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package gui
import (
"sync"
"github.com/jesseduffield/lazygit/pkg/commands/loaders"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/context"
"github.com/jesseduffield/lazygit/pkg/utils"
)
// after selecting the 200th commit, we'll load in all the rest
const COMMIT_THRESHOLD = 200
// list panel functions
func (gui *Gui) getSelectedLocalCommit() *models.Commit {
selectedLine := gui.State.Panels.Commits.SelectedLineIdx
if selectedLine == -1 || selectedLine > len(gui.State.Commits)-1 {
return nil
}
return gui.State.Commits[selectedLine]
}
func (gui *Gui) onCommitFocus() error {
state := gui.State.Panels.Commits
if state.SelectedLineIdx > COMMIT_THRESHOLD && state.LimitCommits {
state.LimitCommits = false
go utils.Safe(func() {
if err := gui.refreshCommitsWithLimit(); err != nil {
_ = gui.c.Error(err)
}
})
}
gui.escapeLineByLinePanel()
return nil
}
func (gui *Gui) branchCommitsRenderToMain() error {
var task updateTask
commit := gui.getSelectedLocalCommit()
if commit == nil {
task = NewRenderStringTask(gui.c.Tr.NoCommitsThisBranch)
} else {
cmdObj := gui.git.Commit.ShowCmdObj(commit.Sha, gui.State.Modes.Filtering.GetPath())
task = NewRunPtyTask(cmdObj.GetCmd())
}
return gui.refreshMainViews(refreshMainOpts{
main: &viewUpdateOpts{
title: "Patch",
task: task,
},
secondary: gui.secondaryPatchPanelUpdateOpts(),
})
}
// during startup, the bottleneck is fetching the reflog entries. We need these
// on startup to sort the branches by recency. So we have two phases: INITIAL, and COMPLETE.
// In the initial phase we don't get any reflog commits, but we asynchronously get them
// and refresh the branches after that
func (gui *Gui) refreshReflogCommitsConsideringStartup() {
switch gui.State.StartupStage {
case INITIAL:
go utils.Safe(func() {
_ = gui.refreshReflogCommits()
gui.refreshBranches()
gui.State.StartupStage = COMPLETE
})
case COMPLETE:
_ = gui.refreshReflogCommits()
}
}
// whenever we change commits, we should update branches because the upstream/downstream
// counts can change. Whenever we change branches we should probably also change commits
// e.g. in the case of switching branches.
func (gui *Gui) refreshCommits() {
wg := sync.WaitGroup{}
wg.Add(2)
go utils.Safe(func() {
gui.refreshReflogCommitsConsideringStartup()
gui.refreshBranches()
wg.Done()
})
go utils.Safe(func() {
_ = gui.refreshCommitsWithLimit()
ctx, ok := gui.State.Contexts.CommitFiles.GetParentContext()
if ok && ctx.GetKey() == context.BRANCH_COMMITS_CONTEXT_KEY {
// This makes sense when we've e.g. just amended a commit, meaning we get a new commit SHA at the same position.
// However if we've just added a brand new commit, it pushes the list down by one and so we would end up
// showing the contents of a different commit than the one we initially entered.
// Ideally we would know when to refresh the commit files context and when not to,
// or perhaps we could just pop that context off the stack whenever cycling windows.
// For now the awkwardness remains.
commit := gui.getSelectedLocalCommit()
if commit != nil {
gui.State.Panels.CommitFiles.refName = commit.RefName()
_ = gui.refreshCommitFilesView()
}
}
wg.Done()
})
wg.Wait()
}
func (gui *Gui) refreshCommitsWithLimit() error {
gui.Mutexes.BranchCommitsMutex.Lock()
defer gui.Mutexes.BranchCommitsMutex.Unlock()
commits, err := gui.git.Loaders.Commits.GetCommits(
loaders.GetCommitsOptions{
Limit: gui.State.Panels.Commits.LimitCommits,
FilterPath: gui.State.Modes.Filtering.GetPath(),
IncludeRebaseCommits: true,
RefName: gui.refForLog(),
All: gui.ShowWholeGitGraph,
},
)
if err != nil {
return err
}
gui.State.Commits = commits
return gui.c.PostRefreshUpdate(gui.State.Contexts.BranchCommits)
}
func (gui *Gui) refForLog() string {
bisectInfo := gui.git.Bisect.GetInfo()
gui.State.BisectInfo = bisectInfo
if !bisectInfo.Started() {
return "HEAD"
}
// need to see if our bisect's current commit is reachable from our 'new' ref.
if bisectInfo.Bisecting() && !gui.git.Bisect.ReachableFromStart(bisectInfo) {
return bisectInfo.GetNewSha()
}
return bisectInfo.GetStartSha()
}
func (gui *Gui) refreshRebaseCommits() error {
gui.Mutexes.BranchCommitsMutex.Lock()
defer gui.Mutexes.BranchCommitsMutex.Unlock()
updatedCommits, err := gui.git.Loaders.Commits.MergeRebasingCommits(gui.State.Commits)
if err != nil {
return err
}
gui.State.Commits = updatedCommits
return gui.c.PostRefreshUpdate(gui.State.Contexts.BranchCommits)
}
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