diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /lib/zlib_deflate/deflate.c |
Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'lib/zlib_deflate/deflate.c')
-rw-r--r-- | lib/zlib_deflate/deflate.c | 1268 |
1 files changed, 1268 insertions, 0 deletions
diff --git a/lib/zlib_deflate/deflate.c b/lib/zlib_deflate/deflate.c new file mode 100644 index 000000000000..ad9a1bf4fc63 --- /dev/null +++ b/lib/zlib_deflate/deflate.c @@ -0,0 +1,1268 @@ +/* +++ deflate.c */ +/* deflate.c -- compress data using the deflation algorithm + * Copyright (C) 1995-1996 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * ALGORITHM + * + * The "deflation" process depends on being able to identify portions + * of the input text which are identical to earlier input (within a + * sliding window trailing behind the input currently being processed). + * + * The most straightforward technique turns out to be the fastest for + * most input files: try all possible matches and select the longest. + * The key feature of this algorithm is that insertions into the string + * dictionary are very simple and thus fast, and deletions are avoided + * completely. Insertions are performed at each input character, whereas + * string matches are performed only when the previous match ends. So it + * is preferable to spend more time in matches to allow very fast string + * insertions and avoid deletions. The matching algorithm for small + * strings is inspired from that of Rabin & Karp. A brute force approach + * is used to find longer strings when a small match has been found. + * A similar algorithm is used in comic (by Jan-Mark Wams) and freeze + * (by Leonid Broukhis). + * A previous version of this file used a more sophisticated algorithm + * (by Fiala and Greene) which is guaranteed to run in linear amortized + * time, but has a larger average cost, uses more memory and is patented. + * However the F&G algorithm may be faster for some highly redundant + * files if the parameter max_chain_length (described below) is too large. + * + * ACKNOWLEDGEMENTS + * + * The idea of lazy evaluation of matches is due to Jan-Mark Wams, and + * I found it in 'freeze' written by Leonid Broukhis. + * Thanks to many people for bug reports and testing. + * + * REFERENCES + * + * Deutsch, L.P.,"DEFLATE Compressed Data Format Specification". + * Available in ftp://ds.internic.net/rfc/rfc1951.txt + * + * A description of the Rabin and Karp algorithm is given in the book + * "Algorithms" by R. Sedgewick, Addison-Wesley, p252. + * + * Fiala,E.R., and Greene,D.H. + * Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595 + * + */ + +#include <linux/module.h> +#include <linux/zutil.h> +#include "defutil.h" + + +/* =========================================================================== + * Function prototypes. + */ +typedef enum { + need_more, /* block not completed, need more input or more output */ + block_done, /* block flush performed */ + finish_started, /* finish started, need only more output at next deflate */ + finish_done /* finish done, accept no more input or output */ +} block_state; + +typedef block_state (*compress_func) (deflate_state *s, int flush); +/* Compression function. Returns the block state after the call. */ + +static void fill_window (deflate_state *s); +static block_state deflate_stored (deflate_state *s, int flush); +static block_state deflate_fast (deflate_state *s, int flush); +static block_state deflate_slow (deflate_state *s, int flush); +static void lm_init (deflate_state *s); +static void putShortMSB (deflate_state *s, uInt b); +static void flush_pending (z_streamp strm); +static int read_buf (z_streamp strm, Byte *buf, unsigned size); +static uInt longest_match (deflate_state *s, IPos cur_match); + +#ifdef DEBUG_ZLIB +static void check_match (deflate_state *s, IPos start, IPos match, + int length); +#endif + +/* =========================================================================== + * Local data + */ + +#define NIL 0 +/* Tail of hash chains */ + +#ifndef TOO_FAR +# define TOO_FAR 4096 +#endif +/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */ + +#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) +/* Minimum amount of lookahead, except at the end of the input file. + * See deflate.c for comments about the MIN_MATCH+1. + */ + +/* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ +typedef struct config_s { + ush good_length; /* reduce lazy search above this match length */ + ush