use crate::codec::{Decoder, Encoder}; use tokio::{net::UdpSocket, stream::Stream}; use bytes::{BufMut, BytesMut}; use futures_core::ready; use futures_sink::Sink; use std::io; use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4}; use std::pin::Pin; use std::task::{Context, Poll}; /// A unified `Stream` and `Sink` interface to an underlying `UdpSocket`, using /// the `Encoder` and `Decoder` traits to encode and decode frames. /// /// Raw UDP sockets work with datagrams, but higher-level code usually wants to /// batch these into meaningful chunks, called "frames". This method layers /// framing on top of this socket by using the `Encoder` and `Decoder` traits to /// handle encoding and decoding of messages frames. Note that the incoming and /// outgoing frame types may be distinct. /// /// This function returns a *single* object that is both `Stream` and `Sink`; /// grouping this into a single object is often useful for layering things which /// require both read and write access to the underlying object. /// /// If you want to work more directly with the streams and sink, consider /// calling `split` on the `UdpFramed` returned by this method, which will break /// them into separate objects, allowing them to interact more easily. #[must_use = "sinks do nothing unless polled"] #[cfg_attr(docsrs, doc(all(feature = "codec", feature = "udp")))] #[derive(Debug)] pub struct UdpFramed { socket: UdpSocket, codec: C, rd: BytesMut, wr: BytesMut, out_addr: SocketAddr, flushed: bool, } impl Stream for UdpFramed { type Item = Result<(C::Item, SocketAddr), C::Error>; fn poll_next(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll> { let pin = self.get_mut(); pin.rd.reserve(INITIAL_RD_CAPACITY); let (_n, addr) = unsafe { // Read into the buffer without having to initialize the memory. // // safety: we know tokio::net::UdpSocket never reads from the memory // during a recv let res = { let bytes = &mut *(pin.rd.bytes_mut() as *mut _ as *mut [u8]); ready!(Pin::new(&mut pin.socket).poll_recv_from(cx, bytes)) }; let (n, addr) = res?; pin.rd.advance_mut(n); (n, addr) }; let frame_res = pin.codec.decode(&mut pin.rd); pin.rd.clear(); let frame = frame_res?; let result = frame.map(|frame| Ok((frame, addr))); // frame -> (frame, addr) Poll::Ready(result) } } impl + Unpin> Sink<(I, SocketAddr)> for UdpFramed { type Error = C::Error; fn poll_ready(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll> { if !self.flushed { match self.poll_flush(cx)? { Poll::Ready(()) => {} Poll::Pending => return Poll::Pending, } } Poll::Ready(Ok(())) } fn start_send(self: Pin<&mut Self>, item: (I, SocketAddr)) -> Result<(), Self::Error> { let (frame, out_addr) = item; let pin = self.get_mut(); pin.codec.encode(frame, &mut pin.wr)?; pin.out_addr = out_addr; pin.flushed = false; Ok(()) } fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll> { if self.flushed { return Poll::Ready(Ok(())); } let Self { ref mut socket, ref mut out_addr, ref mut wr, .. } = *self; let n = ready!(socket.poll_send_to(cx, &wr, &out_addr))?; let wrote_all = n == self.wr.len(); self.wr.clear(); self.flushed = true; let res = if wrote_all { Ok(()) } else { Err(io::Error::new( io::ErrorKind::Other, "failed to write entire datagram to socket", ) .into()) }; Poll::Ready(res) } fn poll_close(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll> { ready!(self.poll_flush(cx))?; Poll::Ready(Ok(())) } } const INITIAL_RD_CAPACITY: usize = 64 * 1024; const INITIAL_WR_CAPACITY: usize = 8 * 1024; impl UdpFramed { /// Create a new `UdpFramed` backed by the given socket and codec. /// /// See struct level documentation for more details. pub fn new(socket: UdpSocket, codec: C) -> UdpFramed { UdpFramed { socket, codec, out_addr: SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), 0)), rd: BytesMut::with_capacity(INITIAL_RD_CAPACITY), wr: BytesMut::with_capacity(INITIAL_WR_CAPACITY), flushed: true, } } /// Returns a reference to the underlying I/O stream wrapped by `Framed`. /// /// # Note /// /// Care should be taken to not tamper with the underlying stream of data /// coming in as it may corrupt the stream of frames otherwise being worked /// with. pub fn get_ref(&self) -> &UdpSocket { &self.socket } /// Returns a mutable reference to the underlying I/O stream wrapped by /// `Framed`. /// /// # Note /// /// Care should be taken to not tamper with the underlying stream of data /// coming in as it may corrupt the stream of frames otherwise being worked /// with. pub fn get_mut(&mut self) -> &mut UdpSocket { &mut self.socket } /// Consumes the `Framed`, returning its underlying I/O stream. pub fn into_inner(self) -> UdpSocket { self.socket } }