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path: root/pkg/gui/line_by_line_panel.go
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package gui

import (
	"github.com/jesseduffield/gocui"
	"github.com/jesseduffield/lazygit/pkg/commands"
)

// Currently there are two 'pseudo-panels' that make use of this 'pseudo-panel'.
// One is the staging panel where we stage files line-by-line, the other is the
// patch building panel where we add lines of an old commit's file to a patch.
// This file contains the logic around selecting lines and displaying the diffs
// staging_panel.go and patch_building_panel.go have functions specific to their
// use cases

// these represent what select mode we're in
const (
	LINE = iota
	RANGE
	HUNK
)

// returns whether the patch is empty so caller can escape if necessary
// both diffs should be non-coloured because we'll parse them and colour them here
func (gui *Gui) refreshLineByLinePanel(diff string, secondaryDiff string, secondaryFocused bool) (bool, error) {
	state := gui.State.Panels.LineByLine

	patchParser, err := commands.NewPatchParser(gui.Log, diff)
	if err != nil {
		return false, nil
	}

	if len(patchParser.StageableLines) == 0 {
		return true, nil
	}

	var selectedLineIdx int
	var firstLineIdx int
	var lastLineIdx int
	selectMode := LINE
	if state != nil {
		if state.SelectMode == HUNK {
			// this is tricky: we need to find out which hunk we just staged based on our old `state.PatchParser` (as opposed to the new `patchParser`)
			// we do this by getting the first line index of the original hunk, then
			// finding the next stageable line, then getting its containing hunk
			// in the new diff
			selectMode = HUNK
			prevNewHunk := state.PatchParser.GetHunkContainingLine(state.SelectedLineIdx, 0)
			selectedLineIdx = patchParser.GetNextStageableLineIndex(prevNewHunk.FirstLineIdx)
			newHunk := patchParser.GetHunkContainingLine(selectedLineIdx, 0)
			firstLineIdx, lastLineIdx = newHunk.FirstLineIdx, newHunk.LastLineIdx
		} else {
			selectedLineIdx = patchParser.GetNextStageableLineIndex(state.SelectedLineIdx)
			firstLineIdx, lastLineIdx = selectedLineIdx, selectedLineIdx
		}
	} else {
		selectedLineIdx = patchParser.StageableLines[0]
		firstLineIdx, lastLineIdx = selectedLineIdx, selectedLineIdx
	}

	gui.State.Panels.LineByLine = &lineByLinePanelState{
		PatchParser:      patchParser,
		SelectedLineIdx:  selectedLineIdx,
		SelectMode:       selectMode,
		FirstLineIdx:     firstLineIdx,
		LastLineIdx:      lastLineIdx,
		Diff:             diff,
		SecondaryFocused: secondaryFocused,
	}

	if err := gui.refreshMainView(); err != nil {
		return false, err
	}

	if err := gui.focusSelection(selectMode == HUNK); err != nil {
		return false, err
	}

	secondaryView := gui.getSecondaryView()
	secondaryView.Highlight = true
	secondaryView.Wrap = false

	secondaryPatchParser, err := commands.NewPatchParser(gui.Log, secondaryDiff)
	if err != nil {
		return false, nil
	}

	gui.g.Update(func(*gocui.Gui) error {
		return gui.setViewContent(gui.g, gui.getSecondaryView(), secondaryPatchParser.Render(-1, -1, nil))
	})

	return false, nil
}

func (gui *Gui) handleSelectPrevLine(g *gocui.Gui, v *gocui.View) error {
	return gui.handleCycleLine(-1)
}

func (gui *Gui) handleSelectNextLine(g *gocui.Gui, v *gocui.View) error {
	return gui.handleCycleLine(1)
}

func (gui *Gui) handleSelectPrevHunk(g *gocui.Gui, v *gocui.View) error {
	return gui.handleCycleHunk(-1)
}

func (gui *Gui) handleSelectNextHunk(g *gocui.Gui, v *gocui.View) error {
	return gui.handleCycleHunk(1)
}

