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authorLinus Torvalds <torvalds@linux-foundation.org>2010-03-01 10:38:09 -0800
committerLinus Torvalds <torvalds@linux-foundation.org>2010-03-01 10:38:09 -0800
commit8724fdb53d27d7b59b60c8a399cc67f9abfabb33 (patch)
treeda2de791ed4845780376a5e6f844ab69957d565f /drivers/input
parentbc535154137601400ffe44c2a7be047ca041fe06 (diff)
parent35858adbfca13678af99fb31618ef4428d6dedb0 (diff)
Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input: (62 commits) Input: atkbd - release previously reserved keycodes 248 - 254 Input: add KEY_WPS_BUTTON definition Input: ads7846 - add regulator support Input: winbond-cir - fix suspend/resume Input: gamecon - use pr_err() and friends Input: gamecon - constify some of the setup structures Input: gamecon - simplify pad type handling Input: gamecon - simplify coordinate calculation for PSX Input: gamecon - fix some formatting issues Input: gamecon - add rumble support for N64 pads Input: wacom - add device type to device name string Input: s3c24xx_ts - report touch only when stylus is down Input: s3c24xx_ts - re-enable IRQ on resume Input: wacom - constify product features data Input: wacom - use per-device instance of wacom_features Input: sh_keysc - enable building on SH-Mobile ARM Input: wacom - get features from driver info Input: rotary-encoder - set gpio direction for each requested gpio Input: sh_keysc - update the driver with mode 6 Input: sh_keysc - switch to using bitmaps ...
Diffstat (limited to 'drivers/input')
-rw-r--r--drivers/input/evdev.c2
-rw-r--r--drivers/input/gameport/emu10k1-gp.c2
-rw-r--r--drivers/input/gameport/fm801-gp.c2
-rw-r--r--drivers/input/gameport/gameport.c98
-rw-r--r--drivers/input/gameport/ns558.c2
-rw-r--r--drivers/input/input.c90
-rw-r--r--drivers/input/joydev.c34
-rw-r--r--drivers/input/joystick/Kconfig1
-rw-r--r--drivers/input/joystick/gamecon.c664
-rw-r--r--drivers/input/joystick/xpad.c253
-rw-r--r--drivers/input/keyboard/Kconfig33
-rw-r--r--drivers/input/keyboard/Makefile1
-rw-r--r--drivers/input/keyboard/adp5588-keys.c6
-rw-r--r--drivers/input/keyboard/atkbd.c309
-rw-r--r--drivers/input/keyboard/ep93xx_keypad.c40
-rw-r--r--drivers/input/keyboard/gpio_keys.c318
-rw-r--r--drivers/input/keyboard/imx_keypad.c594
-rw-r--r--drivers/input/keyboard/qt2160.c2
-rw-r--r--drivers/input/keyboard/sh_keysc.c145
-rw-r--r--drivers/input/misc/apanel.c2
-rw-r--r--drivers/input/misc/rotary_encoder.c14
-rw-r--r--drivers/input/misc/uinput.c4
-rw-r--r--drivers/input/misc/winbond-cir.c213
-rw-r--r--drivers/input/mouse/hgpk.c4
-rw-r--r--drivers/input/serio/pcips2.c2
-rw-r--r--drivers/input/serio/serio.c131
-rw-r--r--drivers/input/serio/xilinx_ps2.c6
-rw-r--r--drivers/input/tablet/gtco.c2
-rw-r--r--drivers/input/tablet/wacom.h5
-rw-r--r--drivers/input/tablet/wacom_sys.c70
-rw-r--r--drivers/input/tablet/wacom_wac.c408
-rw-r--r--drivers/input/tablet/wacom_wac.h17
-rw-r--r--drivers/input/touchscreen/Kconfig6
-rw-r--r--drivers/input/touchscreen/ads7846.c28
-rw-r--r--drivers/input/touchscreen/elo.c225
-rw-r--r--drivers/input/touchscreen/mainstone-wm97xx.c3
-rw-r--r--drivers/input/touchscreen/s3c2410_ts.c31
-rw-r--r--drivers/input/touchscreen/tsc2007.c2
-rw-r--r--drivers/input/touchscreen/usbtouchscreen.c317
-rw-r--r--drivers/input/touchscreen/zylonite-wm97xx.c3
