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path: root/zellij-utils/src/input/actions.rs
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//! Definition of the actions that can be bound to keys.

use super::command::RunCommandAction;
use super::layout::{
    FloatingPaneLayout, Layout, SwapFloatingLayout, SwapTiledLayout, TiledPaneLayout,
};
use crate::cli::CliAction;
use crate::data::InputMode;
use crate::data::{Direction, Resize};
use crate::input::config::{ConfigError, KdlError};
use crate::input::options::OnForceClose;
use crate::setup::{find_default_config_dir, get_layout_dir};
use miette::{NamedSource, Report};
use serde::{Deserialize, Serialize};

use std::path::PathBuf;
use std::str::FromStr;

use crate::position::Position;

#[derive(Clone, Debug, PartialEq, Eq, Deserialize, Serialize)]
pub enum ResizeDirection {
    Left,
    Right,
    Up,
    Down,
    Increase,
    Decrease,
}
impl FromStr for ResizeDirection {
    type Err = String;
    fn from_str(s: &str) -> Result<Self, Self::Err> {
        match s {
            "Left" | "left" => Ok(ResizeDirection::Left),
            "Right" | "right" => Ok(ResizeDirection::Right),
            "Up" | "up" => Ok(ResizeDirection::Up),
            "Down" | "down" => Ok(ResizeDirection::Down),
            "Increase" | "increase" | "+" => Ok(ResizeDirection::Increase),
            "Decrease" | "decrease" | "-" => Ok(ResizeDirection::Decrease),
            _ => Err(format!(
                "Failed to parse ResizeDirection. Unknown ResizeDirection: {}",
                s
            )),
        }
    }
}

#[derive(Clone, Copy, Debug, PartialEq, Eq, Deserialize, Serialize)]
pub enum SearchDirection {
    Down,
    Up,
}

impl FromStr for SearchDirection {
    type Err = String;
    fn from_str(s: &str) -> Result<Self, Self::Err> {
        match s {
            "Down" | "down" => Ok(SearchDirection::Down),
            "Up" | "up" => Ok(SearchDirection::Up),
            _ => Err(format!(
                "Failed to parse SearchDirection. Unknown SearchDirection: {}",
                s
            )),
        }
    }
}

#[derive(Clone, Debug, PartialEq, Eq, Deserialize, Serialize)]
pub enum SearchOption {
    CaseSensitivity,
    WholeWord,
    Wrap,
}

impl FromStr for SearchOption {
    type Err = String;
    fn from_str(s: &str) -> Result<Self, Self::Err> {
        match s {
            "CaseSensitivity" | "casesensitivity" | "Casesensitivity" => {
                Ok(SearchOption::CaseSensitivity)
            },
            "WholeWord" | "wholeword" | "Wholeword" => Ok(SearchOption::WholeWord),
            "Wrap" | "wrap" => Ok(SearchOption::Wrap),
            _ => Err(format!(
                "Failed to parse SearchOption. Unknown SearchOption: {}",
                s
            )),
        }
    }
}

// As these actions are bound to the default config, please
// do take care when refactoring - or renaming.
// They might need to be adjusted in the default config
// as well `../../assets/config/default.yaml`
/// Actions that can be bound to keys.
#[derive(Clone, Debug, PartialEq, Eq, Deserialize, Serialize)]
pub enum Action {
    /// Quit Zellij.
    Quit,
    /// Write to the terminal.
    Write(Vec<u8>),
    /// Write Characters to the terminal.
    WriteChars(String),
    /// Switch to the specified input mode.
    SwitchToMode(InputMode),
    /// Switch all connected clients to the specified input mode.
    SwitchModeForAllClients(InputMode),
    /// Shrink/enlarge focused pane at specified border
    Resize(Resize, Option<Direction>),
    /// Switch focus to next pane in specified direction.
    FocusNextPane,
    FocusPreviousPane,
    /// Move the focus pane in specified direction.
    SwitchFocus,
    MoveFocus(Direction),
    /// Tries to move the focus pane in specified direction.
    /// If there is no pane in the direction, move to previous/next Tab.
    MoveFocusOrTab(Direction),
    MovePane(Option<Direction>),
    MovePaneBackwards,
    /// Dumps the screen to a file
    DumpScreen(String, bool),
    /// Scroll up in focus pane.
    EditScrollback,
    ScrollUp,
    /// Scroll up at point
    ScrollUpAt(Position),
    /// Scroll down in focus pane.
    ScrollDown,
    /// Scroll down at point
    ScrollDownAt(Position),
    /// Scroll down to bottom in focus pane.
    ScrollToBottom,
    /// Scroll up to top in focus pane.
    ScrollToTop,
    /// Scroll up one page in focus pane.
    PageScrollUp,
    /// Scroll down one page in focus pane.
    PageScrollDown,
    /// Scroll up half page in focus pane.
    HalfPageScrollUp,
    /// Scroll down half page in focus pane.
    HalfPageScrollDown,
    /// Toggle between fullscreen focus pane and normal layout.
    ToggleFocusFullscreen,
    /// Toggle frames around panes in the UI
    TogglePaneFrames,
    /// Toggle between sending text commands to all panes on the current tab and normal mode.
    ToggleActiveSyncTab,
    /// Open a new pane in the specified direction (relative to focus).
    /// If no direction is specified, will try to use the biggest available space.
    NewPane(Option<Direction>, Option<String>), // String is an optional pane name
    /// Open the file in a new pane using the default editor
    EditFile(PathBuf, Option<usize>, Option<PathBuf>, Option<Direction>, bool), // usize is an optional line number, Option<PathBuf> is an optional cwd, bool is floating true/false
    /// Open a new floating pane
    NewFloatingPane(Option<RunCommandAction>, Option<String>), // String is an optional pane name
    /// Open a new tiled (embedded, non-floating) pane
    NewTiledPane(Option<Direction>, Option<RunCommandAction>, Option<String>), // String is an
    // optional pane
    // name
    /// Embed focused pane in tab if floating or float focused pane if embedded
    TogglePaneEmbedOrFloating,
    /// Toggle the visibility of all floating panes (if any) in the current Tab
    ToggleFloatingPanes,
    /// Close the focus pane.
    CloseFocus,
    PaneNameInput(Vec<u8>),
    UndoRenamePane,
    /// Create a new tab, optionally with a specified tab layout.
    NewTab(
        Option<TiledPaneLayout>,
        Vec<FloatingPaneLayout>,
        Option<Vec<SwapTiledLayout>>,
        Option<Vec<SwapFloatingLayout>>,
        Option<String>,
    ), // the String is the tab name
    /// Do nothing.
    NoOp,
    /// Go to the next tab.
    GoToNextTab,