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author | Jordan Crouse <jcrouse@codeaurora.org> | 2018-12-18 11:32:37 -0700 |
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committer | Rob Clark <robdclark@gmail.com> | 2019-01-29 10:17:34 -0500 |
commit | b8be1cd9b010da726907a38b7a43d7259db51081 (patch) | |
tree | 99131261a560bda8d0887e4e2b6fd8d0b854314f | |
parent | 2255f244f92e651dbd410f92d2968c6dae4ead8e (diff) |
drm/msm: drop interrupt-names
Each GPU core only uses one interrupt so we don't to look up
an interrupt by name and thereby we don't need interrupt-names.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
-rw-r--r-- | Documentation/devicetree/bindings/display/msm/gpu.txt | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Documentation/devicetree/bindings/display/msm/gpu.txt b/Documentation/devicetree/bindings/display/msm/gpu.txt index ac8df3b871f9..f8759145ce1a 100644 --- a/Documentation/devicetree/bindings/display/msm/gpu.txt +++ b/Documentation/devicetree/bindings/display/msm/gpu.txt @@ -27,7 +27,6 @@ Example: reg = <0x04300000 0x20000>; reg-names = "kgsl_3d0_reg_memory"; interrupts = <GIC_SPI 80 0>; - interrupt-names = "kgsl_3d0_irq"; clock-names = "core", "iface", |