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authorLasse Collin <lasse.collin@tukaani.org>2011-01-12 17:01:22 -0800
committerLinus Torvalds <torvalds@linux-foundation.org>2011-01-13 08:03:24 -0800
commit24fa0402a9b6a537e87e38341e78b7da86486846 (patch)
tree06adb32802cf8a3491dff1f4e5cad464c676040a /lib/xz
parentfb7fa589fd3ecc212fabd7867a4ecc3b175260c1 (diff)
decompressors: add XZ decompressor module
In userspace, the .lzma format has become mostly a legacy file format that got superseded by the .xz format. Similarly, LZMA Utils was superseded by XZ Utils. These patches add support for XZ decompression into the kernel. Most of the code is as is from XZ Embedded <http://tukaani.org/xz/embedded.html>. It was written for the Linux kernel but is usable in other projects too. Advantages of XZ over the current LZMA code in the kernel: - Nice API that can be used by other kernel modules; it's not limited to kernel, initramfs, and initrd decompression. - Integrity check support (CRC32) - BCJ filters improve compression of executable code on certain architectures. These together with LZMA2 can produce a few percent smaller kernel or Squashfs images than plain LZMA without making the decompression slower. This patch: Add the main decompression code (xz_dec), testing module (xz_dec_test), wrapper script (xz_wrap.sh) for the xz command line tool, and documentation. The xz_dec module is enough to have a usable XZ decompressor e.g. for Squashfs. Signed-off-by: Lasse Collin <lasse.collin@tukaani.org> Cc: "H. Peter Anvin" <hpa@zytor.com> Cc: Alain Knaff <alain@knaff.lu> Cc: Albin Tonnerre <albin.tonnerre@free-electrons.com> Cc: Phillip Lougher <phillip@lougher.demon.co.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'lib/xz')
-rw-r--r--lib/xz/Kconfig59
-rw-r--r--lib/xz/Makefile5
-rw-r--r--lib/xz/xz_crc32.c59
-rw-r--r--lib/xz/xz_dec_bcj.c561
-rw-r--r--lib/xz/xz_dec_lzma2.c1171
-rw-r--r--lib/xz/xz_dec_stream.c821
-rw-r--r--lib/xz/xz_dec_syms.c26
-rw-r--r--lib/xz/xz_dec_test.c220
-rw-r--r--lib/xz/xz_lzma2.h204
-rw-r--r--lib/xz/xz_private.h156
-rw-r--r--lib/xz/xz_stream.h62
11 files changed, 3344 insertions, 0 deletions
diff --git a/lib/xz/Kconfig b/lib/xz/Kconfig
new file mode 100644
index 000000000000..e3b6e18fdac5
--- /dev/null
+++ b/lib/xz/Kconfig
@@ -0,0 +1,59 @@
+config XZ_DEC
+ tristate "XZ decompression support"
+ select CRC32
+ help
+ LZMA2 compression algorithm and BCJ filters are supported using
+ the .xz file format as the container. For integrity checking,
+ CRC32 is supported. See Documentation/xz.txt for more information.
+
+config XZ_DEC_X86
+ bool "x86 BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_POWERPC
+ bool "PowerPC BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_IA64
+ bool "IA-64 BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_ARM
+ bool "ARM BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_ARMTHUMB
+ bool "ARM-Thumb BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_SPARC
+ bool "SPARC BCJ filter decoder" if EMBEDDED
+ default y
+ depends on XZ_DEC
+ select XZ_DEC_BCJ
+
+config XZ_DEC_BCJ
+ bool
+ default n
+
+config XZ_DEC_TEST
+ tristate "XZ decompressor tester"
+ default n
+ depends on XZ_DEC
+ help
+ This allows passing .xz files to the in-kernel XZ decoder via
+ a character special file. It calculates CRC32 of the decompressed
+ data and writes diagnostics to the system log.
+
+ Unless you are developing the XZ decoder, you don't need this
+ and should say N.
diff --git a/lib/xz/Makefile b/lib/xz/Makefile
new file mode 100644
index 000000000000..a7fa7693f0f3
--- /dev/null
+++ b/lib/xz/Makefile
@@ -0,0 +1,5 @@
+obj-$(CONFIG_XZ_DEC) += xz_dec.o
+xz_dec-y := xz_dec_syms.o xz_dec_stream.o xz_dec_lzma2.o
+xz_dec-$(CONFIG_XZ_DEC_BCJ) += xz_dec_bcj.o
+
+obj-$(CONFIG_XZ_DEC_TEST) += xz_dec_test.o
diff --git a/lib/xz/xz_crc32.c b/lib/xz/xz_crc32.c
new file mode 100644
index 000000000000..34532d14fd4c
--- /dev/null
+++ b/lib/xz/xz_crc32.c
@@ -0,0 +1,59 @@
+/*
+ * CRC32 using the polynomial from IEEE-802.3
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+/*
+ * This is not the fastest implementation, but it is pretty compact.
