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authorLaurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>2015-08-02 17:43:36 -0300
committerMauro Carvalho Chehab <mchehab@osg.samsung.com>2016-02-19 09:07:46 -0200
commitf8562f218b634871563260bf06ef33611167fc7a (patch)
tree3914a7d2991edad67a56adc1e925981e5ffa2927
parentf294c2f70e5951e0c2033b9dd50ba4d19a5405f1 (diff)
[media] v4l: vsp1: Reuse local variable instead of recomputing it
No need to waste CPU cycles when the value we need is already available. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
-rw-r--r--drivers/media/platform/vsp1/vsp1_video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c
index 3d5ea4a325ba..b1bb63d2a365 100644
--- a/drivers/media/platform/vsp1/vsp1_video.c
+++ b/drivers/media/platform/vsp1/vsp1_video.c
@@ -429,7 +429,7 @@ static int vsp1_video_pipeline_validate(struct vsp1_pipeline *pipe,
rwpf->video->pipe_index = pipe->num_inputs;
} else if (e->type == VSP1_ENTITY_WPF) {
rwpf = to_rwpf(subdev);
- pipe->output = to_rwpf(subdev);
+ pipe->output = rwpf;
rwpf->video->pipe_index = 0;
} else if (e->type == VSP1_ENTITY_LIF) {
pipe->lif = e;