func (gui *Gui) handleCycleHunk(change int) error {
	state := gui.State.Panels.LineByLine
	newHunk := state.PatchParser.GetHunkContainingLine(state.SelectedLineIdx, change)
	state.SelectedLineIdx = state.PatchParser.GetNextStageableLineIndex(newHunk.FirstLineIdx)
	if state.SelectMode == HUNK {
		state.FirstLineIdx, state.LastLineIdx = newHunk.FirstLineIdx, newHunk.LastLineIdx
	} else {
		state.FirstLineIdx, state.LastLineIdx = state.SelectedLineIdx, state.SelectedLineIdx
	}

	if err := gui.refreshMainView(); err != nil {
		return err
	}

	return gui.focusSelection(true)
}

func (gui *Gui) handleCycleLine(change int) error {
	state := gui.State.Panels.LineByLine

	if state.SelectMode == HUNK {
		return gui.handleCycleHunk(change)
	}

	newSelectedLineIdx := state.SelectedLineIdx + change
	if newSelectedLineIdx < 0 {
		newSelectedLineIdx = 0
	} else if newSelectedLineIdx > len(state.PatchParser.PatchLines)-1 {
		newSelectedLineIdx = len(state.PatchParser.PatchLines) - 1
	}

	state.SelectedLineIdx = newSelectedLineIdx

	if state.SelectMode == RANGE {
		if state.SelectedLineIdx < state.FirstLineIdx {
			state.FirstLineIdx = state.SelectedLineIdx
		} else {
			state.LastLineIdx = state.SelectedLineIdx
		}
	} else {
		state.LastLineIdx = state.SelectedLineIdx
		state.FirstLineIdx = state.SelectedLineIdx
	}

	if err := gui.refreshMainView(); err != nil {
		return err
	}

	return gui.focusSelection(false)
}

func (gui *Gui) refreshMainView() error {
	state := gui.State.Panels.LineByLine

	var includedLineIndices []int
	// I'd prefer not to have knowledge of contexts using this file but I'm not sure
	// how to get around this
	if gui.State.Contexts["main"] == "patch-building" {
		filename := gui.State.CommitFiles[gui.State.Panels.CommitFiles.SelectedLine].Name
		includedLineIndices = gui.GitCommand.PatchManager.GetFileIncLineIndices(filename)
	}
	colorDiff := state.PatchParser.Render(state.FirstLineIdx, state.LastLineIdx, includedLineIndices)

	mainView := gui.getMainView()
	mainView.Highlight = true
	mainView.Wrap = false

	gui.g.Update(func(*gocui.Gui) error {
		return gui.setViewContent(gui.g, gui.getMainView(), colorDiff)
	})

	return nil
}

// focusSelection works out the best focus for the staging panel given the
// selected line and size of the hunk
func (gui *Gui) focusSelection(includeCurrentHunk bool) error {
	stagingView := gui.getMainView()
	state := gui.State.Panels.LineByLine

	_, viewHeight := stagingView.Size()
	bufferHeight := viewHeight - 1
	_, origin := stagingView.Origin()

	firstLineIdx := state.SelectedLineIdx
	lastLineIdx := state.SelectedLineIdx

	if includeCurrentHunk {
		hunk := state.PatchParser.GetHunkContainingLine(state.SelectedLineIdx, 0)
		firstLineIdx = hunk.FirstLineIdx
		lastLineIdx = hunk.LastLineIdx
	}

	margin := 0 // we may want to have a margin in place to show context  but right now I'm thinking we keep this at zero

	var newOrigin int
	if firstLineIdx-origin < margin {
		newOrigin = firstLineIdx - margin
	} else if lastLineIdx-origin > bufferHeight-margin {
		newOrigin = lastLineIdx - bufferHeight + margin
	} else {
		newOrigin = origin
	}

	gui.g.Update(func(*gocui.Gui) error {
		if err := stagingView.SetOrigin(0, newOrigin); err