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authorTakashi Iwai <tiwai@suse.de>2009-09-10 15:32:41 +0200
committerTakashi Iwai <tiwai@suse.de>2009-09-10 15:32:41 +0200
commitb81e5ab34d960335c71ce33bf283ff5a22463a67 (patch)
treee4e5432ae743db9c80ee5dfb6cc741de97fd12a9 /sound
parente0b3032bcdf1419d97de636d5fb1c9469da75776 (diff)
parent78df617acf83745908ae71f322e084284054ea66 (diff)
Merge branch 'topic/azt3328' into for-linus
* topic/azt3328: ALSA: azt3328: fix previous breakage, improve suspend, cleanups ALSA: azt3328: large codec cleanup, add I2S port etc. ALSA: azt3328: fix Kconfig entry
Diffstat (limited to 'sound')
-rw-r--r--sound/pci/Kconfig4
-rw-r--r--sound/pci/azt3328.c1116
-rw-r--r--sound/pci/azt3328.h103
3 files changed, 670 insertions, 553 deletions
diff --git a/sound/pci/Kconfig b/sound/pci/Kconfig
index 748f6b7d90b7..fb5ee3cc3968 100644
--- a/sound/pci/Kconfig
+++ b/sound/pci/Kconfig
@@ -135,11 +135,11 @@ config SND_AW2
config SND_AZT3328
- tristate "Aztech AZF3328 / PCI168 (EXPERIMENTAL)"
- depends on EXPERIMENTAL
+ tristate "Aztech AZF3328 / PCI168"
select SND_OPL3_LIB
select SND_MPU401_UART
select SND_PCM
+ select SND_RAWMIDI
help
Say Y here to include support for Aztech AZF3328 (PCI168)
soundcards.
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c
index f290bc56178f..8451a0169f32 100644
--- a/sound/pci/azt3328.c
+++ b/sound/pci/azt3328.c
@@ -1,6 +1,6 @@
/*
* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
- * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
+ * Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de>
*
* Framework borrowed from Bart Hartgers's als4000.c.
* Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
@@ -10,6 +10,13 @@
* PCI168 A/AP, sub ID 8000
* Please give me feedback in case you try my driver with one of these!!
*
+ * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
+ * (XP/Vista do not support this card at all but every Linux distribution
+ * has very good support out of the box;
+ * just to make sure that the right people hit this and get to know that,
+ * despite the high level of Internet ignorance - as usual :-P -
+ * about very good support for this card - on Linux!)
+ *
* GPL LICENSE
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -71,10 +78,11 @@
* - built-in General DirectX timer having a 20 bits counter
* with 1us resolution (see below!)
* - I2S serial output port for external DAC
+ * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
* - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
* - supports hardware volume control
* - single chip low cost solution (128 pin QFP)
- * - supports programmable Sub-vendor and Sub-system ID
+ * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
* required for Microsoft's logo compliance (FIXME: where?)
* At least the Trident 4D Wave DX has one bit somewhere
* to enable writes to PCI subsystem VID registers, that should be it.
@@ -82,6 +90,7 @@
* some custom data starting at 0x80. What kind of config settings
* are located in our extended PCI space anyway??
* - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
+ * [TDA1517P chip]
*
* Note that this driver now is actually *better* than the Windows driver,
* since it additionally supports the card's 1MHz DirectX timer - just try
@@ -146,10 +155,15 @@
* to read the Digital Enhanced Game Port. Not sure whether it is fixable.
*
* TODO
+ * - use PCI_VDEVICE
+ * - verify driver status on x86_64
+ * - test multi-card driver operation
+ * - (ab)use 1MHz DirectX timer as kernel clocksource
* - test MPU401 MIDI playback etc.
* - add more power micro-management (disable various units of the card
- * as long as they're unused). However this requires more I/O ports which I
- * haven't figured out yet and which thus might not even exist...
+ * as long as they're unused, to improve audio quality and save power).
+ * However this requires more I/O ports which I haven't figured out yet
+ * and which thus might not even exist...
* The standard suspend/resume functionality could probably make use of
* some improvement, too...
