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authorJesse Duffield <jessedduffield@gmail.com>2022-01-16 14:46:53 +1100
committerJesse Duffield <jessedduffield@gmail.com>2022-03-17 19:13:40 +1100
commit1dd7307fde033dae5fececac15810a99e26c3d91 (patch)
tree4e851c9e3229a6fe3b4191f6311d05d7a9142960 /pkg/gui/types/keybindings.go
parenta90b6efded49abcfa2516db794d7875b0396f558 (diff)
start moving commit panel handlers into controller
more and more move rebase commit refreshing into existing abstraction and more and more WIP and more handling clicks properly fix merge conflicts update cheatsheet lots more preparation to start moving things into controllers WIP better typing expand on remotes controller moving more code into controllers
Diffstat (limited to 'pkg/gui/types/keybindings.go')
-rw-r--r--pkg/gui/types/keybindings.go9
1 files changed, 9 insertions, 0 deletions
diff --git a/pkg/gui/types/keybindings.go b/pkg/gui/types/keybindings.go
index abe3f84d0..7d1befc1b 100644
--- a/pkg/gui/types/keybindings.go
+++ b/pkg/gui/types/keybindings.go
@@ -16,3 +16,12 @@ type Binding struct {
Tag string // e.g. 'navigation'. Used for grouping things in the cheatsheet
OpensMenu bool
}
+
+// A guard is a decorator which checks something before executing a handler
+// and potentially early-exits if some precondition hasn't been met.
+type Guard func(func() error) func() error
+
+type KeybindingGuards struct {
+ OutsideFilterMode Guard
+ NoPopupPanel Guard
+}