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use std::fmt;
use std::io::{self, ErrorKind, Read, Write};
use std::mem;
use std::net::{self, SocketAddr, Shutdown};

use futures::stream::Stream;
use futures::{Future, IntoFuture, failed, Poll};
use futures_io::{IoFuture, IoStream};
use mio;

use {ReadinessStream, LoopHandle};

/// An I/O object representing a TCP socket listening for incoming connections.
///
/// This object can be converted into a stream of incoming connections for
/// various forms of processing.
pub struct TcpListener {
    io: ReadinessStream<mio::tcp::TcpListener>,
}

impl TcpListener {
    fn new(listener: mio::tcp::TcpListener,
           handle: LoopHandle) -> IoFuture<TcpListener> {
        ReadinessStream::new(handle, listener).map(|io| {
            TcpListener {
                io: io,
            }
        }).boxed()
    }

    /// Create a new TCP listener from the standard library's TCP listener.
    ///
    /// This method can be used when the `LoopHandle::tcp_listen` method isn't
    /// sufficient because perhaps some more configuration is needed in terms of
    /// before the calls to `bind` and `listen`.
    ///
    /// This API is typically paired with the `net2` crate and the `TcpBuilder`
    /// type to build up and customize a listener before it's shipped off to the
    /// backing event loop. This allows configuration of options like
    /// `SO_REUSEPORT`, binding to multiple addresses, etc.
    ///
    /// The `addr` argument here is one of the addresses that `listener` is
    /// bound to and the listener will only be guaranteed to accept connections
    /// of the same address type currently.
    ///
    /// Finally, the `handle` argument is the event loop that this listener will
    /// be bound to.
    ///
    /// The platform specific behavior of this function looks like:
    ///
    /// * On Unix, the socket is placed into nonblocking mode and connections
    ///   can be accepted as normal
    ///
    /// * On Windows, the address is stored internally and all future accepts
    ///   will only be for the same IP version as `addr` specified. That is, if
    ///   `addr` is an IPv4 address then all sockets accepted will be IPv4 as
    ///   well (same for IPv6).
    pub fn from_listener(listener: net::TcpListener,
                         addr: &SocketAddr,
                         handle: LoopHandle) -> IoFuture<TcpListener> {
        mio::tcp::TcpListener::from_listener(listener, addr)
            .into_future()
            .and_then(|l| TcpListener::new(l, handle))
            .boxed()
    }

    /// Test whether this socket is ready to be read or not.
    pub fn poll_read(&self) -> Poll<(), io::Error> {
        self.io.poll_read()
    }

    /// Returns the local address that this listener is bound to.
    ///
    /// This can be useful, for example, when binding to port 0 to figure out
    /// which port was actually bound.
    pub fn local_addr(&self) -> io::Result<SocketAddr> {
        self.io.get_ref().local_addr()
    }

    /// Consumes this listener, returning a stream of the sockets this listener
    /// accepts.
    ///
    /// This method returns an implementation of the `Stream` trait which
    /// resolves to the sockets the are accepted on this listener.
    pub fn incoming(self) -> IoStream<(TcpStream, SocketAddr)> {
        struct Incoming {
            inner: TcpListener,
        }

        impl Stream for Incoming {
            type Item = (mio::tcp::TcpStream, SocketAddr);
            type Error = io::Error;

            fn poll(&mut self) -> Poll<Option<Self::Item>, io::Error> {
                match self.inner.io.get_ref().accept() {
                    Ok(Some(pair)) => {
                        debug!("accepted a socket");
                        Poll::Ok(Some(pair))
                    }
                    Ok(None) => {
                        debug!("waiting to accept another socket");
                        self.inner.io.need_read();
                        Poll::NotReady
                    }
                    Err(e) => Poll::Err(e),
                }
            }
        }

        let loop_handle = self.io.loop_handle().clone();
        Incoming { inner: self }
            .and_then(move |(tcp, addr)| {
                ReadinessStream::new(loop_handle.clone(), tcp).map(move |io| {
                    (TcpStream { io: io }, addr)
                })
            }).boxed()
    }
}

impl fmt::Debug for TcpListener {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        self.io.get_ref().fmt(f)
    }
}

/// An I/O object representing a TCP stream connected to a remote endpoint.
///
/// A TCP stream can either be created by connecting to an endpoint or by
/// accepting a connection from a listener. Inside the stream is access to the
/// raw underlying I/O object as well as streams for the read/write
/// notifications on the stream itself.
pub struct TcpStream {
    io: ReadinessStream<mio::tcp::TcpStream>,
}

enum TcpStreamNew {
    Waiting(TcpStream),
    Empty,
}

impl LoopHandle {
    /// Create a new TCP listener associated with this event loop.
    ///
    /// The TCP listener will bind to the provided `addr` address, if available,
    /// and will be returned as a future. The returned future, if resolved
    /// successfully, can then be used to accept incoming connections.
    pub fn tcp_listen(self, addr: &SocketAddr) -> IoFuture<TcpListener> {
        match mio::tcp::TcpListener::bind(addr) {
            Ok(l) => TcpListener::new(l, self),
            Err(e) => failed(e).boxed(),
        }
    }

