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path: root/pkg/commands/stash_entries.go
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package commands

import "fmt"

// StashDo modify stash
func (c *GitCommand) StashDo(index int, method string) error {
	return c.OSCommand.RunCommand("git stash %s stash@{%d}", method, index)
}

// StashSave save stash
// TODO: before calling this, check if there is anything to save
func (c *GitCommand) StashSave(message string) error {
	return c.OSCommand.RunCommand("git stash save %s", c.OSCommand.Quote(message))
}

// GetStashEntryDiff stash diff
func (c *GitCommand) ShowStashEntryCmdStr(index int) string {
	return fmt.Sprintf("git stash show -p --stat --color=%s stash@{%d}", c.colorArg(), index)
}

// StashSaveStagedChanges stashes only the currently staged changes. This takes a few steps
// shoutouts to Joe on https://stackoverflow.com/questions/14759748/stashing-only-staged-changes-in-git-is-it-possible
func (c *GitCommand) StashSaveStagedChanges(message string) error {

	if err := c.OSCommand.RunCommand("git stash --keep-index"); err != nil {
		return err
	}

	if err := c.StashSave(message); err != nil {
		return err
	}

	if err := c.OSCommand.RunCommand("git stash apply stash@{1}"); err != nil {
		return err
	}

	if err := c.OSCommand.PipeCommands("git stash show -p", "git apply -R"); err != nil {
		return err
	}

	if err := c.OSCommand.RunCommand("git stash drop stash@{1}"); err != nil {
		return err
	}

	// if you had staged an untracked file, that will now appear as 'AD' in git status
	// meaning it's deleted in your working tree but added in your index. Given that it's
	// now safely stashed, we need to remove it.
	files := c.GetStatusFiles(GetStatusFileOptions{})
	for _, file := range files {
		if file.ShortStatus == "AD" {
			if err := c.UnStageFile(file.Name, false); err != nil {
				return err
			}
		}
	}

	return nil
}