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-rw-r--r--tokio-util/src/udp/frame.rs173
1 files changed, 173 insertions, 0 deletions
diff --git a/tokio-util/src/udp/frame.rs b/tokio-util/src/udp/frame.rs
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+++ b/tokio-util/src/udp/frame.rs
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+use crate::codec::{Decoder, Encoder};
+
+use tokio::net::UdpSocket;
+
+use bytes::{BufMut, BytesMut};
+use futures_core::{ready, Stream};
+use futures_sink::Sink;
+use std::io;
+use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4};
+use std::pin::Pin;
+use std::task::{Context, Poll};
+
+/// A unified `Stream` and `Sink` interface to an underlying `UdpSocket`, using
+/// the `Encoder` and `Decoder` traits to encode and decode frames.
+///
+/// Raw UDP sockets work with datagrams, but higher-level code usually wants to
+/// batch these into meaningful chunks, called "frames". This method layers
+/// framing on top of this socket by using the `Encoder` and `Decoder` traits to
+/// handle encoding and decoding of messages frames. Note that the incoming and
+/// outgoing frame types may be distinct.
+///
+/// This function returns a *single* object that is both `Stream` and `Sink`;
+/// grouping this into a single object is often useful for layering things which
+/// require both read and write access to the underlying object.
+///
+/// If you want to work more directly with the streams and sink, consider
+/// calling `split` on the `UdpFramed` returned by this method, which will break
+/// them into separate objects, allowing them to interact more easily.
+#[must_use = "sinks do nothing unless polled"]
+#[derive(Debug)]
+pub struct UdpFramed<C> {
+ socket: UdpSocket,
+ codec: C,
+ rd: BytesMut,
+ wr: BytesMut,
+ out_addr: SocketAddr,
+ flushed: bool,
+}
+
+impl<C: Decoder + Unpin> Stream for UdpFramed<C> {
+ type Item = Result<(C::Item, SocketAddr), C::Error>;
+
+ fn poll_next(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
+ let pin = self.get_mut();
+
+ pin.rd.reserve(INITIAL_RD_CAPACITY);
+
+ let (_n, addr) = unsafe {
+ // Read into the buffer without having to initialize the memory.
+ let res = ready!(Pin::new(&mut pin.socket).poll_recv_from(cx, pin.rd.bytes_mut()));
+ let (n, addr) = res?;
+ pin.rd.advance_mut(n);
+ (n, addr)
+ };
+
+ let frame_res = pin.codec.decode(&mut pin.rd);
+ pin.rd.clear();
+ let frame = frame_res?;
+ let result = frame.map(|frame| Ok((frame, addr))); // frame -> (frame, addr)
+
+ Poll::Ready(result)
+ }
+}
+
+impl<C: Encoder + Unpin> Sink<(C::Item, SocketAddr)> for UdpFramed<C> {
+ type Error = C::Error;
+
+ fn poll_ready(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
+ if !self.flushed {
+ match self.poll_flush(cx)? {
+ Poll::Ready(()) => {}
+ Poll::Pending => return Poll::Pending,
+ }
+ }
+
+ Poll::Ready(Ok(()))
+ }
+
+ fn start_send(self: Pin<&mut Self>, item: (C::Item, SocketAddr)) -> Result<(), Self::Error> {
+ let (frame, out_addr) = item;
+
+ let pin = self.get_mut();
+
+ pin.codec.encode(frame, &mut pin.wr)?;
+ pin.out_addr = out_addr;
+ pin.flushed = false;
+
+ Ok(())
+ }
+
+ fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
+ if self.flushed {
+ return Poll::Ready(Ok(()));
+ }
+
+ let Self {
+ ref mut socket,
+ ref mut out_addr,
+ ref mut wr,
+ ..
+ } = *self;
+
+ let n = ready!(socket.poll_send_to(cx, &wr, &out_addr))?;
+
+ let wrote_all = n == self.wr.len();
+ self.wr.clear();
+ self.flushed = true;
+
+ let res = if wrote_all {
+ Ok(())
+ } else {
+ Err(io::Error::new(
+ io::ErrorKind::Other,
+ "failed to write entire datagram to socket",
+ )
+ .into())
+ };
+
+ Poll::Ready(res)
+ }
+
+ fn poll_close(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
+ ready!(self.poll_flush(cx))?;
+ Poll::Ready(Ok(()))
+ }
+}
+
+const INITIAL_RD_CAPACITY: usize = 64 * 1024;
+const INITIAL_WR_CAPACITY: usize = 8 * 1024;
+
+impl<C> UdpFramed<C> {
+ /// Create a new `UdpFramed` backed by the given socket and codec.
+ ///
+ /// See struct level documentation for more details.
+ pub fn new(socket: UdpSocket, codec: C) -> UdpFramed<C> {
+ UdpFramed {
+ socket,
+ codec,
+ out_addr: SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), 0)),
+ rd: BytesMut::with_capacity(INITIAL_RD_CAPACITY),
+ wr: BytesMut::with_capacity(INITIAL_WR_CAPACITY),
+ flushed: true,
+ }
+ }
+
+ /// Returns a reference to the underlying I/O stream wrapped by `Framed`.
+ ///
+ /// # Note
+ ///
+ /// Care should be taken to not tamper with the underlying stream of data
+ /// coming in as it may corrupt the stream of frames otherwise being worked
+ /// with.
+ pub fn get_ref(&self) -> &UdpSocket {
+ &self.socket
+ }
+
+ /// Returns a mutable reference to the underlying I/O stream wrapped by
+ /// `Framed`.
+ ///
+ /// # Note
+ ///
+ /// Care should be taken to not tamper with the underlying stream of data
+ /// coming in as it may corrupt the stream of frames otherwise being worked
+ /// with.
+ pub fn get_mut(&mut self) -> &mut UdpSocket {
+ &mut self.socket
+ }
+
+ /// Consumes the `Framed`, returning its underlying I/O stream.
+ pub fn into_inner(self) -> UdpSocket {
+ self.socket
+ }
+}