    /// Create a new TCP stream connected to the specified address.
    ///
    /// This function will create a new TCP socket and attempt to connect it to
    /// the `addr` provided. The returned future will be resolved once the
    /// stream has successfully connected. If an error happens during the
    /// connection or during the socket creation, that error will be returned to
    /// the future instead.
    pub fn tcp_connect(self, addr: &SocketAddr) -> IoFuture<TcpStream> {
        match mio::tcp::TcpStream::connect(addr) {
            Ok(tcp) => TcpStream::new(tcp, self),
            Err(e) => failed(e).boxed(),
        }
    }
}

impl TcpStream {
    fn new(connected_stream: mio::tcp::TcpStream,
           handle: LoopHandle)
           -> IoFuture<TcpStream> {
        ReadinessStream::new(handle, connected_stream).and_then(|io| {
            TcpStreamNew::Waiting(TcpStream { io: io })
        }).boxed()
    }

    /// Creates a new `TcpStream` from the pending socket inside the given
    /// `std::net::TcpStream`, connecting it to the address specified.
    ///
    /// This constructor allows configuring the socket before it's actually
    /// connected, and this function will transfer ownership to the returned
    /// `TcpStream` if successful. An unconnected `TcpStream` can be created
    /// with the `net2::TcpBuilder` type (and also configured via that route).
    ///
    /// The platform specific behavior of this function looks like:
    ///
    /// * On Unix, the socket is placed into nonblocking mode and then a
    ///   `connect` call is issued.
    ///
    /// * On Windows, the address is stored internally and the connect operation
    ///   is issued when the returned `TcpStream` is registered with an event
    ///   loop. Note that on Windows you must `bind` a socket before it can be
    ///   connected, so if a custom `TcpBuilder` is used it should be bound
    ///   (perhaps to `INADDR_ANY`) before this method is called.
    pub fn connect_stream(stream: net::TcpStream,
                          addr: &SocketAddr,
                          handle: LoopHandle) -> IoFuture<TcpStream> {
        match mio::tcp::TcpStream::connect_stream(stream, addr) {
            Ok(tcp) => TcpStream::new(tcp, handle),
            Err(e) => failed(e).boxed(),
        }
    }

    /// Test whether this socket is ready to be read or not.
    ///
    /// If the socket is *not* readable then the current task is scheduled to
    /// get a notification when the socket does become readable. That is, this
    /// is only suitable for calling in a `Future::poll` method and will
    /// automatically handle ensuring a retry once the socket is readable again.
    pub fn poll_read(&self) -> Poll<(), io::Error> {
        self.io.poll_read()
    }

    /// Test whether this socket is writey to be written to or not.
    ///
    /// If the socket is *not* writable then the current task is scheduled to
    /// get a notification when the socket does become writable. That is, this
    /// is only suitable for calling in a `Future::poll` method and will
    /// automatically handle ensuring a retry once the socket is writable again.
    pub fn poll_write(&self) -> Poll<(), io::Error> {
        self.io.poll_write()
    }

    /// Returns the local address that this stream is bound to.
    pub fn local_addr(&self) -> io::Result<SocketAddr> {
        self.io.get_ref().local_addr()
    }

    /// Returns the remote address that this stream is connected to.
    pub fn peer_addr(&self) -> io::Result<SocketAddr> {
        self.io.get_ref().peer_addr()
    }

    /// Shuts down the read, write, or both halves of this connection.
    ///
    /// This function will cause all pending and future I/O on the specified
    /// portions to return immediately with an appropriate value (see the
    /// documentation of `Shutdown`).
    pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
        self.io.get_ref().shutdown(how)
    }

    /// Sets the value of the `TCP_NODELAY` option on this socket.
    ///
    /// If set, this option disables the Nagle algorithm. This means that
    /// segments are always sent as soon as possible, even if there is only a
    /// small amount of data. When not set, data is buffered until there is a
    /// sufficient amount to send out, thereby avoiding the frequent sending of
    /// small packets.
    pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
        self.io.get_ref().set_nodelay(nodelay)
    }

    /// Sets the keepalive time in seconds for this socket.
    pub fn set_keepalive_s(&self, seconds: Option<u32>) -> io::Result<()> {
        self.io.get_ref().set_keepalive(seconds)
    }
}

impl Future for TcpStreamNew {
    type Item = TcpStream;
    type Error = io::Error;

    fn poll(&mut self) -> Poll<TcpStream, io::Error> {
        let stream = match mem::replace(self, TcpStreamNew::Empty) {
            TcpStreamNew::Waiting(s) => s,
            TcpStreamNew::Empty => panic!("can't poll TCP stream twice"),
        };

        // Once we've connected, wait for the stream to be writable as that's
        // when the actual connection has been initiated. Once we're writable we
        // check for `take_socket_error` to see if the connect actually hit an
        // error or not.