-rw-r--r--drivers/input/xen-kbdfront.c2
41 files changed, 2875 insertions, 1216 deletions
diff --git a/drivers/input/evdev.c b/drivers/input/evdev.c
index 258c639571b5..9f9816baeb97 100644
--- a/drivers/input/evdev.c
+++ b/drivers/input/evdev.c
@@ -278,6 +278,8 @@ static int evdev_open(struct inode *inode, struct file *file)
goto err_free_client;
file->private_data = client;
+ nonseekable_open(inode, file);
+
return 0;
err_free_client:
diff --git a/drivers/input/gameport/emu10k1-gp.c b/drivers/input/gameport/emu10k1-gp.c
index b04930f7ea7d..7392992da424 100644
--- a/drivers/input/gameport/emu10k1-gp.c
+++ b/drivers/input/gameport/emu10k1-gp.c
@@ -46,7 +46,7 @@ struct emu {
int size;
};
-static struct pci_device_id emu_tbl[] = {
+static const struct pci_device_id emu_tbl[] = {
{ 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */
{ 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */
diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c
index 8a1810f88b9e..14d3f3e208a2 100644
--- a/drivers/input/gameport/fm801-gp.c
+++ b/drivers/input/gameport/fm801-gp.c
@@ -140,7 +140,7 @@ static void __devexit fm801_gp_remove(struct pci_dev *pci)
}
}
-static struct pci_device_id fm801_gp_id_table[] = {
+static const struct pci_device_id fm801_gp_id_table[] = {
{ PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },
{ 0 }
};
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index ac11be08585e..7e18bcf05a66 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -11,6 +11,8 @@
* the Free Software Foundation.
*/
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <linux/stddef.h>
#include <linux/module.h>
#include <linux/ioport.h>
@@ -190,9 +192,8 @@ static int gameport_bind_driver(struct gameport *gameport, struct gameport_drive
error = device_bind_driver(&gameport->dev);
if (error) {
- printk(KERN_WARNING
- "gameport: device_bind_driver() failed "
- "for %s (%s) and %s, error: %d\n",
+ dev_warn(&gameport->dev,
+ "device_bind_driver() failed for %s (%s) and %s, error: %d\n",
gameport->phys, gameport->name,
drv->description, error);
drv->disconnect(gameport);
@@ -209,9 +210,9 @@ static void gameport_find_driver(struct gameport *gameport)
error = device_attach(&gameport->dev);
if (error < 0)
- printk(KERN_WARNING
- "gameport: device_attach() failed for %s (%s), error: %d\n",
- gameport->phys, gameport->name, error);
+ dev_warn(&gameport->dev,
+ "device_attach() failed for %s (%s), error: %d\n",
+ gameport->phys, gameport->name, error);
}
@@ -262,17 +263,14 @@ static int gameport_queue_event(void *object, struct module *owner,
event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC);
if (!event) {
- printk(KERN_ERR
- "gameport: Not enough memory to queue event %d\n",
- event_type);
+ pr_err("Not enough memory to queue event %d\n", event_type);
retval = -ENOMEM;
goto out;
}
if (!try_module_get(owner)) {
- printk(KERN_WARNING
- "gameport: Can't get module reference, dropping event %d\n",
- event_type);
+ pr_warning("Can't get module reference, dropping event %d\n",
+ event_type);
kfree(event);
retval = -EINVAL;
goto out;
@@ -298,14 +296,12 @@ static void gameport_free_event(struct gameport_event *event)
static void gameport_remove_duplicate_events(struct gameport_event *event)
{
- struct list_head *node, *next;
- struct gameport_event *e;
+ struct gameport_event *e, *next;
