From d5c8f11905abc1bdf3b8864dbc40187855ed9374 Mon Sep 17 00:00:00 2001 From: Maxim Kim Date: Mon, 29 Aug 2022 15:28:53 +0100 Subject: patch 9.0.0319: Godot shader files are not recognized Problem: Godot shader files are not recognized. Solution: Add patterns for "gdshader". (Maxim Kim, closes #11006) --- runtime/filetype.vim | 5 ++++- src/testdir/test_filetype.vim | 1 + src/version.c | 2 ++ 3 files changed, 7 insertions(+), 1 deletion(-) diff --git a/runtime/filetype.vim b/runtime/filetype.vim index 50de286240..c2b89a5f80 100644 --- a/runtime/filetype.vim +++ b/runtime/filetype.vim @@ -696,7 +696,10 @@ au BufNewFile,BufRead *.mo,*.gdmo setf gdmo au BufNewFile,BufRead *.gd setf gdscript " Godot resource -au BufRead,BufNewFile *.tscn,*.tres setf gdresource +au BufRead,BufNewFile *.tscn,*.tres setf gdresource + +" Godot shader +au BufRead,BufNewFile *.gdshader,*.shader setf gdshader " Gedcom au BufNewFile,BufRead *.ged,lltxxxxx.txt setf gedcom diff --git a/src/testdir/test_filetype.vim b/src/testdir/test_filetype.vim index 4986b4418d..18233e7ab1 100644 --- a/src/testdir/test_filetype.vim +++ b/src/testdir/test_filetype.vim @@ -209,6 +209,7 @@ let s:filename_checks = { \ 'gdmo': ['file.mo', 'file.gdmo'], \ 'gdresource': ['file.tscn', 'file.tres'], \ 'gdscript': ['file.gd'], + \ 'gdshader': ['file.gdshader', 'file.shader'], \ 'gedcom': ['file.ged', 'lltxxxxx.txt', '/tmp/lltmp', '/tmp/lltmp-file', 'any/tmp/lltmp', 'any/tmp/lltmp-file'], \ 'gemtext': ['file.gmi', 'file.gemini'], \ 'gift': ['file.gift'], diff --git a/src/version.c b/src/version.c index 6c9a330d94..f743bb970d 100644 --- a/src/version.c +++ b/src/version.c @@ -707,6 +707,8 @@ static char *(features[]) = static int included_patches[] = { /* Add new patch number below this line */ +/**/ + 319, /**/ 318, /**/ -- cgit v1.2.3