+ * The fastest versions of xz_crc32() on modern CPUs without hardware
+ * accelerated CRC instruction are 3-5 times as fast as this version,
+ * but they are bigger and use more memory for the lookup table.
+ */
+
+#include "xz_private.h"
+
+/*
+ * STATIC_RW_DATA is used in the pre-boot environment on some architectures.
+ * See <linux/decompress/mm.h> for details.
+ */
+#ifndef STATIC_RW_DATA
+# define STATIC_RW_DATA static
+#endif
+
+STATIC_RW_DATA uint32_t xz_crc32_table[256];
+
+XZ_EXTERN void xz_crc32_init(void)
+{
+ const uint32_t poly = 0xEDB88320;
+
+ uint32_t i;
+ uint32_t j;
+ uint32_t r;
+
+ for (i = 0; i < 256; ++i) {
+ r = i;
+ for (j = 0; j < 8; ++j)
+ r = (r >> 1) ^ (poly & ~((r & 1) - 1));
+
+ xz_crc32_table[i] = r;
+ }
+
+ return;
+}
+
+XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc)
+{
+ crc = ~crc;
+
+ while (size != 0) {
+ crc = xz_crc32_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8);
+ --size;
+ }
+
+ return ~crc;
+}
diff --git a/lib/xz/xz_dec_bcj.c b/lib/xz/xz_dec_bcj.c
new file mode 100644
index 000000000000..e51e2558ca9d
--- /dev/null
+++ b/lib/xz/xz_dec_bcj.c
@@ -0,0 +1,561 @@
+/*
+ * Branch/Call/Jump (BCJ) filter decoders
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+
+/*
+ * The rest of the file is inside this ifdef. It makes things a little more
+ * convenient when building without support for any BCJ filters.
+ */
+#ifdef XZ_DEC_BCJ
+
+struct xz_dec_bcj {
+ /* Type of the BCJ filter being used */
+ enum {
+ BCJ_X86 = 4, /* x86 or x86-64 */
+ BCJ_POWERPC = 5, /* Big endian only */
+ BCJ_IA64 = 6, /* Big or little endian */
+ BCJ_ARM = 7, /* Little endian only */
+ BCJ_ARMTHUMB = 8, /* Little endian only */
+ BCJ_SPARC = 9 /* Big or little endian */
+ } type;
+
+ /*
+ * Return value of the next filter in the chain. We need to preserve
+ * this information across calls, because we must not call the next
+ * filter anymore once it has returned XZ_STREAM_END.
+ */
+ enum xz_ret ret;
+
+ /* True if we are operating in single-call mode. */
+ bool single_call;
+
+ /*
+ * Absolute position relative to the beginning of the uncompressed
+ * data (in a single .xz Block). We care only about the lowest 32
+ * bits so this doesn't need to be uint64_t even with big files.
+ */
+ uint32_t pos;
+
+ /* x86 filter state */
+ uint32_t x86_prev_mask;
+
+ /* Temporary space to hold the variables from struct xz_buf */
+ uint8_t *out;
+ size_t out_pos;
+ size_t out_size;
+
+ struct {
+ /* Amount of already filtered data in the beginning of buf */
+ size_t filtered;
+
+ /* Total amount of data currently stored in buf */
+ size_t size;
+
+ /*
+ * Buffer to hold a mix of filtered and unfiltered data. This
+ * needs to be big enough to hold Alignment + 2 * Look-ahead:
+ *
+ * Type Alignment Look-ahead
+ * x86 1 4
+ * PowerPC 4 0
+ * IA-64 16 0
+ * ARM 4 0
+ * ARM-Thumb 2 2
+ * SPARC 4 0
+ */
+ uint8_t buf[16];
+ } temp;
+};
+
+#ifdef XZ_DEC_X86
+/*
+ * This is used to test the most significant byte of a memory address
+ * in an x86 instruction.