unsigned long flags;
spin_lock_irqsave(&gameport_event_lock, flags);
- list_for_each_safe(node, next, &gameport_event_list) {
- e = list_entry(node, struct gameport_event, node);
+ list_for_each_entry_safe(e, next, &gameport_event_list, node) {
if (event->object == e->object) {
/*
* If this event is of different type we should not
@@ -315,7 +311,7 @@ static void gameport_remove_duplicate_events(struct gameport_event *event)
if (event->type != e->type)
break;
- list_del_init(node);
+ list_del_init(&e->node);
gameport_free_event(e);
}
}
@@ -325,23 +321,18 @@ static void gameport_remove_duplicate_events(struct gameport_event *event)
static struct gameport_event *gameport_get_event(void)
{
- struct gameport_event *event;
- struct list_head *node;
+ struct gameport_event *event = NULL;
unsigned long flags;
spin_lock_irqsave(&gameport_event_lock, flags);
- if (list_empty(&gameport_event_list)) {
- spin_unlock_irqrestore(&gameport_event_lock, flags);
- return NULL;
+ if (!list_empty(&gameport_event_list)) {
+ event = list_first_entry(&gameport_event_list,
+ struct gameport_event, node);
+ list_del_init(&event->node);
}
- node = gameport_event_list.next;
- event = list_entry(node, struct gameport_event, node);
- list_del_init(node);
-
spin_unlock_irqrestore(&gameport_event_lock, flags);
-
return event;
}
@@ -360,16 +351,14 @@ static void gameport_handle_event(void)
if ((event = gameport_get_event())) {
switch (event->type) {
- case GAMEPORT_REGISTER_PORT:
- gameport_add_port(event->object);
- break;
- case GAMEPORT_ATTACH_DRIVER:
- gameport_attach_driver(event->object);
- break;
+ case GAMEPORT_REGISTER_PORT:
+ gameport_add_port(event->object);
+ break;
- default:
- break;
+ case GAMEPORT_ATTACH_DRIVER:
+ gameport_attach_driver(event->object);
+ break;
}
gameport_remove_duplicate_events(event);
@@ -385,16 +374,14 @@ static void gameport_handle_event(void)
*/
static void gameport_remove_pending_events(void *object)
{
- struct list_head *node, *next;
- struct gameport_event *event;
+ struct gameport_event *event, *next;
unsigned long flags;
spin_lock_irqsave(&gameport_event_lock, flags);
- list_for_each_safe(node, next, &gameport_event_list) {
- event = list_entry(node, struct gameport_event, node);
+ list_for_each_entry_safe(event, next, &gameport_event_list, node) {
if (event->object == object) {
- list_del_init(node);
+ list_del_init(&event->node);
gameport_free_event(event);
}
}
@@ -441,7 +428,6 @@ static int gameport_thread(void *nothing)
kthread_should_stop() || !list_empty(&gameport_event_list));
} while (!kthread_should_stop());
- printk(KERN_DEBUG "gameport: kgameportd exiting\n");
return 0;
}
@@ -453,6 +439,7 @@ static int gameport_thread(void *nothing)
static ssize_t gameport_show_description(struct device *dev, struct device_attribute *attr, char *buf)
{
struct gameport *gameport = to_gameport_port(dev);
+
return sprintf(buf, "%s\n", gameport->name);
}
@@ -521,7 +508,8 @@ static void gameport_init_port(struct gameport *gameport)
mutex_init(&gameport->drv_mutex);
device_initialize(&gameport->dev);
- dev_set_name(&gameport->dev, "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1);
+ dev_set_name(&gameport->dev, "gameport%lu",
+ (unsigned long)atomic_inc_return(&gameport_no) - 1);
gameport->dev.bus = &gameport_bus;
gameport->dev.release = gameport_release_port;
