diff options
author | Jesse Duffield <jessedduffield@gmail.com> | 2022-12-30 11:34:01 +1100 |
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committer | Jesse Duffield <jessedduffield@gmail.com> | 2022-12-30 12:18:59 +1100 |
commit | af5b3be2861518737482f474e3b5ff6c2c551720 (patch) | |
tree | 5933a1254d7ad1d76c99ec302ed316d9865b772a /pkg/gui/controllers/snake_controller.go | |
parent | 81281a49b21c5d708e2b5ed70dc5ca5a27ea6db7 (diff) |
integrate snake game into lazygit
Diffstat (limited to 'pkg/gui/controllers/snake_controller.go')
-rw-r--r-- | pkg/gui/controllers/snake_controller.go | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/pkg/gui/controllers/snake_controller.go b/pkg/gui/controllers/snake_controller.go new file mode 100644 index 000000000..4217878e3 --- /dev/null +++ b/pkg/gui/controllers/snake_controller.go @@ -0,0 +1,68 @@ +package controllers + +import ( + "github.com/jesseduffield/lazygit/pkg/gui/types" + "github.com/jesseduffield/lazygit/pkg/snake" +) + +type SnakeController struct { + baseController + *controllerCommon + + getGame func() *snake.Game +} + +var _ types.IController = &SnakeController{} + +func NewSnakeController( + common *controllerCommon, + getGame func() *snake.Game, +) *SnakeController { + return &SnakeController{ + baseController: baseController{}, + controllerCommon: common, + getGame: getGame, + } +} + +func (self *SnakeController) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding { + bindings := []*types.Binding{ + { + Key: opts.GetKey(opts.Config.Universal.NextItem), + Handler: self.SetDirection(snake.Down), + }, + { + Key: opts.GetKey(opts.Config.Universal.PrevItem), + Handler: self.SetDirection(snake.Up), + }, + { + Key: opts.GetKey(opts.Config.Universal.PrevBlock), + Handler: self.SetDirection(snake.Left), + }, + { + Key: opts.GetKey(opts.Config.Universal.NextBlock), + Handler: self.SetDirection(snake.Right), + }, + { + Key: opts.GetKey(opts.Config.Universal.Return), + Handler: self.Escape, + }, + } + + return bindings +} + +func (self *SnakeController) Context() types.Context { + return self.contexts.Snake +} + +func (self *SnakeController) SetDirection(direction snake.Direction) func() error { + return func() error { + self.getGame().SetDirection(direction) + return nil + } +} + +func (self *SnakeController) Escape() error { + return self.c.PushContext(self.contexts.Submodules) +} |