+ */
+static inline int bcj_x86_test_msbyte(uint8_t b)
+{
+ return b == 0x00 || b == 0xFF;
+}
+
+static size_t bcj_x86(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ static const bool mask_to_allowed_status[8]
+ = { true, true, true, false, true, false, false, false };
+
+ static const uint8_t mask_to_bit_num[8] = { 0, 1, 2, 2, 3, 3, 3, 3 };
+
+ size_t i;
+ size_t prev_pos = (size_t)-1;
+ uint32_t prev_mask = s->x86_prev_mask;
+ uint32_t src;
+ uint32_t dest;
+ uint32_t j;
+ uint8_t b;
+
+ if (size <= 4)
+ return 0;
+
+ size -= 4;
+ for (i = 0; i < size; ++i) {
+ if ((buf[i] & 0xFE) != 0xE8)
+ continue;
+
+ prev_pos = i - prev_pos;
+ if (prev_pos > 3) {
+ prev_mask = 0;
+ } else {
+ prev_mask = (prev_mask << (prev_pos - 1)) & 7;
+ if (prev_mask != 0) {
+ b = buf[i + 4 - mask_to_bit_num[prev_mask]];
+ if (!mask_to_allowed_status[prev_mask]
+ || bcj_x86_test_msbyte(b)) {
+ prev_pos = i;
+ prev_mask = (prev_mask << 1) | 1;
+ continue;
+ }
+ }
+ }
+
+ prev_pos = i;
+
+ if (bcj_x86_test_msbyte(buf[i + 4])) {
+ src = get_unaligned_le32(buf + i + 1);
+ while (true) {
+ dest = src - (s->pos + (uint32_t)i + 5);
+ if (prev_mask == 0)
+ break;
+
+ j = mask_to_bit_num[prev_mask] * 8;
+ b = (uint8_t)(dest >> (24 - j));
+ if (!bcj_x86_test_msbyte(b))
+ break;
+
+ src = dest ^ (((uint32_t)1 << (32 - j)) - 1);
+ }
+
+ dest &= 0x01FFFFFF;
+ dest |= (uint32_t)0 - (dest & 0x01000000);
+ put_unaligned_le32(dest, buf + i + 1);
+ i += 4;
+ } else {
+ prev_mask = (prev_mask << 1) | 1;
+ }
+ }
+
+ prev_pos = i - prev_pos;
+ s->x86_prev_mask = prev_pos > 3 ? 0 : prev_mask << (prev_pos - 1);
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_POWERPC
+static size_t bcj_powerpc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t instr;
+
+ for (i = 0; i + 4 <= size; i += 4) {
+ instr = get_unaligned_be32(buf + i);
+ if ((instr & 0xFC000003) == 0x48000001) {
+ instr &= 0x03FFFFFC;
+ instr -= s->pos + (uint32_t)i;
+ instr &= 0x03FFFFFC;
+ instr |= 0x48000001;
+ put_unaligned_be32(instr, buf + i);
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_IA64
+static size_t bcj_ia64(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ static const uint8_t branch_table[32] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 4, 4, 6, 6, 0, 0, 7, 7,
+ 4, 4, 0, 0, 4, 4, 0, 0
+ };
+
+ /*
+ * The local variables take a little bit stack space, but it's less
+ * than what LZMA2 decoder takes, so it doesn't make sense to reduce
+ * stack usage here without doing that for the LZMA2 decoder too.