* - figure out what all unknown port bits are responsible for
@@ -185,25 +199,46 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
#define SUPPORT_GAMEPORT 1
#endif
+/* === Debug settings ===
+ Further diagnostic functionality than the settings below
+ does not need to be provided, since one can easily write a bash script
+ to dump the card's I/O ports (those listed in lspci -v -v):
+ function dump()
+ {
+ local descr=$1; local addr=$2; local count=$3
+
+ echo "${descr}: ${count} @ ${addr}:"
+ dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C
+ }
+ and then use something like
+ "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
+ "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
+ possibly within a "while true; do ... sleep 1; done" loop.
+ Tweaking ports could be done using
+ VALSTRING="`printf "%02x" $value`"
+ printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null
+*/
+
#define DEBUG_MISC 0
#define DEBUG_CALLS 0
#define DEBUG_MIXER 0
-#define DEBUG_PLAY_REC 0
+#define DEBUG_CODEC 0
#define DEBUG_IO 0
#define DEBUG_TIMER 0
#define DEBUG_GAME 0
+#define DEBUG_PM 0
#define MIXER_TESTING 0
#if DEBUG_MISC
-#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
+#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbgmisc(format, args...)
#endif
#if DEBUG_CALLS
#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
-#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
-#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
+#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
+#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
#else
#define snd_azf3328_dbgcalls(format, args...)
#define snd_azf3328_dbgcallenter()
@@ -216,10 +251,10 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
#define snd_azf3328_dbgmixer(format, args...)
#endif
-#if DEBUG_PLAY_REC
-#define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args)
+#if DEBUG_CODEC
+#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
#else
-#define snd_azf3328_dbgplay(format, args...)
+#define snd_azf3328_dbgcodec(format, args...)
#endif
#if DEBUG_MISC
@@ -234,6 +269,12 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
#define snd_azf3328_dbggame(format, args...)
#endif
+#if DEBUG_PM
+#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
+#else
+#define snd_azf3328_dbgpm(format, args...)
+#endif
+
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
@@ -250,22 +291,23 @@ static int seqtimer_scaling = 128;
module_param(seqtimer_scaling, int, 0444);
MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
-struct snd_azf3328_audio_stream {
+struct snd_azf3328_codec_data {
+ unsigned long io_base;
struct snd_pcm_substream *substream;
- int enabled;
- int running;
- unsigned long portbase;
+ bool running;
+ const char *name;
};
-enum snd_azf3328_stream_index {
- AZF_PLAYBACK = 0,
- AZF_CAPTURE = 1,
+enum snd_azf3328_codec_type {
+ AZF_CODEC_PLAYBACK = 0,
+ AZF_CODEC_CAPTURE = 1,
+ AZF_CODEC_I2S_OUT = 2,
};
struct snd_azf3328 {
/* often-used fields towards beginning, then grouped */
- unsigned long codec_io; /* usually 0xb000, size 128 */
+ unsigned long ctrl_io; /* usually 0xb000, size 128 */
unsigned long game_io; /* usually 0xb400, size 8 */
unsigned long mpu_io; /* usually 0xb800, size 4 */
unsigned long opl3_io; /* usually 0xbc00, size 8 */
@@ -275,15 +317,17 @@ struct snd_azf3328 {
struct snd_timer *timer;
- struct snd_pcm *pcm;
- struct snd_azf3328_audio_stream audio_stream[2];
+ struct snd_pcm *pcm[3];
+
+ /* playback, recording and I2S out codecs */
+ struct snd_azf3328_codec_data codecs[3];
struct snd_card *card;
struct snd_rawmidi *rmidi;
#ifdef SUPPORT_GAMEPORT
struct gameport *gameport;
- int axes[4];
+ u16 axes[4];
#endif
struct pci_dev *pci;
@@ -293,16 +337,16 @@ struct snd_azf3328 {
* If we need to add more registers here, then we might try to fold this
* into some transparent combined shadow register handling with
* CONFIG_PM register storage below, but that's slightly difficult. */
- u16 shadow_reg_codec_6AH;
+ u16 shadow_reg_ctrl_6AH;
#ifdef CONFIG_PM
/* register value containers for power management
- * Note: not always full I/O range preserved (just like Win driver!) */
- u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
- u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
- u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2];
- u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
- u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
+ * Note: not always full I/O range preserved (similar to Win driver!) */
+ u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
+ u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
+ u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
+ u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
+ u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
