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|
package tui
import (
"fmt"
"os"
"strconv"
"time"
)
// Types of user action
const (
Rune = iota
CtrlA
CtrlB
CtrlC
CtrlD
CtrlE
CtrlF
CtrlG
CtrlH
Tab
CtrlJ
CtrlK
CtrlL
CtrlM
CtrlN
CtrlO
CtrlP
CtrlQ
CtrlR
CtrlS
CtrlT
CtrlU
CtrlV
CtrlW
CtrlX
CtrlY
CtrlZ
ESC
CtrlSpace
Invalid
Resize
Mouse
DoubleClick
LeftClick
RightClick
BTab
BSpace
Del
PgUp
PgDn
Up
Down
Left
Right
Home
End
SUp
SDown
SLeft
SRight
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
F11
F12
Change
AltSpace
AltSlash
AltBS
Alt0
)
const ( // Reset iota
AltA = Alt0 + 'a' - '0' + iota
AltB
AltC
AltD
AltE
AltF
AltZ = AltA + 'z' - 'a'
CtrlAltA = AltZ + 1
CtrlAltM = CtrlAltA + 'm' - 'a'
)
const (
doubleClickDuration = 500 * time.Millisecond
)
type Color int32
func (c Color) is24() bool {
return c > 0 && (c&(1<<24)) > 0
}
const (
colUndefined Color = -2
colDefault = -1
)
const (
colBlack Color = iota
colRed
colGreen
colYellow
colBlue
colMagenta
colCyan
colWhite
)
type FillReturn int
const (
FillContinue FillReturn = iota
FillNextLine
FillSuspend
)
type ColorPair struct {
fg Color
bg Color
id int
}
func HexToColor(rrggbb string) Color {
r, _ := strconv.ParseInt(rrggbb[1:3], 16, 0)
g, _ := strconv.ParseInt(rrggbb[3:5], 16, 0)
b, _ := strconv.ParseInt(rrggbb[5:7], 16, 0)
return Color((1 << 24) + (r << 16) + (g << 8) + b)
}
func NewColorPair(fg Color, bg Color) ColorPair {
return ColorPair{fg, bg, -1}
}
func (p ColorPair) Fg() Color {
return p.fg
}
func (p ColorPair) Bg() Color {
return p.bg
}
func (p ColorPair) is24() bool {
return p.fg.is24() || p.bg.is24()
}
type ColorTheme struct {
Fg Color
Bg Color
DarkBg Color
Prompt Color
Match Color
Current Color
CurrentMatch Color
Spinner Color
Info Color
Cursor Color
Selected Color
Header Color
Border Color
}
type Event struct {
Type int
Char rune
MouseEvent *MouseEvent
}
type MouseEvent struct {
Y int
X int
S int
Left bool
Down bool
Double bool
Mod bool
}
type BorderStyle int
const (
BorderNone BorderStyle = iota
BorderAround
BorderHorizontal
)
type Renderer interface {
Init()
Pause(clear bool)
Resume(clear bool)
Clear()
RefreshWindows(windows []Window)
Refresh()
Close()
GetChar() Event
MaxX() int
MaxY() int
DoesAutoWrap() bool
NewWindow(top int, left int, width int, height int, borderStyle BorderStyle) Window
}
type Window interface {
Top() int
Left() int
Width() int
Height() int
Refresh()
FinishFill()
Close()
X() int
Y() int
Enclose(y int, x int) bool
Move(y int, x int)
MoveAndClear(y int, x int)
Print(text string)
CPrint(color ColorPair, attr Attr, text string)
Fill(text string) FillReturn
CFill(fg Color, bg Color, attr Attr, text string) FillReturn
Erase()
}
type FullscreenRenderer struct {
theme *ColorTheme
mouse bool
forceBlack bool
prevDownTime time.Time
clickY []int
}
func NewFullscreenRenderer(theme *ColorTheme, forceBlack bool, mouse bool) Renderer {
r := &FullscreenRenderer{
theme: theme,
mouse: mouse,
forceBlack: forceBlack,
prevDownTime: time.Unix(0, 0),
clickY: []int{}}
return r
}
var (
Default16 *ColorTheme
Dark256 *ColorTheme
Light256 *ColorTheme
ColNormal ColorPair
ColPrompt ColorPair
ColMatch ColorPair
ColCurrent ColorPair
ColCurrentMatch ColorPair
ColSpinner ColorPair
ColInfo ColorPair
ColCursor ColorPair
ColSelected ColorPair
ColHeader ColorPair
ColBorder ColorPair
)
func EmptyTheme() *ColorTheme {
return &ColorTheme{
Fg: colUndefined,
Bg: colUndefined,
DarkBg: colUndefined,
Prompt: colUndefined,
Match: colUndefined,
Current: colUndefined,
CurrentMatch: colUndefined,
Spinner: colUndefined,
Info: colUndefined,
Cursor: colUndefined,
Selected: colUndefined,
Header: colUndefined,
Border: colUndefined}
}
func errorExit(message string) {
fmt.Fprintln(os.Stderr, message)
os.Exit(2)
}
func init() {
Default16 = &ColorTheme{
Fg: colDefault,
Bg: colDefault,
DarkBg: colBlack,
Prompt: colBlue,
Match: colGreen,
Current: colYellow,
CurrentMatch: colGreen,
Spinner: colGreen,
Info: colWhite,
Cursor: colRed,
Selected: colMagenta,
Header: colCyan,
Border: colBlack}
Dark256 = &ColorTheme{
Fg: colDefault,
Bg: colDefault,
DarkBg: 236,
Prompt: 110,
Match: 108,
Current: 254,
CurrentMatch: 151,
Spinner: 148,
Info: 144,
Cursor: 161,
Selected: 168,
Header: 109,
Border: 59}
Light256 = &ColorTheme{
Fg: colDefault,
Bg: colDefault,
DarkBg: 251,
Prompt: 25,
Match: 66,
Current: 237,
CurrentMatch: 23,
Spinner: 65,
Info: 101,
Cursor: 161,
Selected: 168,
Header: 31,
Border: 145}
}
func initTheme(theme *ColorTheme, baseTheme *ColorTheme, forceBlack bool) {
if theme
|