+ */
+
+ /* Loop counters */
+ size_t i;
+ size_t j;
+
+ /* Instruction slot (0, 1, or 2) in the 128-bit instruction word */
+ uint32_t slot;
+
+ /* Bitwise offset of the instruction indicated by slot */
+ uint32_t bit_pos;
+
+ /* bit_pos split into byte and bit parts */
+ uint32_t byte_pos;
+ uint32_t bit_res;
+
+ /* Address part of an instruction */
+ uint32_t addr;
+
+ /* Mask used to detect which instructions to convert */
+ uint32_t mask;
+
+ /* 41-bit instruction stored somewhere in the lowest 48 bits */
+ uint64_t instr;
+
+ /* Instruction normalized with bit_res for easier manipulation */
+ uint64_t norm;
+
+ for (i = 0; i + 16 <= size; i += 16) {
+ mask = branch_table[buf[i] & 0x1F];
+ for (slot = 0, bit_pos = 5; slot < 3; ++slot, bit_pos += 41) {
+ if (((mask >> slot) & 1) == 0)
+ continue;
+
+ byte_pos = bit_pos >> 3;
+ bit_res = bit_pos & 7;
+ instr = 0;
+ for (j = 0; j < 6; ++j)
+ instr |= (uint64_t)(buf[i + j + byte_pos])
+ << (8 * j);
+
+ norm = instr >> bit_res;
+
+ if (((norm >> 37) & 0x0F) == 0x05
+ && ((norm >> 9) & 0x07) == 0) {
+ addr = (norm >> 13) & 0x0FFFFF;
+ addr |= ((uint32_t)(norm >> 36) & 1) << 20;
+ addr <<= 4;
+ addr -= s->pos + (uint32_t)i;
+ addr >>= 4;
+
+ norm &= ~((uint64_t)0x8FFFFF << 13);
+ norm |= (uint64_t)(addr & 0x0FFFFF) << 13;
+ norm |= (uint64_t)(addr & 0x100000)
+ << (36 - 20);
+
+ instr &= (1 << bit_res) - 1;
+ instr |= norm << bit_res;
+
+ for (j = 0; j < 6; j++)
+ buf[i + j + byte_pos]
+ = (uint8_t)(instr >> (8 * j));
+ }
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_ARM
+static size_t bcj_arm(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t addr;
+
+ for (i = 0; i + 4 <= size; i += 4) {
+ if (buf[i + 3] == 0xEB) {
+ addr = (uint32_t)buf[i] | ((uint32_t)buf[i + 1] << 8)
+ | ((uint32_t)buf[i + 2] << 16);
+ addr <<= 2;
+ addr -= s->pos + (uint32_t)i + 8;
+ addr >>= 2;
+ buf[i] = (uint8_t)addr;
+ buf[i + 1] = (uint8_t)(addr >> 8);
+ buf[i + 2] = (uint8_t)(addr >> 16);
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_ARMTHUMB
+static size_t bcj_armthumb(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t addr;
+
+ for (i = 0; i + 4 <= size; i += 2) {
+ if ((buf[i + 1] & 0xF8) == 0xF0
+ && (buf[i + 3] & 0xF8) == 0xF8) {
+ addr = (((uint32_t)buf[i + 1] & 0x07) << 19)
+ | ((uint32_t)buf[i] << 11)
+ | (((uint32_t)buf[i + 3] & 0x07) << 8)
+ | (uint32_t)buf[i + 2];
+ addr <<= 1;
+ addr -= s->pos + (uint32_t)i + 4;
+ addr >>= 1;
+ buf[i + 1] = (uint8_t)(0xF0 | ((addr >> 19) & 0x07));
+ buf[i] = (uint8_t)(addr >> 11);
+ buf[i + 3] = (uint8_t)(0xF8 | ((addr >> 8) & 0x07));
+ buf[i + 2] = (uint8_t)addr;
+ i += 2;
+ }
+ }
+
+ return i;
+}
+#endif
+
+#ifdef XZ_DEC_SPARC
+static size_t bcj_sparc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
+{
+ size_t i;
+ uint32_t instr;
+
+ for (i = 0; i + 4 <= size; i += 4) {
+ instr = get_unaligned_be32(buf + i);
+ if ((instr >> 22) == 0x100 || (instr >> 22) == 0x1FF) {
+ instr <<= 2;
+ instr -= s->pos + (uint32_t)i;
+ instr >>= 2;
+ instr = ((uint32_t)0x40000000 - (instr & 0x400000))
+ | 0x40000000 | (instr & 0x3FFFFF);
+ put_unaligned_be32(instr, buf + i);
+ }
+ }
+
+ return i;
+}
+#endif
+
+/*
+ * Apply the selected BCJ filter. Update *pos and s->pos to match the amount
+ * of data that got filtered.
+ *
+ * NOTE: This is implemented as a switch statement to avoid using function
+ * pointers, which could be problematic in the kernel boot code, which must
+ * avoid pointers to static data (at least on x86).
+ */
+static void bcj_apply(struct xz_dec_bcj *s,
+ uint8_t *buf, size_t *pos, size_t size)
+{
+ size_t filtered;
+
+ buf += *pos;
+ size -= *pos;
+
+ switch (s->type) {
+#ifdef XZ_DEC_X86
+ case BCJ_X86:
+ filtered = bcj_x86(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_POWERPC
+ case BCJ_POWERPC:
+ filtered = bcj_powerpc(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_IA64
+ case BCJ_IA64:
+ filtered = bcj_ia64(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_ARM
+ case BCJ_ARM:
+ filtered = bcj_arm(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_ARMTHUMB
+ case BCJ_ARMTHUMB:
+ filtered = bcj_armthumb(s, buf, size);
+ break;
+#endif
+#ifdef XZ_DEC_SPARC
+ case BCJ_SPARC:
+ filtered = bcj_sparc(s, buf, size);
+ break;
+#endif
+ default:
+ /* Never reached but silence compiler warnings. */
+ filtered = 0;
+ break;
+ }
+
+ *pos += filtered;
+ s->pos += filtered;
+}
+
+/*
+ * Flush pending filtered data from temp to the output buffer.
