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authorChristian Duerr <contact@christianduerr.com>2020-06-06 18:49:14 +0000
committerGitHub <noreply@github.com>2020-06-06 21:49:14 +0300
commit7aafbb757d485c5ff065324464dde8b5322cdd92 (patch)
treeea24f9f2722c2f805ae3ac6d4082a7bb7f125767 /alacritty_terminal/src/selection.rs
parentde3437bcd6ff9637e74840b17285faf533a8f0a9 (diff)
Remove copyright notice from files
Keeping the license as part of every file bloats up the files unnecessarily and introduces an additional overhead to the creation of new modules. Since cargo already provides excellent dependency management, most of the code-reuse of Alacritty should occur through Rust's dependency management instead of copying it source. If code is copied partially, copying the license from the main license file should be just as easy as copying from the top of the file and making some adjustments based on where it is used is likely necessary anyways.
Diffstat (limited to 'alacritty_terminal/src/selection.rs')
-rw-r--r--alacritty_terminal/src/selection.rs15
1 files changed, 1 insertions, 14 deletions
diff --git a/alacritty_terminal/src/selection.rs b/alacritty_terminal/src/selection.rs
index 5b05310c..b1fd147c 100644
--- a/alacritty_terminal/src/selection.rs
+++ b/alacritty_terminal/src/selection.rs
@@ -1,23 +1,10 @@
-// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
//! State management for a selection in the grid.
//!
//! A selection should start when the mouse is clicked, and it should be
//! finalized when the button is released. The selection should be cleared
//! when text is added/removed/scrolled on the screen. The selection should
//! also be cleared if the user clicks off of the selection.
+
use std::convert::TryFrom;
use std::mem;
use std::ops::Range;