if (gameport->parent)
@@ -550,19 +538,17 @@ static void gameport_add_port(struct gameport *gameport)
list_add_tail(&gameport->node, &gameport_list);
if (gameport->io)
- printk(KERN_INFO "gameport: %s is %s, io %#x, speed %dkHz\n",
- gameport->name, gameport->phys, gameport->io, gameport->speed);
+ dev_info(&gameport->dev, "%s is %s, io %#x, speed %dkHz\n",
+ gameport->name, gameport->phys, gameport->io, gameport->speed);
else
- printk(KERN_INFO "gameport: %s is %s, speed %dkHz\n",
+ dev_info(&gameport->dev, "%s is %s, speed %dkHz\n",
gameport->name, gameport->phys, gameport->speed);
error = device_add(&gameport->dev);
if (error)
- printk(KERN_ERR
- "gameport: device_add() failed for %s (%s), error: %d\n",
+ dev_err(&gameport->dev,
+ "device_add() failed for %s (%s), error: %d\n",
gameport->phys, gameport->name, error);
- else
- gameport->registered = 1;
}
/*
@@ -584,10 +570,8 @@ static void gameport_destroy_port(struct gameport *gameport)
gameport->parent = NULL;
}
- if (gameport->registered) {
+ if (device_is_registered(&gameport->dev))
device_del(&gameport->dev);
- gameport->registered = 0;
- }
list_del_init(&gameport->node);
@@ -705,8 +689,7 @@ static void gameport_attach_driver(struct gameport_driver *drv)
error = driver_attach(&drv->driver);
if (error)
- printk(KERN_ERR
- "gameport: driver_attach() failed for %s, error: %d\n",
+ pr_err("driver_attach() failed for %s, error: %d\n",
drv->driver.name, error);
}
@@ -727,8 +710,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner
error = driver_register(&drv->driver);
if (error) {
- printk(KERN_ERR
- "gameport: driver_register() failed for %s, error: %d\n",
+ pr_err("driver_register() failed for %s, error: %d\n",
drv->driver.name, error);
return error;
}
@@ -828,7 +810,7 @@ static int __init gameport_init(void)
error = bus_register(&gameport_bus);
if (error) {
- printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error);
+ pr_err("failed to register gameport bus, error: %d\n", error);
return error;
}
@@ -836,7 +818,7 @@ static int __init gameport_init(void)
if (IS_ERR(gameport_task)) {
bus_unregister(&gameport_bus);
error = PTR_ERR(gameport_task);
- printk(KERN_ERR "gameport: Failed to start kgameportd, error: %d\n", error);
+ pr_err("Failed to start kgameportd, error: %d\n", error);
return error;
}
diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c
index db556b71ddda..7c217848613e 100644
--- a/drivers/input/gameport/ns558.c
+++ b/drivers/input/gameport/ns558.c
@@ -166,7 +166,7 @@ static int ns558_isa_probe(int io)
#ifdef CONFIG_PNP
-static struct pnp_device_id pnp_devids[] = {
+static const struct pnp_device_id pnp_devids[] = {
{ .id = "@P@0001", .driver_data = 0 }, /* ALS 100 */
{ .id = "@P@0020", .driver_data = 0 }, /* ALS 200 */
{ .id = "@P@1001", .driver_data = 0 }, /* ALS 100+ */
diff --git a/drivers/input/input.c b/drivers/input/input.c
index 86cb2d2196ff..41168d5f8c17 100644
--- a/drivers/input/input.c
+++ b/drivers/input/input.c
@@ -87,12 +87,14 @@ static int input_defuzz_abs_event(int value, int old_val, int fuzz)
}
/*
- * Pass event through all open handles. This function is called with
+ * Pass event first through all filters and then, if event has not been
+ * filtered out, through all open handles. This function is called with
* dev->event_lock held and interrupts disabled.