+ * Move the remaining mixture of possibly filtered and unfiltered
+ * data to the beginning of temp.
+ */
+static void bcj_flush(struct xz_dec_bcj *s, struct xz_buf *b)
+{
+ size_t copy_size;
+
+ copy_size = min_t(size_t, s->temp.filtered, b->out_size - b->out_pos);
+ memcpy(b->out + b->out_pos, s->temp.buf, copy_size);
+ b->out_pos += copy_size;
+
+ s->temp.filtered -= copy_size;
+ s->temp.size -= copy_size;
+ memmove(s->temp.buf, s->temp.buf + copy_size, s->temp.size);
+}
+
+/*
+ * The BCJ filter functions are primitive in sense that they process the
+ * data in chunks of 1-16 bytes. To hide this issue, this function does
+ * some buffering.
+ */
+XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s,
+ struct xz_dec_lzma2 *lzma2,
+ struct xz_buf *b)
+{
+ size_t out_start;
+
+ /*
+ * Flush pending already filtered data to the output buffer. Return
+ * immediatelly if we couldn't flush everything, or if the next
+ * filter in the chain had already returned XZ_STREAM_END.
+ */
+ if (s->temp.filtered > 0) {
+ bcj_flush(s, b);
+ if (s->temp.filtered > 0)
+ return XZ_OK;
+
+ if (s->ret == XZ_STREAM_END)
+ return XZ_STREAM_END;
+ }
+
+ /*
+ * If we have more output space than what is currently pending in
+ * temp, copy the unfiltered data from temp to the output buffer
+ * and try to fill the output buffer by decoding more data from the
+ * next filter in the chain. Apply the BCJ filter on the new data
+ * in the output buffer. If everything cannot be filtered, copy it
+ * to temp and rewind the output buffer position accordingly.
+ */
+ if (s->temp.size < b->out_size - b->out_pos) {
+ out_start = b->out_pos;
+ memcpy(b->out + b->out_pos, s->temp.buf, s->temp.size);
+ b->out_pos += s->temp.size;
+
+ s->ret = xz_dec_lzma2_run(lzma2, b);
+ if (s->ret != XZ_STREAM_END
+ && (s->ret != XZ_OK || s->single_call))
+ return s->ret;
+
+ bcj_apply(s, b->out, &out_start, b->out_pos);
+
+ /*
+ * As an exception, if the next filter returned XZ_STREAM_END,
+ * we can do that too, since the last few bytes that remain
+ * unfiltered are meant to remain unfiltered.
+ */
+ if (s->ret == XZ_STREAM_END)
+ return XZ_STREAM_END;
+
+ s->temp.size = b->out_pos - out_start;
+ b->out_pos -= s->temp.size;
+ memcpy(s->temp.buf, b->out + b->out_pos, s->temp.size);
+ }
+
+ /*
+ * If we have unfiltered data in temp, try to fill by decoding more
+ * data from the next filter. Apply the BCJ filter on temp. Then we
+ * hopefully can fill the actual output buffer by copying filtered
+ * data from temp. A mix of filtered and unfiltered data may be left
+ * in temp; it will be taken care on the next call to this function.
+ */
+ if (s->temp.size > 0) {
+ /* Make b->out{,_pos,_size} temporarily point to s->temp. */
+ s->out = b->out;
+ s->out_pos = b->out_pos;
+ s->out_size = b->out_size;
+ b->out = s->temp.buf;
+ b->out_pos = s->temp.size;
+ b->out_size = sizeof(s->temp.buf);
+
+ s->ret = xz_dec_lzma2_run(lzma2, b);
+
+ s->temp.size = b->out_pos;
+ b->out = s->out;
+ b->out_pos = s->out_pos;
+ b->out_size = s->out_size;
+
+ if (s->ret != XZ_OK && s->ret != XZ_STREAM_END)
+ return s->ret;
+
+ bcj_apply(s, s->temp.buf, &s->temp.filtered, s->temp.size);
+
+ /*
+ * If the next filter returned XZ_STREAM_END, we mark that
+ * everything is filtered, since the last unfiltered bytes
+ * of the stream are meant to be left as is.
