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authorBrooks Rady <b.j.rady@gmail.com>2021-08-28 17:46:24 +0100
committerGitHub <noreply@github.com>2021-08-28 17:46:24 +0100
commit76a5bc8a05c33fb3f46cff1ce95aa1af694b9927 (patch)
treeaa0c9e4b317d9d01906d11817b3b57f0047d7be8 /rust-toolchain
parent1544de266501bb7dbb0b044a04283b4fd5f59c6e (diff)
feat(ui): overhauled resize and layout systems
* refactor(panes): move to parametric pane sizes * Fixed the simpler errors by casting to usize * The least I can do is pass the formatting check... * Move to stable toolchain * Well, it compiles? * And now it doesn't! ;) * Baseline functionality with the new Dimension type * Working POC for percent-based resizing * REVERT THIS COMMIT – DELETES TESTS * Perfected the discrete resize algorithm * Fixed fixed-size panes * Basic bidirectional resize * feat(resize): finalised parametric resize algorithm * Reduce the logging level a bit * Fixed nested layouts using percents * Bug squishing for implicit sizing * Here is a funky (read: rubbish) rounding approach * And now it's gone again! * Improve discretisation algorithm to fix rounding errors * Fix the last layout bug (maybe?) * Mixed explicit and implied percents work now * Let's pretend that didn't happen... * Make things a bit less crashy * Crash slightly more for now (to find bugs) * Manaually splitting of panes works now * Start moving to percent-based resizes * Everything but fullscreen seems to be working * Fix compilatation errors * Culled a massive amount of border code * Why not pause to please rustfmt? * Turns out I was still missing a few tests... * Bringing back even more tests! * Fix tests and pane boarders * Fix the resize system without gaps * Fix content offset * Fixed a bug with pane closing * Add a hack to fix setting of the viewport * Fix toggling between shared borders and frames * fix(tests): make e2e properly use PaneGeom * style(fmt): make rustfmt happy * Revert unintentional rounding of borders * Purge some old borderless stuff * Fix busted tab-bar shrinking * Update E2E tests * Finish implementing fullscreen! * Don't crash anymore? * Fix (almost) all tests * Fix a lack of tab-stops * All tests passing * I really can't be bothered to debug a CI issue * Tie up loose ends * Knock out some lingering FIXMEs * Continue to clean things up * Change some naming and address FIXMEs * Cull more code + FIXMEs * Refactor of the resize system + polish * Only draw frames when absolutely necessary * Fix the tab-bar crash * Fix rendering of boarders on reattach * Fix resizing at small pane sizes * Deduplicate code in the layout system * Update tab-bar WASM * Fixed the pinching of panes during resize * Unexpose needlessly public type * Add back a lost test * Re-add tab tests and get them to compile * All tabs need layouts * Start fixing tests + bug in main * Stabilize the resize algorithm rounding * All tests from main are now passing * Cull more dead code
Diffstat (limited to 'rust-toolchain')
-rw-r--r--rust-toolchain2
1 files changed, 1 insertions, 1 deletions
diff --git a/rust-toolchain b/rust-toolchain
index 078d01cec..2e6fad376 100644
--- a/rust-toolchain
+++ b/rust-toolchain
@@ -1,4 +1,4 @@
[toolchain]
-channel = "beta"
+channel = "stable"
components = ["rustfmt", "clippy", "rust-analysis"]
targets = ["wasm32-wasi"]