*/
static void input_pass_event(struct input_dev *dev,
unsigned int type, unsigned int code, int value)
{
+ struct input_handler *handler;
struct input_handle *handle;
rcu_read_lock();
@@ -100,11 +102,25 @@ static void input_pass_event(struct input_dev *dev,
handle = rcu_dereference(dev->grab);
if (handle)
handle->handler->event(handle, type, code, value);
- else
- list_for_each_entry_rcu(handle, &dev->h_list, d_node)
- if (handle->open)
- handle->handler->event(handle,
- type, code, value);
+ else {
+ bool filtered = false;
+
+ list_for_each_entry_rcu(handle, &dev->h_list, d_node) {
+ if (!handle->open)
+ continue;
+
+ handler = handle->handler;
+ if (!handler->filter) {
+ if (filtered)
+ break;
+
+ handler->event(handle, type, code, value);
+
+ } else if (handler->filter(handle, type, code, value))
+ filtered = true;
+ }
+ }
+
rcu_read_unlock();
}
@@ -615,12 +631,12 @@ static int input_default_setkeycode(struct input_dev *dev,
}
}
- clear_bit(old_keycode, dev->keybit);
- set_bit(keycode, dev->keybit);
+ __clear_bit(old_keycode, dev->keybit);
+ __set_bit(keycode, dev->keybit);
for (i = 0; i < dev->keycodemax; i++) {
if (input_fetch_keycode(dev, i) == old_keycode) {
- set_bit(old_keycode, dev->keybit);
+ __set_bit(old_keycode, dev->keybit);
break; /* Setting the bit twice is useless, so break */
}
}
@@ -678,6 +694,9 @@ int input_set_keycode(struct input_dev *dev, int scancode, int keycode)
if (retval)
goto out;
+ /* Make sure KEY_RESERVED did not get enabled. */
+ __clear_bit(KEY_RESERVED, dev->keybit);
+
/*
* Simulate keyup event if keycode is not present
* in the keymap anymore
@@ -705,12 +724,13 @@ EXPORT_SYMBOL(input_set_keycode);
if (i != BITS_TO_LONGS(max)) \
continue;
-static const struct input_device_id *input_match_device(const struct input_device_id *id,
+static const struct input_device_id *input_match_device(struct input_handler *handler,
struct input_dev *dev)
{
+ const struct input_device_id *id;
int i;
- for (; id->flags || id->driver_info; id++) {
+ for (id = handler->id_table; id->flags || id->driver_info; id++) {
if (id->flags & INPUT_DEVICE_ID_MATCH_BUS)
if (id->bustype != dev->id.bustype)
@@ -738,7 +758,8 @@ static const struct input_device_id *input_match_device(const struct input_devic
MATCH_BIT(ffbit, FF_MAX);
MATCH_BIT(swbit, SW_MAX);
- return id;
+ if (!handler->match || handler->match(handler, dev))
+ return id;
}
return NULL;
@@ -749,10 +770,7 @@ static int input_attach_handler(struct input_dev *dev, struct input_handler *han
const struct input_device_id *id;
int error;
- if (handler->blacklist && input_match_device(handler->blacklist, dev))
- return -ENODEV;
-
- id = input_match_device(handler->id_table, dev);
+ id = input_match_device(handler, dev);
if (!id)
return -ENODEV;
@@ -988,6 +1006,8 @@ static int input_handlers_seq_show(struct seq_file *seq, void *v)
union input_seq_state *state = (union input_seq_state *)&seq->private;
seq_printf(seq, "N: Number=%u Name=%s", state->pos, handler->name);
+ if (handler->filter)
+ seq_puts(seq, " (filter)");
if (handler->fops)
seq_printf(seq, " Minor=%d", handler->minor);
seq_putc(seq, '\n');
@@ -1551,6 +1571,25 @@ void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int
}
EXPORT_SYMBOL(input_set_capability);
+#define INPUT_CLEANSE_BITMASK(dev, type, bits) \
+ do { \
+ if (!test_bit(EV_##type, dev->evbit)) \
+ memset(dev->bits##bit, 0, \
+ sizeof(dev->bits##bit)); \
+ } while (0)
+
+static void input_cleanse_bitmasks(struct input_dev *dev)
+{
+ INPUT_CLEANSE_BITMASK(dev, KEY, key);
+ INPUT_CLEANSE_BITMASK(dev, REL, rel);
+ INPUT_CLEANSE_BITMASK(dev, ABS, abs);
+ INPUT_CLEANSE_BITMASK(dev, MSC, msc);
+ INPUT_CLEANSE_BITMASK(dev, LED, led);
+ INPUT_CLEANSE_BITMASK(dev, SND, snd);
+ INPUT_CLEANSE_BITMASK(dev, FF, ff);
+ INPUT_CLEANSE_BITMASK(dev, SW, sw);
+}
+
/**
* input_register_device - register device with input core
* @dev: device to be registered
@@ -1570,13 +1609,19 @@ int input_register_device(struct input_dev *dev)
const char *path;
int error;
+ /* Every input device generates EV_SYN/SYN_REPORT events. */
__set_bit(EV_SYN, dev->evbit);
+ /* KEY_RESERVED is not supposed to be transmitted to userspace. */
+ __clear_bit(KEY_RESERVED, dev->keybit);
+
+ /* Make sure that bitmasks not mentioned in dev->evbit are clean. */
+ input_cleanse_bitmasks(dev);
+
/*
* If delay and period are pre-set by the driver, then autorepeating
* is handled by the driver itself and we don't do it in input.c.
