From 62426e168ef29fb941d1bd91a112fa09445322a5 Mon Sep 17 00:00:00 2001 From: Bram Moolenaar Date: Sun, 13 Aug 2017 15:37:58 +0200 Subject: patch 8.0.0925: MS-Windows GUI: channel I/O not handled right away Problem: MS-Windows GUI: channel I/O not handled right away. Solution: Don't call process_message() unless a message is available. (Yasuhiro Matsumoto, closes #1969) --- src/gui_w32.c | 16 ++++++++++------ src/version.c | 2 ++ 2 files changed, 12 insertions(+), 6 deletions(-) diff --git a/src/gui_w32.c b/src/gui_w32.c index 863975c7f4..e94379ba7c 100644 --- a/src/gui_w32.c +++ b/src/gui_w32.c @@ -2073,20 +2073,23 @@ gui_mch_wait_for_chars(int wtime) did_add_timer = FALSE; #endif #ifdef MESSAGE_QUEUE - /* Check channel while waiting message. */ + /* Check channel I/O while waiting for a message. */ for (;;) { MSG msg; parse_queued_messages(); - if (pPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) - || MsgWaitForMultipleObjects(0, NULL, FALSE, 100, QS_ALLINPUT) - != WAIT_TIMEOUT) + if (pPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) + { + process_message(); + break; + } + else if (MsgWaitForMultipleObjects(0, NULL, FALSE, 100, QS_ALLINPUT) + != WAIT_TIMEOUT) break; } -#endif - +#else /* * Don't use gui_mch_update() because then we will spin-lock until a * char arrives, instead we use GetMessage() to hang until an @@ -2094,6 +2097,7 @@ gui_mch_wait_for_chars(int wtime) * returning as soon as it contains a single char -- webb */ process_message(); +#endif if (input_available()) { diff --git a/src/version.c b/src/version.c index ec75b71204..67e96e6152 100644 --- a/src/version.c +++ b/src/version.c @@ -769,6 +769,8 @@ static char *(features[]) = static int included_patches[] = { /* Add new patch number below this line */ +/**/ + 925, /**/ 924, /**/ -- cgit v1.2.3