +/* === Debug settings === + Further diagnostic functionality than the settings below + does not need to be provided, since one can easily write a bash script + to dump the card's I/O ports (those listed in lspci -v -v): + function dump() + { + local descr=$1; local addr=$2; local count=$3 + + echo "${descr}: ${count} @ ${addr}:" + dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C + } + and then use something like + "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8", + "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8", + possibly within a "while true; do ... sleep 1; done" loop. + Tweaking ports could be done using + VALSTRING="`printf "%02x" $value`" + printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null +*/ + #define DEBUG_MISC 0 #define DEBUG_CALLS 0 #define DEBUG_MIXER 0 -#define DEBUG_PLAY_REC 0 +#define DEBUG_CODEC 0 #define DEBUG_IO 0 #define DEBUG_TIMER 0 #define DEBUG_GAME 0 +#define DEBUG_PM 0 #define MIXER_TESTING 0 #if DEBUG_MISC -#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args) +#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args) #else #define snd_azf3328_dbgmisc(format, args...) #endif #if DEBUG_CALLS #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args) -#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__) -#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__) +#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__) +#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__) #else #define snd_azf3328_dbgcalls(format, args...) #define snd_azf3328_dbgcallenter() @@ -216,10 +251,10 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); #define snd_azf3328_dbgmixer(format, args...) #endif -#if DEBUG_PLAY_REC -#define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args) +#if DEBUG_CODEC +#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args) #else -#define snd_azf3328_dbgplay(format, args...) +#define snd_azf3328_dbgcodec(format, args...) #endif #if DEBUG_MISC @@ -234,6 +269,12 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); #define snd_azf3328_dbggame(format, args...) #endif +#if DEBUG_PM +#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args) +#else +#define snd_azf3328_dbgpm(format, args...) +#endif + static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ module_param_array(index, int, NULL, 0444); MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); @@ -250,22 +291,23 @@ static int seqtimer_scaling = 128; module_param(seqtimer_scaling, int, 0444); MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128."); -struct snd_azf3328_audio_stream { +struct snd_azf3328_codec_data { + unsigned long io_base; struct snd_pcm_substream *substream; - int enabled; - int running; - unsigned long portbase; + bool running; + const char *name; }; -enum snd_azf3328_stream_index { - AZF_PLAYBACK = 0, - AZF_CAPTURE = 1, +enum snd_azf3328_codec_type { + AZF_CODEC_PLAYBACK = 0, + AZF_CODEC_CAPTURE = 1, + AZF_CODEC_I2S_OUT = 2, }; struct snd_azf3328 { /* often-used fields towards beginning, then grouped */ - unsigned long codec_io; /* usually 0xb000, size 128 */ + unsigned long ctrl_io; /* usually 0xb000, size 128 */ unsigned long game_io; /* usually 0xb400, size 8 */ unsigned long mpu_io; /* usually 0xb800, size 4 */ unsigned long opl3_io; /* usually 0xbc00, size 8 */ @@ -275,15 +317,17 @@ struct snd_azf3328 { struct snd_timer *timer; - struct snd_pcm *pcm; - struct snd_azf3328_audio_stream audio_stream[2]; + struct snd_pcm *pcm[3]; + + /* playback, recording and I2S out codecs */ + struct snd_azf3328_codec_data codecs[3]; struct snd_card *card; struct snd_rawmidi *rmidi; #ifdef SUPPORT_GAMEPORT struct gameport *gameport; - int axes[4]; + u16 axes[4]; #endif struct pci_dev *pci; @@ -293,16 +337,16 @@ struct snd_azf3328 { * If we need to add more registers here, then we might try to fold this * into some transparent combined shadow register handling with * CONFIG_PM register storage below, but that's slightly difficult. */ - u16 shadow_reg_codec_6AH; + u16 shadow_reg_ctrl_6AH; #ifdef CONFIG_PM /* register value containers for power management - * Note: not always full I/O range preserved (just like Win driver!) */ - u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2]; - u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2]; - u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2]; - u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2]; - u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2]; + * Note: not always full I/O range preserved (similar to Win driver!) */ + u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4]; + u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4]; + u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4]; + u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4]; + u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4]; #endif }; @@ -316,7 +360,7 @@ MODULE_DEVICE_TABLE(pci, snd_azf3328_ids); static int -snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set) +snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set) { u8 prev = inb(reg), new; @@ -331,39 +375,72 @@ snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set) } static inline void -snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) +snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec, + unsigned reg, + u8 value +) { - outb(value, chip->codec_io + reg); + outb(value, codec->io_base + reg); } static inline u8 -snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg) +snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg) { - return inb(chip->codec_io + reg); + return inb(codec->io_base + reg); } static inline void -snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) +snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec, + unsigned reg, + u16 value +) { - outw(value, chip->codec_io + reg); + outw(value, codec->io_base + reg); } static inline u16 -snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg) +snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg) { - return inw(chip->codec_io + reg); + return inw(codec->io_base + reg); } static inline void -snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) +snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec, + unsigned reg, + u32 value +) { - outl(value, chip->codec_io + reg); + outl(value, codec->io_base + reg); } static inline u32 -snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg) +snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg) +{ + return inl(codec->io_base + reg); +} + +static inline void +snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) +{ + outb(value, chip->ctrl_io + reg); +} + +static inline u8 +snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg) +{ + return inb(chip->ctrl_io + reg); +} + +static inline void +snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) +{ + outw(value, chip->ctrl_io + reg); +} + +static inline void +snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) { - return inl(chip->codec_io + reg); + outl(value, chip->ctrl_io + reg); } static inline void @@ -404,13 +481,13 @@ snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg) #define AZF_MUTE_BIT 0x80 -static int +static bool snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip, - unsigned reg, int do_mute + unsigned reg, bool do_mute ) { unsigned long portbase = chip->mixer_io + reg + 1; - int updated; + bool updated; /* the mute bit is on the *second* (i.e. right) register of a * left/right channel setting */ @@ -569,7 +646,7 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol, { struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); struct azf3328_mixer_reg reg; - unsigned int oreg, val; + u16 oreg, val; snd_azf3328_dbgcallenter(); snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); @@ -600,7 +677,7 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol, { struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); struct azf3328_mixer_reg reg; - unsigned int oreg, nreg, val; + u16 oreg, nreg, val; snd_azf3328_dbgcallenter(); snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); @@ -709,7 +786,7 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol, { struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); struct azf3328_mixer_reg reg; - unsigned int oreg, nreg, val; + u16 oreg, nreg, val; snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); oreg = snd_azf3328_mixer_inw(chip, reg.reg); @@ -867,14 +944,15 @@ snd_azf3328_hw_free(struct snd_pcm_substream *substream) static void snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, - unsigned reg, + enum snd_azf3328_codec_type codec_type, enum azf_freq_t bitrate, unsigned int format_width, unsigned int channels ) { - u16 val = 0xff00; unsigned long flags; + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; + u16 val = 0xff00; snd_azf3328_dbgcallenter(); switch (bitrate) { @@ -917,7 +995,7 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, spin_lock_irqsave(&chip->reg_lock, flags); /* set bitrate/format */ - snd_azf3328_codec_outw(chip, reg, val); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val); /* changing the bitrate/format settings switches off the * audio output with an annoying click in case of 8/16bit format change @@ -926,11 +1004,11 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, * (FIXME: yes, it works, but what exactly am I doing here?? :) * FIXME: does this have some side effects for full-duplex * or other dramatic side effects? */ - if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | - DMA_PLAY_SOMETHING1 | - DMA_PLAY_SOMETHING2 | + if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */ + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) | + DMA_RUN_SOMETHING1 | + DMA_RUN_SOMETHING2 | SOMETHING_ALMOST_ALWAYS_SET | DMA_EPILOGUE_SOMETHING | DMA_SOMETHING_ELSE @@ -942,112 +1020,134 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, static inline void snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip, - unsigned reg + enum snd_azf3328_codec_type codec_type ) { /* choose lowest frequency for low power consumption. * While this will cause louder noise due to rather coarse frequency, * it should never matter since output should always * get disabled properly when idle anyway. */ - snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1); + snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1); } static void -snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip, +snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip, unsigned bitmask, - int enable + bool enable ) { - if (enable) - chip->shadow_reg_codec_6AH &= ~bitmask; + bool do_mask = !enable; + if (do_mask) + chip->shadow_reg_ctrl_6AH |= bitmask; else - chip->shadow_reg_codec_6AH |= bitmask; - snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n", - bitmask, enable, chip->shadow_reg_codec_6AH); - snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH); + chip->shadow_reg_ctrl_6AH &= ~bitmask; + snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n", + bitmask, do_mask, chip->shadow_reg_ctrl_6AH); + snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH); } static inline void -snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable) +snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable) { - snd_azf3328_dbgplay("codec_enable %d\n", enable); + snd_azf3328_dbgcodec("codec_enable %d\n", enable); /* no idea what exactly is being done here, but I strongly assume it's * PM related */ - snd_azf3328_codec_reg_6AH_update( + snd_azf3328_ctrl_reg_6AH_update( chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable ); } static void -snd_azf3328_codec_activity(struct snd_azf3328 *chip, - enum snd_azf3328_stream_index stream_type, - int enable +snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip, + enum snd_azf3328_codec_type codec_type, + bool enable ) { - int need_change = (chip->audio_stream[stream_type].running != enable); + struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; + bool need_change = (codec->running != enable); - snd_azf3328_dbgplay( - "codec_activity: type %d, enable %d, need_change %d\n", - stream_type, enable, need_change + snd_azf3328_dbgcodec( + "codec_activity: %s codec, enable %d, need_change %d\n", + codec->name, enable, need_change ); if (need_change) { - enum snd_azf3328_stream_index other = - (stream_type == AZF_PLAYBACK) ? - AZF_CAPTURE : AZF_PLAYBACK; - /* small check to prevent shutting down the other party - * in case it's active */ - if ((enable) || !(chip->audio_stream[other].running)) - snd_azf3328_codec_enable(chip, enable); + static const struct { + enum snd_azf3328_codec_type other1; + enum snd_azf3328_codec_type other2; + } peer_codecs[3] = + { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT }, + { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT }, + { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } }; + bool call_function; + + if (enable) + /* if enable codec, call enable_codecs func + to enable codec supply... */ + call_function = 1; + else { + /* ...otherwise call enable_codecs func + (which globally shuts down operation of codecs) + only in case the other codecs are currently + not active either! */ + call_function = + ((!chip->codecs[peer_codecs[codec_type].other1] + .running) + && (!chip->codecs[peer_codecs[codec_type].other2] + .running)); + } + if (call_function) + snd_azf3328_ctrl_enable_codecs(chip, enable); /* ...and adjust clock, too * (reduce noise and power consumption) */ if (!enable) snd_azf3328_codec_setfmt_lowpower( chip, - chip->audio_stream[stream_type].portbase - + IDX_IO_PLAY_SOUNDFORMAT + codec_type ); + codec->running = enable; } - chip->audio_stream[stream_type].running = enable; } static void -snd_azf3328_setdmaa(struct snd_azf3328 *chip, - long unsigned int addr, - unsigned int count, - unsigned int size, - enum snd_azf3328_stream_index stream_type +snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip, + enum snd_azf3328_codec_type codec_type, + unsigned long addr, + unsigned int count, + unsigned int size ) { + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; snd_azf3328_dbgcallenter(); - if (!chip->audio_stream[stream_type].running) { - /* AZF3328 uses a two buffer pointer DMA playback approach */ + if (!codec->running) { + /* AZF3328 uses a two buffer pointer DMA transfer approach */ - unsigned long flags, portbase, addr_area2; + unsigned long flags, addr_area2; /* width 32bit (prevent overflow): */ - unsigned long count_areas, count_tmp; + u32 count_areas, lengths; - portbase = chip->audio_stream[stream_type].portbase; count_areas = size/2; addr_area2 = addr+count_areas; count_areas--; /* max. index */ - snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas); + snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n", + addr, count_areas, addr_area2, count_areas); /* build combined I/O buffer length word */ - count_tmp = count_areas; - count_areas |= (count_tmp << 16); + lengths = (count_areas << 16) | (count_areas); spin_lock_irqsave(&chip->reg_lock, flags); - outl(addr, portbase + IDX_IO_PLAY_DMA_START_1); - outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2); - outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1); + snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr); + snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2, + addr_area2); + snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS, + lengths); spin_unlock_irqrestore(&chip->reg_lock, flags); } snd_azf3328_dbgcallleave(); } static int -snd_azf3328_playback_prepare(struct snd_pcm_substream *substream) +snd_azf3328_codec_prepare(struct snd_pcm_substream *substream) { #if 0 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); @@ -1058,157 +1158,161 @@ snd_azf3328_playback_prepare(struct snd_pcm_substream *substream) snd_azf3328_dbgcallenter(); #if 0 - snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, + snd_azf3328_codec_setfmt(chip, AZF_CODEC_..., runtime->rate, snd_pcm_format_width(runtime->format), runtime->channels); - snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK); + snd_azf3328_codec_setdmaa(chip, AZF_CODEC_..., + runtime->dma_addr, count, size); #endif snd_azf3328_dbgcallleave(); return 0; } static int -snd_azf3328_capture_prepare(struct snd_pcm_substream *substream) -{ -#if 0 - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); - struct