#endif
};
@@ -316,7 +360,7 @@ MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
static int
-snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
+snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
{
u8 prev = inb(reg), new;
@@ -331,39 +375,72 @@ snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
}
static inline void
-snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
+snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
+ unsigned reg,
+ u8 value
+)
{
- outb(value, chip->codec_io + reg);
+ outb(value, codec->io_base + reg);
}
static inline u8
-snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
+snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
{
- return inb(chip->codec_io + reg);
+ return inb(codec->io_base + reg);
}
static inline void
-snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
+snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
+ unsigned reg,
+ u16 value
+)
{
- outw(value, chip->codec_io + reg);
+ outw(value, codec->io_base + reg);
}
static inline u16
-snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
+snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
{
- return inw(chip->codec_io + reg);
+ return inw(codec->io_base + reg);
}
static inline void
-snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
+snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
+ unsigned reg,
+ u32 value
+)
{
- outl(value, chip->codec_io + reg);
+ outl(value, codec->io_base + reg);
}
static inline u32
-snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
+snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
+{
+ return inl(codec->io_base + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
+{
+ outb(value, chip->ctrl_io + reg);
+}
+
+static inline u8
+snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
+{
+ return inb(chip->ctrl_io + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
+{
+ outw(value, chip->ctrl_io + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
{
- return inl(chip->codec_io + reg);
+ outl(value, chip->ctrl_io + reg);
}
static inline void
@@ -404,13 +481,13 @@ snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
#define AZF_MUTE_BIT 0x80
-static int
+static bool
snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
- unsigned reg, int do_mute
+ unsigned reg, bool do_mute
)
{
unsigned long portbase = chip->mixer_io + reg + 1;
- int updated;
+ bool updated;
/* the mute bit is on the *second* (i.e. right) register of a
* left/right channel setting */
@@ -569,7 +646,7 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
{
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
struct azf3328_mixer_reg reg;
- unsigned int oreg, val;
+ u16 oreg, val;
snd_azf3328_dbgcallenter();
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@@ -600,7 +677,7 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
{
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
struct azf3328_mixer_reg reg;
- unsigned int oreg, nreg, val;
+ u16 oreg, nreg, val;
snd_azf3328_dbgcallenter();
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@@ -709,7 +786,7 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
{
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
struct azf3328_mixer_reg reg;
- unsigned int oreg, nreg, val;
+ u16 oreg, nreg, val;
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
@@ -867,14 +944,15 @@ snd_azf3328_hw_free(struct snd_pcm_substream *substream)
static void
snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
- unsigned reg,
+ enum snd_azf3328_codec_type codec_type,
enum azf_freq_t bitrate,
unsigned int format_width,
unsigned int channels
)
{
- u16 val = 0xff00;
unsigned long flags;
+ const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
+ u16 val = 0xff00;
snd_azf3328_dbgcallenter();
switch (bitrate) {
@@ -917,7 +995,7 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
spin_lock_irqsave(&chip->reg_lock, flags);
/* set bitrate/format */
- snd_azf3328_codec_outw(chip, reg, val);
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
/* changing the bitrate/format settings switches off the
* audio output with an annoying click in case of 8/16bit format change
@@ -926,11 +1004,11 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
* (FIXME: yes, it works, but what exactly am I doing here?? :)
* FIXME: does this have some side effects for full-duplex
* or other dramatic side effects? */
- if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2 |
+ if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
+ DMA_RUN_SOMETHING1 |
+ DMA_RUN_SOMETHING2 |
SOMETHING_ALMOST_ALWAYS_SET |
DMA_EPILOGUE_SOMETHING |
DMA_SOMETHING_ELSE
@@ -942,112 +1020,134 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
- unsigned reg
+ enum snd_azf3328_codec_type codec_type
)
{
/* choose lowest frequency for low power consumption.
