diff options
author | Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> | 2018-08-31 03:11:12 +0000 |
---|---|---|
committer | Mark Brown <broonie@kernel.org> | 2018-08-31 15:58:58 +0100 |
commit | 77b9b84132f0b9ca0802a25277eb7be49713661f (patch) | |
tree | d2543863b52be984f10963c87240babd98d59e1d /sound/soc/generic | |
parent | 46c73187f2986e40b427485bb8f4401aa9143ed0 (diff) |
ASoC: audio-graph-scu-card: support snd_soc_dai_link_component style for platform
Current ASoC is supporting snd_soc_dai_link_component for binding,
it is more useful than current legacy style.
Currently only codec is supporting it as multicodec (= codecs).
CPU will support multi style in the future.
We want to have it on Platform too in the future.
If all Codec/CPU/Platform are replaced into snd_soc_dai_link_component
style, we can remove legacy complex style.
This patch supports snd_soc_dai_link_component style
for audio-graph-scu-card for platform.
[current]
struct snd_soc_dai_link {
...
*cpu_name;
*cpu_of_node;
*cpu_dai_name;
*codec_name;
*codec_of_node;
*codec_dai_name;
*codecs;
num_codecs;
*platform_name;
*platform_of_node;
...
}
[in the future]
struct snd_soc_dai_link {
...
*cpus
num_cpus;
*codecs;
num_codecs;
*platform;
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'sound/soc/generic')
-rw-r--r-- | sound/soc/generic/audio-graph-scu-card.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sound/soc/generic/audio-graph-scu-card.c b/sound/soc/generic/audio-graph-scu-card.c index eeb3c1975fe3..b83bb31021a9 100644 --- a/sound/soc/generic/audio-graph-scu-card.c +++ b/sound/soc/generic/audio-graph-scu-card.c @@ -28,6 +28,7 @@ struct graph_card_data { struct graph_dai_props { struct asoc_simple_dai dai; struct snd_soc_dai_link_component codecs; + struct snd_soc_dai_link_component platform; } *dai_props; struct snd_soc_dai_link *dai_link; struct asoc_simple_card_data adata; @@ -365,6 +366,7 @@ static int asoc_graph_card_probe(struct platform_device *pdev) for (i = 0; i < num; i++) { dai_link[i].codecs = &dai_props[i].codecs; dai_link[i].num_codecs = 1; + dai_link[i].platform = &dai_props[i].platform; } priv->dai_props = dai_props; |