snd_pcm_runtime *runtime = substream->runtime; - unsigned int size = snd_pcm_lib_buffer_bytes(substream); - unsigned int count = snd_pcm_lib_period_bytes(substream); -#endif - - snd_azf3328_dbgcallenter(); -#if 0 - snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT, - runtime->rate, - snd_pcm_format_width(runtime->format), - runtime->channels); - snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE); -#endif - snd_azf3328_dbgcallleave(); - return 0; -} - -static int -snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd) +snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type, + struct snd_pcm_substream *substream, int cmd) { struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; struct snd_pcm_runtime *runtime = substream->runtime; int result = 0; - unsigned int status1; - int previously_muted; + u16 flags1; + bool previously_muted = 0; + bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type); - snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd); + snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd); switch (cmd) { case SNDRV_PCM_TRIGGER_START: - snd_azf3328_dbgplay("START PLAYBACK\n"); - - /* mute WaveOut (avoid clicking during setup) */ - previously_muted = - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); + snd_azf3328_dbgcodec("START %s\n", codec->name); + + if (is_playback_codec) { + /* mute WaveOut (avoid clicking during setup) */ + previously_muted = + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 1 + ); + } - snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, + snd_azf3328_codec_setfmt(chip, codec_type, runtime->rate, snd_pcm_format_width(runtime->format), runtime->channels); spin_lock(&chip->reg_lock); /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); + flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); - /* stop playback */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + /* stop transfer */ + flags1 &= ~DMA_RESUME; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); /* FIXME: clear interrupts or what??? */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff); spin_unlock(&chip->reg_lock); - snd_azf3328_setdmaa(chip, runtime->dma_addr, + snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr, snd_pcm_lib_period_bytes(substream), - snd_pcm_lib_buffer_bytes(substream), - AZF_PLAYBACK); + snd_pcm_lib_buffer_bytes(substream) + ); spin_lock(&chip->reg_lock); #ifdef WIN9X /* FIXME: enable playback/recording??? */ - status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); - /* start playback again */ + /* start transfer again */ /* FIXME: what is this value (0x0010)??? */ - status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); #else /* NT4 */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 0x0000); - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - DMA_PLAY_SOMETHING1); - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - DMA_PLAY_SOMETHING1 | - DMA_PLAY_SOMETHING2); - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + DMA_RUN_SOMETHING1); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + DMA_RUN_SOMETHING1 | + DMA_RUN_SOMETHING2); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, DMA_RESUME | SOMETHING_ALMOST_ALWAYS_SET | DMA_EPILOGUE_SOMETHING | DMA_SOMETHING_ELSE); #endif spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1); - - /* now unmute WaveOut */ - if (!previously_muted) - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); + snd_azf3328_ctrl_codec_activity(chip, codec_type, 1); + + if (is_playback_codec) { + /* now unmute WaveOut */ + if (!previously_muted) + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 0 + ); + } - snd_azf3328_dbgplay("STARTED PLAYBACK\n"); + snd_azf3328_dbgcodec("STARTED %s\n", codec->name); break; case SNDRV_PCM_TRIGGER_RESUME: - snd_azf3328_dbgplay("RESUME PLAYBACK\n"); - /* resume playback if we were active */ + snd_azf3328_dbgcodec("RESUME %s\n", codec->name); + /* resume codec if we were active */ spin_lock(&chip->reg_lock); - if (chip->audio_stream[AZF_PLAYBACK].running) - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME); + if (codec->running) + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + snd_azf3328_codec_inw( + codec, IDX_IO_CODEC_DMA_FLAGS + ) | DMA_RESUME + ); spin_unlock(&chip->reg_lock); break; case SNDRV_PCM_TRIGGER_STOP: - snd_azf3328_dbgplay("STOP PLAYBACK\n"); - - /* mute WaveOut (avoid clicking during setup) */ - previously_muted = - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); + snd_azf3328_dbgcodec("STOP %s\n", codec->name); + + if (is_playback_codec) { + /* mute WaveOut (avoid clicking during setup) */ + previously_muted = + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 1 + ); + } spin_lock(&chip->reg_lock); /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); + flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); - /* stop playback */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + /* stop transfer */ + flags1 &= ~DMA_RESUME; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); /* hmm, is this really required? we're resetting the same bit * immediately thereafter... */ - status1 |= DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 |= DMA_RUN_SOMETHING1; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); - status1 &= ~DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 &= ~DMA_RUN_SOMETHING1; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0); - - /* now unmute WaveOut */ - if (!previously_muted) - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); + snd_azf3328_ctrl_codec_activity(chip, codec_type, 0); + + if (is_playback_codec) { + /* now unmute WaveOut */ + if (!previously_muted) + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 0 + ); + } - snd_azf3328_dbgplay("STOPPED PLAYBACK\n"); + snd_azf3328_dbgcodec("STOPPED %s\n", codec->name); break; case SNDRV_PCM_TRIGGER_SUSPEND: - snd_azf3328_dbgplay("SUSPEND PLAYBACK\n"); - /* make sure playback is stopped */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME); + snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name); + /* make sure codec is stopped */ + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + snd_azf3328_codec_inw( + codec, IDX_IO_CODEC_DMA_FLAGS + ) & ~DMA_RESUME + ); break; case SNDRV_PCM_TRIGGER_PAUSE_PUSH: snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); @@ -1217,7 +1321,7 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd) snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); break; default: - printk(KERN_ERR "FIXME: unknown trigger mode!\n"); + snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n"); return -EINVAL; } @@ -1225,172 +1329,74 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd) return result; } -/* this is just analogous to playback; I'm not quite sure whether recording - * should actually be triggered like that */ static int -snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd) +snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd) { - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); - struct snd_pcm_runtime *runtime = substream->runtime; - int result = 0; - unsigned int status1; - - snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd); - - switch (cmd) { - case SNDRV_PCM_TRIGGER_START: - - snd_azf3328_dbgplay("START CAPTURE\n"); - - snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT, - runtime->rate, - snd_pcm_format_width(runtime->format), - runtime->channels); - - spin_lock(&chip->reg_lock); - /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS); - - /* stop recording */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - /* FIXME: clear interrupts or what??? */ - snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff); - spin_unlock(&chip->reg_lock); - - snd_azf3328_setdmaa(chip, runtime->dma_addr, - snd_pcm_lib_period_bytes(substream), - snd_pcm_lib_buffer_bytes(substream), - AZF_CAPTURE); - - spin_lock(&chip->reg_lock); -#ifdef WIN9X - /* FIXME: enable playback/recording??? */ - status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - /* start capture again */ - /* FIXME: what is this value (0x0010)??? */ - status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); -#else - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - 0x0000); - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - DMA_PLAY_SOMETHING1); - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - DMA_PLAY_SOMETHING1 | - DMA_PLAY_SOMETHING2); - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - DMA_RESUME | - SOMETHING_ALMOST_ALWAYS_SET | - DMA_EPILOGUE_SOMETHING | - DMA_SOMETHING_ELSE); -#endif - spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1); - - snd_azf3328_dbgplay("STARTED CAPTURE\n"); - break; - case SNDRV_PCM_TRIGGER_RESUME: - snd_azf3328_dbgplay("RESUME CAPTURE\n"); - /* resume recording if we were active */ - spin_lock(&chip->reg_lock); - if (chip->audio_stream[AZF_CAPTURE].running) - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME); - spin_unlock(&chip->reg_lock); - break; - case SNDRV_PCM_TRIGGER_STOP: - snd_azf3328_dbgplay("STOP CAPTURE\n"); - - spin_lock(&chip->reg_lock); - /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS); - - /* stop recording */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - status1 |= DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - status1 &= ~DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0); + return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd); +} - snd_azf3328_dbgplay("STOPPED CAPTURE\n"); - break; - case SNDRV_PCM_TRIGGER_SUSPEND: - snd_azf3328_dbgplay("SUSPEND CAPTURE\n"); - /* make sure recording is stopped */ - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME); - break; - case SNDRV_PCM_TRIGGER_PAUSE_PUSH: - snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); - break; - case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: - snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); - break; - default: - printk(KERN_ERR "FIXME: unknown trigger mode!\n"); - return -EINVAL; - } +static int +snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd) +{ + return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd); +} - snd_azf3328_dbgcallleave(); - return result; +static int +snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd) +{ + return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd); } static snd_pcm_uframes_t -snd_azf3328_playback_pointer(struct snd_pcm_substream *substream) +snd_azf3328_codec_pointer(struct snd_pcm_substream *substream, + enum snd_azf3328_codec_type codec_type +) { - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); + const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; unsigned long bufptr, result; snd_pcm_uframes_t frmres; #ifdef QUERY_HARDWARE - bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1); + bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1); #else bufptr = substream->runtime->dma_addr; |