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-rw-r--r--src/tuine/component/base/flex/mod.rs6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/tuine/component/base/flex/mod.rs b/src/tuine/component/base/flex/mod.rs
index d4262069..99a8f555 100644
--- a/src/tuine/component/base/flex/mod.rs
+++ b/src/tuine/component/base/flex/mod.rs
@@ -191,14 +191,16 @@ impl<Message> TmpComponent<Message> for Flex<Message> {
// If there is still remaining space after, distribute the rest if
// appropriate (e.x. current_size is too small for the bounds).
if current_size.width < bounds.min_width {
- // For now, we'll cheat and just set it to be equal.
+ // FIXME: For now, we'll cheat and just set it to be equal.
current_size.width = bounds.min_width;
}
if current_size.height < bounds.min_height {
- // For now, we'll cheat and just set it to be equal.
+ // FIXME: For now, we'll cheat and just set it to be equal.
current_size.height = bounds.min_height;
}
+ // FIXME: Remove area 0 children
+
// Now that we're done determining sizes, convert all children into the appropriate
// layout nodes. Remember - parents determine children, and so, we determine
// children here!