#ifndef __OLEAUT_H__ #define __OLEAUT_H__ class COleAutomationControl : public CObject { public: COleAutomationControl (); ~COleAutomationControl (); bool CreateObject (char* ProgId); DISPID GetDispatchId (char* Name); bool GetProperty (char* Name); bool GetProperty (DISPID DispatchId); bool PutProperty (char* Name, LPCTSTR Format, ...); bool PutProperty (DISPID DispatchId, LPCTSTR Format, ...); bool Method (char* Name, LPCTSTR Format = NULL, ...); bool Method (DISPID DispatchId, LPCTSTR Format = NULL, ...); void DeleteObject (); void ErrDiag (); bool IsCreated () { return m_pDispatch ? true : false; } bool IsAlive (); HRESULT GetResult () { return m_hResult; } UINT GetErrArgNr () { return m_nErrArg; } EXCEPINFO* GetExceptionInfo () { return &m_ExceptionInfo; } LPVARIANT GetResultVariant () { return &m_VariantResult; } protected: bool Invoke (WORD Flags, char* Name, LPCTSTR Format, va_list ArgList); bool Invoke (WORD Flags, DISPID DispatchId, LPCTSTR Format, va_list ArgList); protected: IDispatch* m_pDispatch; HRESULT m_hResult; UINT m_nErrArg; EXCEPINFO m_ExceptionInfo; VARIANTARG m_VariantResult; }; #ifdef UNICODE #define FROM_OLE_STRING(str) str #define FROM_OLE_STRING_BUF(str,buf) str #define TO_OLE_STR(str) str #define TO_OLE_STR_BUF(str,buf) str #define MAX_OLE_STR 1 #else #define FROM_OLE_STR(str) ConvertToAnsi(str) #define FROM_OLE_STR_BUF(str,buf) ConvertToAnsiBuf(str,buf) char* ConvertToAnsi (OLECHAR* sUnicode); char* ConvertToAnsiBuf (OLECHAR* sUnicode, char* Buf); #define TO_OLE_STR(str) ConvertToUnicode(str) #define TO_OLE_STR_BUF(str,buf) ConvertToUnicodeBuf(str,buf) OLECHAR* ConvertToUnicode (char* sAscii); OLECHAR* ConvertToUnicodeBuf (char* sAscii, OLECHAR* Buf); // Maximum length of string that can be converted between Ansi & Unicode #define MAX_OLE_STR 500 #endif #endif // __OLEAUT_H__