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authorAlexander Duyck <aduyck@mirantis.com>2015-10-27 15:06:45 -0700
committerDavid S. Miller <davem@davemloft.net>2015-10-27 18:14:51 -0700
commitc2229fe1430d4e1c70e36520229dd64a87802b20 (patch)
tree9d2f2cb4fd5a6af71b95b873d84cfdce13365ea5 /block
parent8fe012964a39ead19405ba8d65f50d4fd598f5b8 (diff)
fib_trie: leaf_walk_rcu should not compute key if key is less than pn->key
We were computing the child index in cases where the key value we were looking for was actually less than the base key of the tnode. As a result we were getting incorrect index values that would cause us to skip over some children. To fix this I have added a test that will force us to use child index 0 if the key we are looking for is less than the key of the current tnode. Fixes: 8be33e955cb9 ("fib_trie: Fib walk rcu should take a tnode and key instead of a trie and a leaf") Reported-by: Brian Rak <brak@gameservers.com> Signed-off-by: Alexander Duyck <aduyck@mirantis.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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