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package gui
import (
"github.com/jesseduffield/gocui"
)
// we've just copy+pasted the editor from gocui to here so that we can also re-
// render the commit message length on each keypress
func (gui *Gui) commitMessageEditor(v *gocui.View, key gocui.Key, ch rune, mod gocui.Modifier) {
newlineKey, ok := gui.getKey(gui.Config.GetUserConfig().Keybinding.Universal.AppendNewline).(gocui.Key)
if !ok {
newlineKey = gocui.KeyTab
}
switch {
case key == gocui.KeyBackspace || key == gocui.KeyBackspace2:
v.EditDelete(true)
case key == gocui.KeyDelete:
v.EditDelete(false)
case key == gocui.KeyArrowDown:
v.MoveCursor(0, 1, false)
case key == gocui.KeyArrowUp:
v.MoveCursor(0, -1, false)
case key == gocui.KeyArrowLeft:
v.MoveCursor(-1, 0, false)
case key == gocui.KeyArrowRight:
v.MoveCursor(1, 0, false)
case key == newlineKey:
v.EditNewLine()
case key == gocui.KeySpace:
v.EditWrite(' ')
case key == gocui.KeyInsert:
v.Overwrite = !v.Overwrite
case key == gocui.KeyCtrlU:
v.EditDeleteToStartOfLine()
case key == gocui.KeyCtrlA:
v.EditGotoToStartOfLine()
case key == gocui.KeyCtrlE:
v.EditGotoToEndOfLine()
default:
v.EditWrite(ch)
}
gui.RenderCommitLength()
}
// we've just copy+pasted the editor from gocui to here so that we can also re-
// render the commit message length on each keypress
func (gui *Gui) editorWithCallback(v *gocui.View, key gocui.Key, ch rune, mod gocui.Modifier) {
switch {
case key == gocui.KeyBackspace || key == gocui.KeyBackspace2:
v.EditDelete(true)
case key == gocui.KeyDelete:
v.EditDelete(false)
case key == gocui.KeyArrowDown:
v.MoveCursor(0, 1, false)
case key == gocui.KeyArrowUp:
v.MoveCursor(0, -1, false)
case key == gocui.KeyArrowLeft:
v.MoveCursor(-1, 0, false)
case key == gocui.KeyArrowRight:
v.MoveCursor(1, 0, false)
case key == gocui.KeySpace:
v.EditWrite(' ')
case key == gocui.KeyInsert:
v.Overwrite = !v.Overwrite
case key == gocui.KeyCtrlU:
v.EditDeleteToStartOfLine()
case key == gocui.KeyCtrlA:
v.EditGotoToStartOfLine()
case key == gocui.KeyCtrlE:
v.EditGotoToEndOfLine()
default:
v.EditWrite(ch)
}
if gui.findSuggestions != nil {
input := v.Buffer()
suggestions := gui.findSuggestions(input)
gui.setSuggestions(suggestions)
}
}
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