* While this will cause louder noise due to rather coarse frequency,
* it should never matter since output should always
* get disabled properly when idle anyway. */
- snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
+ snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
}
static void
-snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
+snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
unsigned bitmask,
- int enable
+ bool enable
)
{
- if (enable)
- chip->shadow_reg_codec_6AH &= ~bitmask;
+ bool do_mask = !enable;
+ if (do_mask)
+ chip->shadow_reg_ctrl_6AH |= bitmask;
else
- chip->shadow_reg_codec_6AH |= bitmask;
- snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
- bitmask, enable, chip->shadow_reg_codec_6AH);
- snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
+ chip->shadow_reg_ctrl_6AH &= ~bitmask;
+ snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
+ bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
+ snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
}
static inline void
-snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
+snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
{
- snd_azf3328_dbgplay("codec_enable %d\n", enable);
+ snd_azf3328_dbgcodec("codec_enable %d\n", enable);
/* no idea what exactly is being done here, but I strongly assume it's
* PM related */
- snd_azf3328_codec_reg_6AH_update(
+ snd_azf3328_ctrl_reg_6AH_update(
chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
);
}
static void
-snd_azf3328_codec_activity(struct snd_azf3328 *chip,
- enum snd_azf3328_stream_index stream_type,
- int enable
+snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
+ enum snd_azf3328_codec_type codec_type,
+ bool enable
)
{
- int need_change = (chip->audio_stream[stream_type].running != enable);
+ struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
+ bool need_change = (codec->running != enable);
- snd_azf3328_dbgplay(
- "codec_activity: type %d, enable %d, need_change %d\n",
- stream_type, enable, need_change
+ snd_azf3328_dbgcodec(
+ "codec_activity: %s codec, enable %d, need_change %d\n",
+ codec->name, enable, need_change
);
if (need_change) {
- enum snd_azf3328_stream_index other =
- (stream_type == AZF_PLAYBACK) ?
- AZF_CAPTURE : AZF_PLAYBACK;
- /* small check to prevent shutting down the other party
- * in case it's active */
- if ((enable) || !(chip->audio_stream[other].running))
- snd_azf3328_codec_enable(chip, enable);
+ static const struct {
+ enum snd_azf3328_codec_type other1;
+ enum snd_azf3328_codec_type other2;
+ } peer_codecs[3] =
+ { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
+ { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
+ { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
+ bool call_function;
+
+ if (enable)
+ /* if enable codec, call enable_codecs func
+ to enable codec supply... */
+ call_function = 1;
+ else {
+ /* ...otherwise call enable_codecs func
+ (which globally shuts down operation of codecs)
+ only in case the other codecs are currently
+ not active either! */
+ call_function =
+ ((!chip->codecs[peer_codecs[codec_type].other1]
+ .running)
+ && (!chip->codecs[peer_codecs[codec_type].other2]
+ .running));
+ }
+ if (call_function)
+ snd_azf3328_ctrl_enable_codecs(chip, enable);
/* ...and adjust clock, too
* (reduce noise and power consumption) */
if (!enable)
snd_azf3328_codec_setfmt_lowpower(
chip,
- chip->audio_stream[stream_type].portbase
- + IDX_IO_PLAY_SOUNDFORMAT
+ codec_type
);
+ codec->running = enable;
}
- chip->audio_stream[stream_type].running = enable;
}
static void
-snd_azf3328_setdmaa(struct snd_azf3328 *chip,
- long unsigned int addr,
- unsigned int count,
- unsigned int size,
- enum snd_azf3328_stream_index stream_type
+snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
+ enum snd_azf3328_codec_type codec_type,
+ unsigned long addr,
+ unsigned int count,
+ unsigned int size
)
{
+ const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
snd_azf3328_dbgcallenter();
- if (!chip->audio_stream[stream_type].running) {
- /* AZF3328 uses a two buffer pointer DMA playback approach */
+ if (!codec->running) {
+ /* AZF3328 uses a two buffer pointer DMA transfer approach */
- unsigned long flags, portbase, addr_area2;
+ unsigned long flags, addr_area2;
/* width 32bit (prevent overflow): */
- unsigned long count_areas, count_tmp;
+ u32 count_areas, lengths;
- portbase = chip->audio_stream[stream_type].portbase;
count_areas = size/2;
addr_area2 = addr+count_areas;
count_areas--; /* max. index */
- snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);
+ snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
+ addr, count_areas, addr_area2, count_areas);
/* build combined I/O buffer length word */
- count_tmp = count_areas;
- count_areas |= (count_tmp << 16);
+ lengths = (count_areas << 16) | (count_areas);
spin_lock_irqsave(&chip->reg_lock, flags);
- outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
- outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
- outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
+ snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
+ snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
+ addr_area2);
+ snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
+ lengths);
spin_unlock_irqrestore(&chip->reg_lock, flags);
}
snd_azf3328_dbgcallleave();
}
static int
-snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
+snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
{
#if 0
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
@@ -1058,157 +1158,161 @@ snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
snd_azf3328_dbgcallenter();
#if 0
- snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
+ snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
runtime->rate,
snd_pcm_format_width(runtime->format),
runtime->channels);
- snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
+ snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
+ runtime->dma_addr, count, size);
#endif
snd_azf3328_dbgcallleave();
return 0;
}
static int
-snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
-{
-#if 0
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- unsigned int size = snd_pcm_lib_buffer_bytes(substream);
- unsigned int count = snd_pcm_lib_period_bytes(substream);
-#endif
-
- snd_azf3328_dbgcallenter();
-#if 0
- snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
-#endif
- snd_azf3328_dbgcallleave();
- return 0;
-}
-
-static int
-snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
+snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
+ struct snd_pcm_substream *substream, int cmd)
{
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+ const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
struct snd_pcm_runtime *runtime = substream->runtime;
int result = 0;
- unsigned int status1;
- int previously_muted;
+ u16 flags1;
+ bool previously_muted = 0;
+ bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
- snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
+ snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
- snd_azf3328_dbgplay("START PLAYBACK\n");
-
- /* mute WaveOut (avoid clicking during setup) */
- previously_muted =
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
+ snd_azf3328_dbgcodec("START %s\n", codec->name);
+
+ if (is_playback_codec) {
+ /* mute WaveOut (avoid clicking during setup) */
+ previously_muted =
+ snd_azf3328_mixer_set_mute(
+ chip, IDX_MIXER_WAVEOUT, 1
+ );
+ }
- snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
+ snd_azf3328_codec_setfmt(chip, codec_type,
runtime->rate,
snd_pcm_format_width(runtime->format),
runtime->channels);
spin_lock(&chip->reg_lock);
/* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
+ flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
- /* stop playback */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ /* stop transfer */
+ flags1 &= ~DMA_RESUME;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
/* FIXME: clear interrupts or what??? */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
spin_unlock(&chip->reg_lock);
- snd_azf3328_setdmaa(chip, runtime->dma_addr,
+ snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
snd_pcm_lib_period_bytes(substream),
- snd_pcm_lib_buffer_bytes(substream),
- AZF_PLAYBACK);
+ snd_pcm_lib_buffer_bytes(substream)
+ );
spin_lock(&chip->reg_lock);
#ifdef WIN9X
/* FIXME: enable playback/recording??? */
- status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- /* start playback again */
+ /* start transfer again */
/* FIXME: what is this value (0x0010)??? */
- status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
#else /* NT4 */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
0x0000);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- DMA_PLAY_SOMETHING1);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ DMA_RUN_SOMETHING1);
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ DMA_RUN_SOMETHING1 |
+ DMA_RUN_SOMETHING2);
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
DMA_RESUME |
SOMETHING_ALMOST_ALWAYS_SET |
DMA_EPILOGUE_SOMETHING |
DMA_SOMETHING_ELSE);
#endif
spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);
-
- /* now unmute WaveOut */
- if (!previously_muted)
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
+ snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);
+
+ if (is_playback_codec) {
+ /* now unmute WaveOut */
+ if (!previously_muted)
+ snd_azf3328_mixer_set_mute(
+ chip, IDX_MIXER_WAVEOUT, 0
+ );
+ }
- snd_azf3328_dbgplay("STARTED PLAYBACK\n");
+ snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
break;
case SNDRV_PCM_TRIGGER_RESUME:
- snd_azf3328_dbgplay("RESUME PLAYBACK\n");
- /* resume playback if we were active */
+ snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
+ /* resume codec if we were active */
spin_lock(&chip->reg_lock);
- if (chip->audio_stream[AZF_PLAYBACK].running)
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
+ if (codec->running)
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ snd_azf3328_codec_inw(
+ codec, IDX_IO_CODEC_DMA_FLAGS
+ ) | DMA_RESUME
+ );
spin_unlock(&chip->reg_lock);
break;
case SNDRV_PCM_TRIGGER_STOP:
- snd_azf3328_dbgplay("STOP PLAYBACK\n");
-
- /* mute WaveOut (avoid clicking during setup) */
- previously_muted =
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
+ snd_azf3328_dbgcodec("STOP %s\n", codec->name);
+
+ if (is_playback_codec) {
+ /* mute WaveOut (avoid clicking during setup) */
+ previously_muted =
+ snd_azf3328_mixer_set_mute(
+ chip, IDX_MIXER_WAVEOUT, 1
+ );
+ }
spin_lock(&chip->reg_lock);
/* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
+ flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
- /* stop playback */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ /* stop transfer */