+ */
+ if (s->ret == XZ_STREAM_END)
+ s->temp.filtered = s->temp.size;
+
+ bcj_flush(s, b);
+ if (s->temp.filtered > 0)
+ return XZ_OK;
+ }
+
+ return s->ret;
+}
+
+XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call)
+{
+ struct xz_dec_bcj *s = kmalloc(sizeof(*s), GFP_KERNEL);
+ if (s != NULL)
+ s->single_call = single_call;
+
+ return s;
+}
+
+XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id)
+{
+ switch (id) {
+#ifdef XZ_DEC_X86
+ case BCJ_X86:
+#endif
+#ifdef XZ_DEC_POWERPC
+ case BCJ_POWERPC:
+#endif
+#ifdef XZ_DEC_IA64
+ case BCJ_IA64:
+#endif
+#ifdef XZ_DEC_ARM
+ case BCJ_ARM:
+#endif
+#ifdef XZ_DEC_ARMTHUMB
+ case BCJ_ARMTHUMB:
+#endif
+#ifdef XZ_DEC_SPARC
+ case BCJ_SPARC:
+#endif
+ break;
+
+ default:
+ /* Unsupported Filter ID */
+ return XZ_OPTIONS_ERROR;
+ }
+
+ s->type = id;
+ s->ret = XZ_OK;
+ s->pos = 0;
+ s->x86_prev_mask = 0;
+ s->temp.filtered = 0;
+ s->temp.size = 0;
+
+ return XZ_OK;
+}
+
+#endif
diff --git a/lib/xz/xz_dec_lzma2.c b/lib/xz/xz_dec_lzma2.c
new file mode 100644
index 000000000000..ea5fa4fe9d67
--- /dev/null
+++ b/lib/xz/xz_dec_lzma2.c
@@ -0,0 +1,1171 @@
+/*
+ * LZMA2 decoder
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ * Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+#include "xz_lzma2.h"
+
+/*
+ * Range decoder initialization eats the first five bytes of each LZMA chunk.
+ */
+#define RC_INIT_BYTES 5
+
+/*
+ * Minimum number of usable input buffer to safely decode one LZMA symbol.
+ * The worst case is that we decode 22 bits using probabilities and 26
+ * direct bits. This may decode at maximum of 20 bytes of input. However,
+ * lzma_main() does an extra normalization before returning, thus we
+ * need to put 21 here.
+ */
+#define LZMA_IN_REQUIRED 21
+
+/*
+ * Dictionary (history buffer)
+ *
+ * These are always true:
+ * start <= pos <= full <= end
+ * pos <= limit <= end
+ *
+ * In multi-call mode, also these are true:
+ * end == size
+ * size <= size_max
+ * allocated <= size
+ *
+ * Most of these variables are size_t to support single-call mode,
+ * in which the dictionary variables address the actual output
+ * buffer directly.
+ */
+struct dictionary {
+ /* Beginning of the history buffer */
+ uint8_t *buf;
+
+ /* Old position in buf (before decoding more data) */
+ size_t start;
+
+ /* Position in buf */
+ size_t pos;
+
+ /*
+ * How full dictionary is. This is used to detect corrupt input that
+ * would read beyond the beginning of the uncompressed stream.
+ */
+ size_t full;
+
+ /* Write limit; we don't write to buf[limit] or later bytes. */
+ size_t limit;
+
+ /*
+ * End of the dictionary buffer. In multi-call mode, this is
+ * the same as the dictionary size. In single-call mode, this
+ * indicates the size of the output buffer.
+ */
+ size_t end;
+
+ /*
+ * Size of the dictionary as specified in Block Header. This is used
+ * together with "full" to detect corrupt input that would make us
+ * read beyond the beginning of the uncompressed stream.
+ */
+ uint32_t size;
+
+ /*
+ * Maximum allowed dictionary size in multi-call mode.
+ * This is ignored in single-call mode.
+ */
+ uint32_t size_max;
+
+ /*
+ * Amount of memory currently allocated for the dictionary.
+ * This is used only with XZ_DYNALLOC. (With XZ_PREALLOC,
+ * size_max is always the same as the allocated size.)
+ */
+ uint32_t allocated;
+
+ /* Operation mode */
+ enum xz_mode mode;
+};
+
+/* Range decoder */
+struct rc_dec {
+ uint32_t range;
+ uint32_t code;
+
+ /*
+ * Number of initializing bytes remaining to be read
+ * by rc_read_init().
