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authorNathan Lilienthal <nathan@nixpulvis.com>2019-01-06 19:06:57 -0500
committerChristian Duerr <chrisduerr@users.noreply.github.com>2019-01-07 00:06:57 +0000
commit04707cbba630e3e4ad6b4200bef8ae7888c49e3b (patch)
treebd04f4964d4c4ad67cd565b38172b488172acfcc /src/renderer/mod.rs
parentdfc30eeef5eb6df9f658e62875e5cde93173e37b (diff)
Normalize Log Message Strings
The general style for errors, warnings and info messages is to start with a capitalized letter and end without a period. The main exception is when dealing with nouns that are clearer with special case handling, e.g. "macOS failed to work" or "ioctl is borked".
Diffstat (limited to 'src/renderer/mod.rs')
-rw-r--r--src/renderer/mod.rs35
1 files changed, 14 insertions, 21 deletions
diff --git a/src/renderer/mod.rs b/src/renderer/mod.rs
index 42a17486..4d5d8de3 100644
--- a/src/renderer/mod.rs
+++ b/src/renderer/mod.rs
@@ -321,7 +321,7 @@ impl GlyphCache {
self.rasterizer.get_glyph(GlyphKey { font_key: regular, c: 'm', size: font.size() })?;
let metrics = self.rasterizer.metrics(regular, size)?;
- info!("Font size changed: {:?} [DPR: {}]", font.size, dpr);
+ info!("Font size changed to {:?} with DPR of {}", font.size, dpr);
self.font_size = font.size;
self.font_key = regular;
@@ -816,26 +816,15 @@ impl QuadRenderer {
}
pub fn reload_shaders(&mut self, size: PhysicalSize) {
- warn!("Reloading shaders ...");
+ warn!("Reloading shaders...");
let result = (TextShaderProgram::new(size), RectShaderProgram::new());
let (program, rect_program) = match result {
(Ok(program), Ok(rect_program)) => {
- warn!(" ... OK");
+ info!("... successfully reloaded shaders");
(program, rect_program)
}
(Err(err), _) | (_, Err(err)) => {
- match err {
- ShaderCreationError::Io(err) => {
- error!("Error reading shader file: {}", err);
- }
- ShaderCreationError::Compile(path, log) => {
- error!("Error compiling shader at {:?}\n{}", path, log);
- }
- ShaderCreationError::Link(log) => {
- error!("Error reloading shaders: {}", log);
- }
- }
-
+ error!("{}", err);
return;
}
};
@@ -1234,7 +1223,7 @@ impl TextShaderProgram {
);
let projection: [[f32; 4]; 4] = ortho.into();
- info!("width: {}, height: {}", width, height);
+ info!("Width: {}, Height: {}", width, height);
unsafe {
gl::UniformMatrix4fv(
@@ -1483,11 +1472,15 @@ impl ::std::error::Error for ShaderCreationError {
impl ::std::fmt::Display for ShaderCreationError {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
match *self {
- ShaderCreationError::Io(ref err) => write!(f, "couldn't read shader: {}", err),
- ShaderCreationError::Compile(ref _path, ref s) => {
- write!(f, "failed compiling shader: {}", s)
- }
- ShaderCreationError::Link(ref s) => write!(f, "failed linking shader: {}", s),
+ ShaderCreationError::Io(ref err) => {
+ write!(f, "Couldn't read shader: {}", err)
+ },
+ ShaderCreationError::Compile(ref path, ref log) => {
+ write!(f, "Failed compiling shader at {}: {}", path.display(), log)
+ },
+ ShaderCreationError::Link(ref log) => {
+ write!(f, "Failed linking shader: {}", log)
+ },
}
}
}