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package controllers
import (
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type ScreenModeActions struct {
c *ControllerCommon
}
func (self *ScreenModeActions) Next() error {
self.c.State().GetRepoState().SetScreenMode(
nextIntInCycle(
[]types.WindowMaximisation{types.SCREEN_NORMAL, types.SCREEN_HALF, types.SCREEN_FULL},
self.c.State().GetRepoState().GetScreenMode(),
),
)
return nil
}
func (self *ScreenModeActions) Prev() error {
self.c.State().GetRepoState().SetScreenMode(
prevIntInCycle(
[]types.WindowMaximisation{types.SCREEN_NORMAL, types.SCREEN_HALF, types.SCREEN_FULL},
self.c.State().GetRepoState().GetScreenMode(),
),
)
return nil
}
func nextIntInCycle(sl []types.WindowMaximisation, current types.WindowMaximisation) types.WindowMaximisation {
for i, val := range sl {
if val == current {
if i == len(sl)-1 {
return sl[0]
}
return sl[i+1]
}
}
return sl[0]
}
func prevIntInCycle(sl []types.WindowMaximisation, current types.WindowMaximisation) types.WindowMaximisation {
for i, val := range sl {
if val == current {
if i > 0 {
return sl[i-1]
}
return sl[len(sl)-1]
}
}
return sl[len(sl)-1]
}
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