max_lazy; /* do not perform lazy search above this match length */ + ush nice_length; /* quit search above this match length */ + ush max_chain; + compress_func func; +} config; + +static const config configuration_table[10] = { +/* good lazy nice chain */ +/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */ +/* 1 */ {4, 4, 8, 4, deflate_fast}, /* maximum speed, no lazy matches */ +/* 2 */ {4, 5, 16, 8, deflate_fast}, +/* 3 */ {4, 6, 32, 32, deflate_fast}, + +/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */ +/* 5 */ {8, 16, 32, 32, deflate_slow}, +/* 6 */ {8, 16, 128, 128, deflate_slow}, +/* 7 */ {8, 32, 128, 256, deflate_slow}, +/* 8 */ {32, 128, 258, 1024, deflate_slow}, +/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* maximum compression */ + +/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4 + * For deflate_fast() (levels <= 3) good is ignored and lazy has a different + * meaning. + */ + +#define EQUAL 0 +/* result of memcmp for equal strings */ + +/* =========================================================================== + * Update a hash value with the given input byte + * IN assertion: all calls to to UPDATE_HASH are made with consecutive + * input characters, so that a running hash key can be computed from the + * previous key instead of complete recalculation each time. + */ +#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask) + + +/* =========================================================================== + * Insert string str in the dictionary and set match_head to the previous head + * of the hash chain (the most recent string with same hash key). Return + * the previous length of the hash chain. + * IN assertion: all calls to to INSERT_STRING are made with consecutive + * input characters and the first MIN_MATCH bytes of str are valid + * (except for the last MIN_MATCH-1 bytes of the input file). + */ +#define INSERT_STRING(s, str, match_head) \ + (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \ + s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \ + s->head[s->ins_h] = (Pos)(str)) + +/* =========================================================================== + * Initialize the hash table (avoiding 64K overflow for 16 bit systems). + * prev[] will be initialized on the fly. + */ +#define CLEAR_HASH(s) \ + s->head[s->hash_size-1] = NIL; \ + memset((char *)s->head, 0, (unsigned)(s->hash_size-1)*sizeof(*s->head)); + +/* ========================================================================= */ +int zlib_deflateInit_( + z_streamp strm, + int level, + const char *version, + int stream_size +) +{ + return zlib_deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, + DEF_MEM_LEVEL, + Z_DEFAULT_STRATEGY, version, stream_size); + /* To do: ignore strm->next_in if we use it as window */ +} + +/* ========================================================================= */ +int zlib_deflateInit2_( + z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy, + const char *version, + int stream_size +) +{ + deflate_state *s; + int noheader = 0; + static char* my_version = ZLIB_VERSION; + deflate_workspace *mem; + + ush *overlay; + /* We overlay pending_buf and d_buf+l_buf. This works since the average + * output size for (length,distance) codes is <= 24 bits. + */ + + if (version == NULL || version[0] != my_version[0] || + stream_size != sizeof(z_stream)) { + return Z_VERSION_ERROR; + } + if (strm == NULL) return Z_STREAM_ERROR; + + strm->msg = NULL; + + if (level == Z_DEFAULT_COMPRESSION) level = 6; + + mem = (deflate_workspace *) strm->workspace; + + if (windowBits < 0) { /* undocumented feature: suppress zlib header */ + noheader = 1; + windowBits = -windowBits; + } + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED || + windowBits < 9 || windowBits > 15 || level < 0 || level > 9 || + strategy < 0 || strategy > Z_HUFFMAN_ONLY) { + return Z_STREAM_ERROR; + } + s = (deflate_state *) &(mem->deflate_memory); + strm->state = (struct internal_state *)s; + s->strm = strm; + + s->noheader = noheader; + s->w_bits = windowBits; + s->w_size = 1 << s->w_bits; + s->w_mask = s->w_size - 1; + + s->hash_bits = memLevel + 7; + s->hash_size = 1 << s->hash_bits; + s->hash_mask = s->hash_size - 1; + s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH); + + s->window = (Byte *) mem->window_memory; + s->prev = (Pos *) mem->prev_memory; + s->head = (Pos *) mem->head_memory; + + s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ + + overlay = (ush *) mem->overlay_memory; + s->pending_buf = (uch *) overlay; + s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L); + + s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + + s->level = level; + s->strategy = strategy; + s->method = (Byte)method; + + return zlib_deflateReset(strm); +} + +/* ========================================================================= */ +int zlib_deflateSetDictionary( + z_streamp strm, + const Byte *dictionary, + uInt dictLength +) +{ + deflate_state *s; + uInt length = dictLength; + uInt n; + IPos hash_head = 0; + + if (strm == NULL || strm->state == NULL || dictionary == NULL) + return Z_STREAM_ERROR; + + s = (deflate_state *) strm->state; + if (s->status != INIT_STATE) return Z_STREAM_ERROR; + + strm->adler = zlib_adler32(strm->adler, dictionary, dictLength); + + if (length < MIN_MATCH) return Z_OK; + if (length > MAX_DIST(s)) { + length = MAX_DIST(s); +#ifndef USE_DICT_HEAD + dictionary += dictLength - length; /* use the tail of the dictionary */ +#endif + } + memcpy((char *)s->window, dictionary, length); + s->strstart = length; + s->block_start = (long)length; + + /* Insert all strings in the hash table (except for the last two bytes). + * s->lookahead stays null, so s->ins_h will be recomputed at the next + * call of fill_window. + */ + s->ins_h = s->window[0]; + UPDATE_HASH(s, s->ins_h, s->window[1]); + for (n = 0; n <= length - MIN_MATCH; n++) { + INSERT_STRING(s, n, hash_head); + } + if (hash_head) hash_head = 0; /* to make compiler happy */ + return Z_OK; +} + +/* ========================================================================= */ +int zlib_deflateReset( + z_streamp strm +) +{ + deflate_state *s; + + if (strm == NULL || strm->state == NULL) + return Z_STREAM_ERROR; + + strm->total_in = strm->total_out = 0; + strm->msg = NULL; + strm->data_type = Z_UNKNOWN; + + s = (deflate_state *)strm->state; + s->pending = 0; + s->pending_out = s->pending_buf; + + if (s->noheader < 0) { + s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */ + } + s->status = s->noheader ? BUSY_STATE : INIT_STATE; + strm->adler = 1; + s->last_flush = Z_NO_FLUSH; + + zlib_tr_init(s); + lm_init(s); + + return Z_OK; +} + +/* ========================================================================= */ +int zlib_deflateParams( + z_streamp strm, + int level, + int strategy +) +{ + deflate_state *s; + compress_func func; + int err = Z_OK; + + if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; + s = (deflate_state *) strm->state; + + if (level == Z_DEFAULT_COMPRESSION) { + level = 6; + } + if (level < 0 || level > 9 || strategy < 0 || strategy > Z_HUFFMAN_ONLY) { + return Z_STREAM_ERROR; + } + func = configuration_table[s->level].func; + + if (func != configuration_table[level].func && strm->total_in != 0) { + /* Flush the last buffer: */ + err = zlib_deflate(strm, Z_PARTIAL_FLUSH); + } + if (s->level != level) { + s->level = level; + s->max_lazy_match = configuration_table[level].max_lazy; + s->good_match = configuration_table[level].good_length; + s->nice_match = configuration_table[level].nice_length; + s->max_chain_length = configuration_table[level].max_chain; + } + s->strategy = strategy; + return err; +} + +/* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ +static void putShortMSB( + deflate_state *s, + uInt b +) +{ + put_byte(s, (Byte)(b >> 8)); + put_byte(s, (Byte)(b & 0xff)); +} + +/* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->next_out buffer and copying into it. + * (See also read_buf()). + */ +static void flush_pending( + z_streamp strm +) +{ + deflate_state *s = (deflate_state *) strm->state; + unsigned len = s->pending; + + if (len > strm->avail_out) len = strm->avail_out; + if (len == 0) return; + + if (strm->next_out != NULL) { + memcpy(strm->next_out, s->pending_out, len); + strm->next_out += len; + } + s->pending_out += len; + strm->total_out += len; + strm->avail_out -= len; + s->pending -= len; + if (s->pending == 0) { + s->pending_out = s->pending_buf; + } +} + +/* ========================================================================= */ +int zlib_deflate( + z_streamp strm, + int flush +) +{ + int old_flush; /* value of flush param for previous deflate call */ + deflate_state *s; + + if (strm == NULL || strm->state == NULL || + flush > Z_FINISH || flush < 0) { + return Z_STREAM_ERROR; + } + s = (deflate_state *) strm->state; + + if ((strm->next_in == NULL && strm->avail_in != 0) || + (s->status == FINISH_STATE && flush != Z_FINISH)) { + return Z_STREAM_ERROR; + } + if (strm->avail_out == 0) return Z_BUF_ERROR; + + s->strm = strm; /* just in case */ + old_flush = s->last_flush; + s->last_flush = flush; + + /* Write the zlib header */ + if (s->status == INIT_STATE) { + + uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8; + uInt level_flags = (s->level-1) >> 1; + + if (level_flags > 3) level_flags = 3; + header |= (level_flags << 6); + if (s->strstart != 0) header |= PRESET_DICT; + header += 31 - (header % 31); + + s->status = BUSY_STATE; + putShortMSB(s, header); + + /* Save the adler32 of the preset dictionary: */ + if (s->strstart != 0) { + putShortMSB(s, (uInt)(strm->adler >> 16)); + putShortMSB(s, (uInt)(strm->adler & 0xffff)); + } + strm->adler = 1L; + } + + /* Flush as much pending output as possible */ + if (s->pending != 0) { + flush_pending(strm); + if (strm->avail_out == 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s->last_flush = -1; + return Z_OK; + } + + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUFF_ERROR. + */ + } else if (strm->avail_in == 0 && flush <= old_flush && + flush != Z_FINISH) { + return Z_BUF_ERROR; + } + + /* User must not provide more input after the first FINISH: */ + if (s->status == FINISH_STATE && strm->avail_in != 0) { + return Z_BUF_ERROR; + } + + /* Start a new block or continue the current one. + */ + if (strm->avail_in != 0 || s->lookahead != 0 || + (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) { + block_state bstate; + + bstate = (*(configuration_table[s->level].func))(s, flush); + + if (bstate == finish_started || bstate == finish_done) { + s->status = FINISH_STATE; + } + if (bstate == need_more || bstate == finish_started) { + if (strm->avail_out == 0) { + s->last_flush = -1; /* avoid BUF_ERROR next call, see above */ + } + return Z_OK; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + if (bstate == block_done) { + if (flush == Z_PARTIAL_FLUSH) { + zlib_tr_align(s); + } else if (flush == Z_PACKET_FLUSH) { + /* Output just the 3-bit `stored' block type value, + but not a zero length. */ + zlib_tr_stored_type_only(s); + } else { /* FULL_FLUSH or SYNC_FLUSH */ + zlib_tr_stored_block(s, (char*)0, 0L, 0); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + if (flush == Z_FULL_FLUSH) { + CLEAR_HASH(s); /* forget history */ + } + } + flush_pending(strm); + if (strm->avail_out == 0) { + s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */ + return Z_OK; + } + } + } + Assert(strm->avail_out > 0, "bug2"); + + if (flush != Z_FINISH) return Z_OK; + if (s->noheader) return Z_STREAM_END; + + /* Write the zlib trailer (adler32) */ + putShortMSB(s, (uInt)(strm->adler >> 16)); + putShortMSB(s, (uInt)(strm->adler & 0xffff)); + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + s->noheader = -1; /* write the trailer only once! */ + return s->pending != 0 ? Z_OK : Z_STREAM_END; +} + +/* ========================================================================= */ +int zlib_deflateEnd( + z_streamp strm +) +{ + int status; + deflate_state *s; + + if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; + s = (deflate_state *) strm->state; + + status = s->status; + if (status != INIT_STATE && status != BUSY_STATE && + status != FINISH_STATE) { + return Z_STREAM_ERROR; + } + + strm->state = NULL; + + return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK; +} + +/* ========================================================================= + * Copy the source state to the destination state. + */ +int zlib_deflateCopy ( + z_streamp dest, + z_streamp source +) +{ +#ifdef MAXSEG_64K + return Z_STREAM_ERROR; +#else + deflate_state *ds; + deflate_state *ss; + ush *overlay; + deflate_workspace *mem; + + + if (source == NULL || dest == NULL || source->state == NULL) { + return Z_STREAM_ERROR; + } + + ss = (deflate_state *) source->state; + + *dest = *source; + + mem = (deflate_workspace *) dest->workspace; + + ds = &(mem->deflate_memory); + + dest->state = (struct internal_state *) ds; + *ds = *ss; + ds->strm = dest; + + ds->window = (Byte *) mem->window_memory; + ds->prev = (Pos *) mem->prev_memory; + ds->head = (Pos *) mem->head_memory; + overlay = (ush *) mem->overlay_memory; + ds->pending_buf = (uch *) overlay; + + memcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte)); + memcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos)); + memcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos)); + memcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size); + + ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf); + ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush); + ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize; + + ds->l_desc.dyn_tree = ds->dyn_ltree; + ds->d_desc.dyn_tree = ds->dyn_dtree; + ds->bl_desc.dyn_tree = ds->bl_tree; + + return Z_OK; +#endif +} + +/* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->next_in buffer and copying from it. + * (See also flush_pending()). + */ +static int read_buf( + z_streamp strm, + Byte *buf, + unsigned size +) +{ + unsigned len = strm->avail_in; + + if (len > size) len = size; + if (len == 0) return 0; + + strm->avail_in -= len; + + if (!((deflate_state *)(strm->state))->noheader) { + strm->adler = zlib_adler32(strm->adler, strm->next_in, len); + } + memcpy(buf, strm->next_in, len); + strm->next_in += len; + strm->total_in += len; + + return (int)len; +} + +/* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ +static void lm_init( + deflate_state *s +) +{ + s->window_size = (ulg)2L*s->w_size; + + CLEAR_HASH(s); + + /* Set the default configuration parameters: + */ + s->max_lazy_match = configuration_table[s->level].max_lazy; + s->good_match = configuration_table[s->level].good_length; + s->nice_match = configuration_table[s->level].nice_length; + s->max_chain_length = configuration_table[s->level].max_chain; + + s->strstart = 0; + s->block_start = 0L; + s->lookahead = 0; + s->match_length = s->prev_length = MIN_MATCH-1; + s->match_available = 0; + s->ins_h = 0; +} + +/* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ +/* For 80x86 and 680x0, an optimized version will be provided in match.asm or + * match.S. The code will be functionally equivalent. + */ +static uInt longest_match( + deflate_state *s, + IPos cur_match /* current match */ +) +{ + unsigned chain_length = s->max_chain_length;/* max hash chain length */ + register Byte *scan = s->window + s->strstart; /* current string */ + register Byte *match; /* matched string */ + register int len; /* length of current match */ + int best_len = s->prev_length; /* best match length so far */ + int nice_match = s->nice_match; /* stop if match long enough */ + IPos limit = s->strstart > (IPos)MAX_DIST(s) ? + s->strstart - (IPos)MAX_DIST(s) : NIL; + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + Pos *prev = s->prev; + uInt wmask = s->w_mask; + +#ifdef UNALIGNED_OK + /* Compare two bytes at a time. Note: this is not always beneficial. + * Try with and without -DUNALIGNED_OK to check. + */ + register Byte *strend = s->window + s->strstart + MAX_MATCH - 1; + register ush scan_start = *(ush*)scan; + register ush scan_end = *(ush*)(scan+best_len-1); +#else + register Byte *strend = s->window + s->strstart + MAX_MATCH; + register Byte scan_end1 = scan[best_len-1]; + register Byte scan_end = scan[best_len]; +#endif + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + if (s->prev_length >= s->good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead; + + Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + do { + Assert(cur_match < s->strstart, "no future"); + match = s->window + cur_match; + + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2: + */ +#if (defined(UNALIGNED_OK) && MAX_MATCH == 258) + /* This code assumes sizeof(unsigned short) == 2. Do not use + * UNALIGNED_OK if your compiler uses a different size. + */ + if (*(ush*)(match+best_len-1) != scan_end || + *(ush*)match != scan_start) continue; + + /* It is not necessary to compare scan[2] and match[2] since they are + * always equal when the other bytes match, given that the hash keys + * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at + * strstart+3, +5, ... up to strstart+257. We check for insufficient + * lookahead only every 4th comparison; the 128th check will be made + * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is + * necessary to put more guard bytes at the end of the window, or + * to check more often for insufficient lookahead. + */ + Assert(scan[2] == match[2], "scan[2]?"); + scan++, match++; + do { + } while (*(ush*)(scan+=2) == *(ush*)(match+=2) && + *(ush*)(scan+=2) == *(ush*)(match+=2) && + *(ush*)(scan+=2) == *(ush*)(match+=2) && + *(ush*)(scan+=2) == *(ush*)(match+=2) && + scan < strend); + /* The funny "do {}" generates better code on most compilers */ + + /* Here, scan <= window+strstart+257 */ + Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + if (*scan == *match) scan++; + + len = (MAX_MATCH - 1) - (int)(strend-scan); + scan = strend - (MAX_MATCH-1); + +#else /* UNALIGNED_OK */ + + if (match[best_len] != scan_end || + match[best_len-1] != scan_end1 || + *match != *scan || + *++match != scan[1]) continue; + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2, match++; + Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + } while (*++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + *++scan == *++match && *++scan == *++match && + scan < strend); + + Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (int)(strend - scan); + scan = strend - MAX_MATCH; + +#endif /* UNALIGNED_OK */ + + if (len > best_len) { + s->match_start = cur_match; + best_len = len; + if (len >= nice_match) break; +#ifdef UNALIGNED_OK + scan_end = *(ush*)(scan+best_len-1); +#else + scan_end1 = scan[best_len-1]; + scan_end = scan[best_len]; +#endif + } + } while ((cur_match = prev[cur_match & wmask]) > limit + && --chain_length != 0); + + if ((uInt)best_len <= s->lookahead) return best_len; + return s->lookahead; +} + +#ifdef DEBUG_ZLIB +/* =========================================================================== + * Check that the match at match_start is indeed a match. + */ +static void check_match( + deflate_state *s, + IPos start, + IPos match, + int length +) +{ + /* check that the match is indeed a match */ + if (memcmp((char *)s->window + match, + (char *)s->window + start, length) != EQUAL) { + fprintf(stderr, " start %u, match %u, length %d\n", + start, match, length); + do { + fprintf(stderr, "%c%c", s->window[match++], s->window[start++]); + } while (--length != 0); + z_error("invalid match"); + } + if (z_verbose > 1) { + fprintf(stderr,"\\[%d,%d]", start-match, length); + do { putc(s->window[start++], stderr); } while (--length != 0); + } +} +#else +# define check_match(s, start, match, length) +#endif + +/* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ +static void fill_window( + deflate_state *s +) +{ + register unsigned n, m; + register Pos *p; + unsigned more; /* Amount of free space at the end of the window. */ + uInt wsize = s->w_size; + + do { + more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart); + + /* Deal with !@#$% 64K limit: */ + if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + more = wsize; + + } else if (more == (unsigned)(-1)) { + /* Very unlikely, but possible on 16 bit machine if strstart == 0 + * and lookahead == 1 (input done one byte at time) + */ + more--; + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + } else if (s->strstart >= wsize+MAX_DIST(s)) { + + memcpy((char *)s->window, (char *)s->window+wsize, + (unsigned)wsize); + s->match_start -= wsize; + s->strstart -= wsize; /* we now have strstart >= MAX_DIST */ + s->block_start -= (long) wsize; + + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + n = s->hash_size; + p = &s->head[n]; + do { + m = *--p; + *p = (Pos)(m >= wsize ? m-wsize : NIL); + } while (--n); + + n = wsize; + p = &s->prev[n]; + do { + m = *--p; + *p = (Pos)(m >= wsize ? m-wsize : NIL); + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + more += wsize; + } + if (s->strm->avail_in == 0) return; + + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + Assert(more >= 2, "more < 2"); + + n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more); + s->lookahead += n; + + /* Initialize the hash value now that we have some input: */ + if (s->lookahead >= MIN_MATCH) { + s->ins_h = s->window[s->strstart]; + UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]); +#if MIN_MATCH != 3 + Call UPDATE_HASH() MIN_MATCH-3 more times +#endif + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0); +} + +/* =========================================================================== + * Flush the current block, with given end-of-file flag. + * IN assertion: strstart is set to the end of the current match. + */ +#define FLUSH_BLOCK_ONLY(s, eof) { \ + zlib_tr_flush_block(s, (s->block_start >= 0L ? \ + (char *)&s->window[(unsigned)s->block_start] : \ + NULL), \ + (ulg)((long)s->strstart - s->block_start), \ + (eof)); \ + s->block_start = s->strstart; \ + flush_pending(s->strm); \ + Tracev((stderr,"[FLUSH]")); \ +} + +/* Same but force premature exit if necessary. */ +#define FLUSH_BLOCK(s, eof) { \ + FLUSH_BLOCK_ONLY(s, eof); \ + if (s->strm->avail_out == 0) return (eof) ? finish_started : need_more; \ +} + +/* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ +static block_state deflate_stored( + deflate_st |