+ flags1 &= ~DMA_RESUME;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
/* hmm, is this really required? we're resetting the same bit
* immediately thereafter... */
- status1 |= DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ flags1 |= DMA_RUN_SOMETHING1;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- status1 &= ~DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ flags1 &= ~DMA_RUN_SOMETHING1;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
-
- /* now unmute WaveOut */
- if (!previously_muted)
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
+ snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
+
+ if (is_playback_codec) {
+ /* now unmute WaveOut */
+ if (!previously_muted)
+ snd_azf3328_mixer_set_mute(
+ chip, IDX_MIXER_WAVEOUT, 0
+ );
+ }
- snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
+ snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
break;
case SNDRV_PCM_TRIGGER_SUSPEND:
- snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
- /* make sure playback is stopped */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
+ snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
+ /* make sure codec is stopped */
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ snd_azf3328_codec_inw(
+ codec, IDX_IO_CODEC_DMA_FLAGS
+ ) & ~DMA_RESUME
+ );
break;
case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
@@ -1217,7 +1321,7 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
break;
default:
- printk(KERN_ERR "FIXME: unknown trigger mode!\n");
+ snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
return -EINVAL;
}
@@ -1225,172 +1329,74 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
return result;
}
-/* this is just analogous to playback; I'm not quite sure whether recording
- * should actually be triggered like that */
static int
-snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
+snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- int result = 0;
- unsigned int status1;
-
- snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
-
- switch (cmd) {
- case SNDRV_PCM_TRIGGER_START:
-
- snd_azf3328_dbgplay("START CAPTURE\n");
-
- snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
-
- spin_lock(&chip->reg_lock);
- /* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
-
- /* stop recording */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
- /* FIXME: clear interrupts or what??? */
- snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
- spin_unlock(&chip->reg_lock);
-
- snd_azf3328_setdmaa(chip, runtime->dma_addr,
- snd_pcm_lib_period_bytes(substream),
- snd_pcm_lib_buffer_bytes(substream),
- AZF_CAPTURE);
-
- spin_lock(&chip->reg_lock);
-#ifdef WIN9X
- /* FIXME: enable playback/recording??? */
- status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
- /* start capture again */
- /* FIXME: what is this value (0x0010)??? */
- status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-#else
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- 0x0000);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_PLAY_SOMETHING1);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_RESUME |
- SOMETHING_ALMOST_ALWAYS_SET |
- DMA_EPILOGUE_SOMETHING |
- DMA_SOMETHING_ELSE);
-#endif
- spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
-
- snd_azf3328_dbgplay("STARTED CAPTURE\n");
- break;
- case SNDRV_PCM_TRIGGER_RESUME:
- snd_azf3328_dbgplay("RESUME CAPTURE\n");
- /* resume recording if we were active */
- spin_lock(&chip->reg_lock);
- if (chip->audio_stream[AZF_CAPTURE].running)
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
- spin_unlock(&chip->reg_lock);
- break;
- case SNDRV_PCM_TRIGGER_STOP:
- snd_azf3328_dbgplay("STOP CAPTURE\n");
-
- spin_lock(&chip->reg_lock);
- /* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
-
- /* stop recording */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
- status1 |= DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
- status1 &= ~DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);
+ return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
+}
- snd_azf3328_dbgplay("STOPPED CAPTURE\n");
- break;
- case SNDRV_PCM_TRIGGER_SUSPEND:
- snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
- /* make sure recording is stopped */
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
- break;
- default:
- printk(KERN_ERR "FIXME: unknown trigger mode!\n");
- return -EINVAL;
- }
+static int
+snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
+{
+ return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
+}
- snd_azf3328_dbgcallleave();
- return result;
+static int
+snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
+{
+ return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
}
static snd_pcm_uframes_t
-snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
+snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
+ enum snd_azf3328_codec_type codec_type
+)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+ const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+ const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
unsigned long bufptr, result;
snd_pcm_uframes_t frmres;
#ifdef QUERY_HARDWARE
- bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
+ bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
#else
bufptr = substream->runtime->dma_addr;