+ */
+ uint32_t init_bytes_left;
+
+ /*
+ * Buffer from which we read our input. It can be either
+ * temp.buf or the caller-provided input buffer.
+ */
+ const uint8_t *in;
+ size_t in_pos;
+ size_t in_limit;
+};
+
+/* Probabilities for a length decoder. */
+struct lzma_len_dec {
+ /* Probability of match length being at least 10 */
+ uint16_t choice;
+
+ /* Probability of match length being at least 18 */
+ uint16_t choice2;
+
+ /* Probabilities for match lengths 2-9 */
+ uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
+
+ /* Probabilities for match lengths 10-17 */
+ uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
+
+ /* Probabilities for match lengths 18-273 */
+ uint16_t high[LEN_HIGH_SYMBOLS];
+};
+
+struct lzma_dec {
+ /* Distances of latest four matches */
+ uint32_t rep0;
+ uint32_t rep1;
+ uint32_t rep2;
+ uint32_t rep3;
+
+ /* Types of the most recently seen LZMA symbols */
+ enum lzma_state state;
+
+ /*
+ * Length of a match. This is updated so that dict_repeat can
+ * be called again to finish repeating the whole match.
+ */
+ uint32_t len;
+
+ /*
+ * LZMA properties or related bit masks (number of literal
+ * context bits, a mask dervied from the number of literal
+ * position bits, and a mask dervied from the number
+ * position bits)
+ */
+ uint32_t lc;
+ uint32_t literal_pos_mask; /* (1 << lp) - 1 */
+ uint32_t pos_mask; /* (1 << pb) - 1 */
+
+ /* If 1, it's a match. Otherwise it's a single 8-bit literal. */
+ uint16_t is_match[STATES][POS_STATES_MAX];
+
+ /* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
+ uint16_t is_rep[STATES];
+
+ /*
+ * If 0, distance of a repeated match is rep0.
+ * Otherwise check is_rep1.
+ */
+ uint16_t is_rep0[STATES];
+
+ /*
+ * If 0, distance of a repeated match is rep1.
+ * Otherwise check is_rep2.
+ */
+ uint16_t is_rep1[STATES];
+
+ /* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
+ uint16_t is_rep2[STATES];
+
+ /*
+ * If 1, the repeated match has length of one byte. Otherwise
+ * the length is decoded from rep_len_decoder.
+ */
+ uint16_t is_rep0_long[STATES][POS_STATES_MAX];
+
+ /*
+ * Probability tree for the highest two bits of the match
+ * distance. There is a separate probability tree for match
+ * lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
+ */
+ uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
+
+ /*
+ * Probility trees for additional bits for match distance
+ * when the distance is in the range [4, 127].
+ */
+ uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
+
+ /*
+ * Probability tree for the lowest four bits of a match
+ * distance that is equal to or greater than 128.
+ */
+ uint16_t dist_align[ALIGN_SIZE];
+
+ /* Length of a normal match */
+ struct lzma_len_dec match_len_dec;
+
+ /* Length of a repeated match */
+ struct lzma_len_dec rep_len_dec;
+
+ /* Probabilities of literals */
+ uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+};
+
+struct lzma2_dec {
+ /* Position in xz_dec_lzma2_run(). */
+ enum lzma2_seq {
+ SEQ_CONTROL,
+ SEQ_UNCOMPRESSED_1,
+ SEQ_UNCOMPRESSED_2,
+ SEQ_COMPRESSED_0,
+ SEQ_COMPRESSED_1,
+ SEQ_PROPERTIES,
+ SEQ_LZMA_PREPARE,
+ SEQ_LZMA_RUN,
+ SEQ_COPY
+ } sequence;
+
+ /* Next position after decoding the compressed size of the chunk. */
+ enum lzma2_seq next_sequence;
+
+ /* Uncompressed size of LZMA chunk (2 MiB at maximum) */
+ uint32_t uncompressed;
+
+ /*
+ * Compressed size of LZMA chunk or compressed/uncompressed
+ * size of uncompressed chunk (64 KiB at maximum)
+ */
+ uint32_t compressed;
+
+ /*
+ * True if dictionary reset is needed. This is false before
+ * the first chunk (LZMA or uncompressed).
+ */
+ bool need_dict_reset;
+
+ /*
+ * True if new LZMA properties are needed. This is false
+ * before the first LZMA chunk.
