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// TODO do we need to add '+build cgo'?
package widgets
// #cgo LDFLAGS: -framework IOKit
// #include "include/smc.c"
import "C"
type TemperatureStat struct {
SensorKey string `json:"sensorKey"`
Temperature float64 `json:"sensorTemperature"`
}
func SensorsTempatures() ([]TemperatureStat, error) {
temperatureKeys := []string{
C.AMBIENT_AIR_0,
C.AMBIENT_AIR_1,
C.CPU_0_DIODE,
C.CPU_0_HEATSINK,
C.CPU_0_PROXIMITY,
C.ENCLOSURE_BASE_0,
C.ENCLOSURE_BASE_1,
C.ENCLOSURE_BASE_2,
C.ENCLOSURE_BASE_3,
C.GPU_0_DIODE,
C.GPU_0_HEATSINK,
C.GPU_0_PROXIMITY,
C.HARD_DRIVE_BAY,
C.MEMORY_SLOT_0,
C.MEMORY_SLOTS_PROXIMITY,
C.NORTHBRIDGE,
C.NORTHBRIDGE_DIODE,
C.NORTHBRIDGE_PROXIMITY,
C.THUNDERBOLT_0,
C.THUNDERBOLT_1,
C.WIRELESS_MODULE,
}
var temperatures []TemperatureStat
C.open_smc()
defer C.close_smc()
for _, key := range temperatureKeys {
temperatures = append(temperatures, TemperatureStat{
SensorKey: key,
Temperature: float64(C.get_tmp(C.CString(key), C.CELSIUS)),
})
}
return temperatures, nil
}
func (self *Temp) update() {
sensors, _ := SensorsTemperatures()
for _, sensor := range sensors {
self.Data[sensor.SensorKey] = int(sensor.Temperature)
}
}
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