*/
-
init_timer(&dev->timer);
if (!dev->rep[REP_DELAY] && !dev->rep[REP_PERIOD]) {
dev->timer.data = (long) dev;
@@ -1776,7 +1821,16 @@ int input_register_handle(struct input_handle *handle)
error = mutex_lock_interruptible(&dev->mutex);
if (error)
return error;
- list_add_tail_rcu(&handle->d_node, &dev->h_list);
+
+ /*
+ * Filters go to the head of the list, normal handlers
+ * to the tail.
+ */
+ if (handler->filter)
+ list_add_rcu(&handle->d_node, &dev->h_list);
+ else
+ list_add_tail_rcu(&handle->d_node, &dev->h_list);
+
mutex_unlock(&dev->mutex);
/*
diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
index b1bd6dd32286..c52bec4d0530 100644
--- a/drivers/input/joydev.c
+++ b/drivers/input/joydev.c
@@ -286,6 +286,8 @@ static int joydev_open(struct inode *inode, struct file *file)
goto err_free_client;
file->private_data = client;
+ nonseekable_open(inode, file);
+
return 0;
err_free_client:
@@ -775,6 +777,20 @@ static void joydev_cleanup(struct joydev *joydev)
input_close_device(handle);
}
+
+static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
+{
+ /* Avoid touchpads and touchscreens */
+ if (test_bit(EV_KEY, dev->evbit) && test_bit(BTN_TOUCH, dev->keybit))
+ return false;
+
+ /* Avoid tablets, digitisers and similar devices */
+ if (test_bit(EV_KEY, dev->evbit) && test_bit(BTN_DIGI, dev->keybit))
+ return false;
+
+ return true;
+}
+
static int joydev_connect(struct input_handler *handler, struct input_dev *dev,
const struct input_device_id *id)
{
@@ -894,22 +910,6 @@ static void joydev_disconnect(struct input_handle *handle)
put_device(&joydev->dev);
}
-static const struct input_device_id joydev_blacklist[] = {
- {
- .flags = INPUT_DEVICE_ID_MATCH_EVBIT |
- INPUT_DEVICE_ID_MATCH_KEYBIT,
- .evbit = { BIT_MASK(EV_KEY) },
- .keybit = { [BIT_WORD(BTN_TOUCH)] = BIT_MASK(BTN_TOUCH) },
- }, /* Avoid itouchpads and touchscreens */
- {
- .flags = INPUT_DEVICE_ID_MATCH_EVBIT |
- INPUT_DEVICE_ID_MATCH_KEYBIT,
- .evbit = { BIT_MASK(EV_KEY) },
- .keybit = { [BIT_WORD(BTN_DIGI)] = BIT_MASK(BTN_DIGI) },
- }, /* Avoid tablets, digitisers and similar devices */
- { } /* Terminating entry */
-};
-
static const struct input_device_id joydev_ids[] = {
{
.flags = INPUT_DEVICE_ID_MATCH_EVBIT |
@@ -936,13 +936,13 @@ MODULE_DEVICE_TABLE(input, joydev_ids);
static struct input_handler joydev_handler = {
.event = joydev_event,
+ .match = joydev_match,
.connect = joydev_connect,
.disconnect = joydev_disconnect,
.fops = &joydev_fops,
.minor = JOYDEV_MINOR_BASE,
.name = "joydev",
.id_table = joydev_ids,
- .blacklist = joydev_blacklist,
};
static int __init joydev_init(void)
diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
index b11419590cfe..5b596165b571 100644
--- a/drivers/input/joystick/Kconfig
+++ b/drivers/input/joystick/Kconfig
@@ -221,6 +221,7 @@ config JOYSTICK_DB9
config JOYSTICK_GAMECON
tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
depends on PARPORT
+ select INPUT_FF_MEMLESS
---help---
Say Y here if you have a Nintendo Entertainment System gamepad,
Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c
index 07a32aff5a31..ae998d99a5ae 100644
--- a/drivers/input/joystick/gamecon.c
+++ b/drivers/input/joystick/gamecon.c