+ */
+ bool need_props;
+};
+
+struct xz_dec_lzma2 {
+ /*
+ * The order below is important on x86 to reduce code size and
+ * it shouldn't hurt on other platforms. Everything up to and
+ * including lzma.pos_mask are in the first 128 bytes on x86-32,
+ * which allows using smaller instructions to access those
+ * variables. On x86-64, fewer variables fit into the first 128
+ * bytes, but this is still the best order without sacrificing
+ * the readability by splitting the structures.
+ */
+ struct rc_dec rc;
+ struct dictionary dict;
+ struct lzma2_dec lzma2;
+ struct lzma_dec lzma;
+
+ /*
+ * Temporary buffer which holds small number of input bytes between
+ * decoder calls. See lzma2_lzma() for details.
+ */
+ struct {
+ uint32_t size;
+ uint8_t buf[3 * LZMA_IN_REQUIRED];
+ } temp;
+};
+
+/**************
+ * Dictionary *
+ **************/
+
+/*
+ * Reset the dictionary state. When in single-call mode, set up the beginning
+ * of the dictionary to point to the actual output buffer.
+ */
+static void dict_reset(struct dictionary *dict, struct xz_buf *b)
+{
+ if (DEC_IS_SINGLE(dict->mode)) {
+ dict->buf = b->out + b->out_pos;
+ dict->end = b->out_size - b->out_pos;
+ }
+
+ dict->start = 0;
+ dict->pos = 0;
+ dict->limit = 0;
+ dict->full = 0;
+}
+
+/* Set dictionary write limit */
+static void dict_limit(struct dictionary *dict, size_t out_max)
+{
+ if (dict->end - dict->pos <= out_max)
+ dict->limit = dict->end;
+ else
+ dict->limit = dict->pos + out_max;
+}
+
+/* Return true if at least one byte can be written into the dictionary. */
+static inline bool dict_has_space(const struct dictionary *dict)
+{
+ return dict->pos < dict->limit;
+}
+
+/*
+ * Get a byte from the dictionary at the given distance. The distance is
+ * assumed to valid, or as a special case, zero when the dictionary is
+ * still empty. This special case is needed for single-call decoding to
+ * avoid writing a '\0' to the end of the destination buffer.
+ */
+static inline uint32_t dict_get(const struct dictionary *dict, uint32_t dist)
+{
+ size_t offset = dict->pos - dist - 1;
+
+ if (dist >= dict->pos)
+ offset += dict->end;
+
+ return dict->full > 0 ? dict->buf[offset] : 0;
+}
+
+/*
+ * Put one byte into the dictionary. It is assumed that there is space for it.
+ */
+static inline void dict_put(struct dictionary *dict, uint8_t byte)
+{
+ dict->buf[dict->pos++] = byte;
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+}
+
+/*
+ * Repeat given number of bytes from the given distance. If the distance is
+ * invalid, false is returned. On success, true is returned and *len is
+ * updated to indicate how many bytes were left to be repeated.
+ */
+static bool dict_repeat(struct dictionary *dict, uint32_t *len, uint32_t dist)
+{
+ size_t back;
+ uint32_t left;
+
+ if (dist >= dict->full || dist >= dict->size)
+ return false;
+
+ left = min_t(size_t, dict->limit - dict->pos, *len);
+ *len -= left;
+
+ back = dict->pos - dist - 1;
+ if (dist >= dict->pos)
+ back += dict->end;
+
+ do {
+ dict->buf[dict->pos++] = dict->buf[back++];
+ if (back == dict->end)
+ back = 0;
+ } while (--left > 0);
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+
+ return true;
+}
+
+/* Copy uncompressed data as is from input to dictionary and output buffers. */
+static void dict_uncompressed(struct dictionary *dict, struct xz_buf *b,
+ uint32_t *left)
+{
+ size_t copy_size;
+
+ while (*left > 0 && b->in_pos < b->in_size
+ && b->out_pos < b->out_size) {
+ copy_size = min(b->in_size - b->in_pos,
+ b->out_size - b->out_pos);
+ if (copy_size > dict->end - dict->pos)
+ copy_size = dict->end - dict->pos;
+ if (copy_size > *left)
+ copy_size = *left;
+
+ *left -= copy_size;
+
+ memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
+ dict->pos += copy_size;
+
+ if (dict->full < dict->pos)
+ dict->full = dict->pos;
+
+ if (DEC_IS_MULTI(dict->mode)) {
+ if (dict->pos == dict->end)
+ dict->pos = 0;
+
+ memcpy(b->out + b->out_pos, b->in + b->in_pos,
+ copy_size);
+ }