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package commands
import "fmt"
// StashDo modify stash
func (c *GitCommand) StashDo(index int, method string) error {
return c.RunCommand("git stash %s stash@{%d}", method, index)
}
// StashSave save stash
// TODO: before calling this, check if there is anything to save
func (c *GitCommand) StashSave(message string) error {
return c.RunCommand("git stash save %s", c.OSCommand.Quote(message))
}
// GetStashEntryDiff stash diff
func (c *GitCommand) ShowStashEntryCmdStr(index int) string {
return fmt.Sprintf("git stash show -p --stat --color=%s --unified=%d stash@{%d}", c.colorArg(), c.Config.GetUserConfig().Git.DiffContextSize, index)
}
// StashSaveStagedChanges stashes only the currently staged changes. This takes a few steps
// shoutouts to Joe on https://stackoverflow.com/questions/14759748/stashing-only-staged-changes-in-git-is-it-possible
func (c *GitCommand) StashSaveStagedChanges(message string) error {
// wrap in 'writing', which uses a mutex
if err := c.RunCommand("git stash --keep-index"); err != nil {
return err
}
if err := c.StashSave(message); err != nil {
return err
}
if err := c.RunCommand("git stash apply stash@{1}"); err != nil {
return err
}
if err := c.OSCommand.PipeCommands("git stash show -p", "git apply -R"); err != nil {
return err
}
if err := c.RunCommand("git stash drop stash@{1}"); err != nil {
return err
}
// if you had staged an untracked file, that will now appear as 'AD' in git status
// meaning it's deleted in your working tree but added in your index. Given that it's
// now safely stashed, we need to remove it.
files := c.GetStatusFiles(GetStatusFileOptions{})
for _, file := range files {
if file.ShortStatus == "AD" {
if err := c.UnStageFile(file.Names(), false); err != nil {
return err
}
}
}
return nil
}
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