@@ -30,6 +30,8 @@
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/module.h>
@@ -61,48 +63,73 @@ MODULE_PARM_DESC(map3, "Describes third set of devices");
/* see also gs_psx_delay parameter in PSX support section */
-#define GC_SNES 1
-#define GC_NES 2
-#define GC_NES4 3
-#define GC_MULTI 4
-#define GC_MULTI2 5
-#define GC_N64 6
-#define GC_PSX 7
-#define GC_DDR 8
-#define GC_SNESMOUSE 9
-
-#define GC_MAX 9
+enum gc_type {
+ GC_NONE = 0,
+ GC_SNES,
+ GC_NES,
+ GC_NES4,
+ GC_MULTI,
+ GC_MULTI2,
+ GC_N64,
+ GC_PSX,
+ GC_DDR,
+ GC_SNESMOUSE,
+ GC_MAX
+};
#define GC_REFRESH_TIME HZ/100
+struct gc_pad {
+ struct input_dev *dev;
+ enum gc_type type;
+ char phys[32];
+};
+
struct gc {
struct pardevice *pd;
+ struct gc_pad pads[GC_MAX_DEVICES];
struct input_dev *dev[GC_MAX_DEVICES];
struct timer_list timer;
- unsigned char pads[GC_MAX + 1];
+ int pad_count[GC_MAX];
int used;
struct mutex mutex;
- char phys[GC_MAX_DEVICES][32];
+};
+
+struct gc_subdev {
+ unsigned int idx;
};
static struct gc *gc_base[3];
-static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+
+static const char *gc_names[] = {
+ NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
+ "Multisystem 2-button joystick", "N64 controller", "PSX controller",
+ "PSX DDR controller", "SNES mouse"
+};
-static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
- "Multisystem 2-button joystick", "N64 controller", "PSX controller",
- "PSX DDR controller", "SNES mouse" };
/*
* N64 support.
*/
-static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
-static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START };
+static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
+static const short gc_n64_btn[] = {
+ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
+ BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
+};
#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
-#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */
+#define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */
+#define GC_N64_CMD_00 0x11111111UL
+#define GC_N64_CMD_01 0xd1111111UL
+#define GC_N64_CMD_03 0xdd111111UL
+#define GC_N64_CMD_1b 0xdd1dd111UL
+#define GC_N64_CMD_c0 0x111111ddUL
+#define GC_N64_CMD_80 0x1111111dUL
+#define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */
+#define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */
#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
-#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */
#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
/* GC_N64_DWS > 24 is known to fail */
#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
@@ -114,8 +141,40 @@ static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL,
#define GC_N64_CLOCK 0x02 /* clock bits for read */
/*
+ * Used for rumble code.
+ */
+
+/* Send encoded command */
+static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
+ unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_LENGTH; i++) {
+ unsigned char data = (cmd >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}
+
+/* Send stop bit */
+static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
+ unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}