Age | Commit message (Collapse) | Author |
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Co-authored-by: Mikail Bagishov <bagishov.mikail@yandex.ru>
Co-authored-by: Eliza Weisman <eliza@buoyant.io>
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* This changes the `Child::kill` to be an async method which awaits the
child after sending a kill signal. This avoids leaving zombie
processes on Unix platforms if the caller forgets to await the child
after the kill completes
* A `start_kill` method was also added on `Child` which only sends the
kill signal to the child process. This allows for kill signals to be
sent even outside of async contexts.
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Closes: #2813
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* add Child::try_wait to mirror the std API
* replace Future impl on Child with `.wait()` method to bring our
APIs closer to those in std and it allow us to
internally fuse the future so that repeated calls to `wait` result in
the same value (similar to std) without forcing the caller to fuse the
outer future
* Also change `Child::id` to return an Option result to avoid
allowing the caller to accidentally use the pid on Unix systems after
the child has been reaped
* Also remove deprecated Child methods
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Fixes: #1993
Signed-off-by: Zahari Dichev <zaharidichev@gmail.com>
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Ref: #2727
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Fixes: #2172
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Co-authored-by: Eliza Weisman <eliza@buoyant.io>
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Fixes: #2629
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* sync: move CancellationToken to tokio-util
The `CancellationToken` utility is only available with the
`tokio_unstable` flag. This was done as the API is not final, but it
adds friction for users.
This patch moves `CancellationToken` to tokio-util where it is generally
available. The tokio-util crate does not have any constraints on
breaking change releases.
* fix clippy
* clippy again
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Works towards #2716. Changes the argument to `AsyncRead::poll_read` to
take a `ReadBuf` struct that safely manages writes to uninitialized memory.
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JoinHandle of threads created by the pool are now tracked and properly joined at
shutdown. If the thread does not return within the timeout, then it's not joined and
left to the OS for cleanup.
Also, break a cycle between wakers held by the timer and the runtime.
Fixes #2641, #2535
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Previously, we would fail to reset the coop budget in this case, making
it so that `coop::poll_proceed` would perpetually yield `Poll::Pending`
in nested executers even when run in `block_in_place`.
This is also a further improvement on #2645.
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The new implementation changes the behavior such that set_len is called
after poll_read. The motivation of this change is that it makes it much
more obvious that a rouge panic won't give the caller access to a vector
containing exposed uninitialized memory. The new implementation also
makes sure to not zero memory twice.
Additionally, it makes the various implementations more consistent with
each other regarding the naming of variables, and whether we store how many
bytes we have read, or how many were in the container originally.
Fixes: #2544
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Solves #2665 by adding #[allow(unreachable_code)] inside a branch
matching arm.
Co-authored-by: Alice Ryhl <alice@ryhl.io>
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* Add Unit Test demonstrating the issue
This test demonstrates a panic that occurs when the user inserts an
item with an instant in the past, and then tries to reset the timeout
using the returned key
* Guard reset_at against removals of expired items
Trying to remove an already expired Timer Wheel entry (called by
DelayQueue.reset()) causes panics in some cases as described in (#2573)
This prevents this panic by removing the item from the expired queue and
not the wheel in these cases
Fixes: #2473
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This allows nonblocking sync send & recv operations on the socket.
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`duplex` returns a pair of connected `DuplexStream`s.
`DuplexStream` is a bidirectional type that can be used to simulate IO,
but over an in-process piece of memory.
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Dropping a runtime normally involves waiting for any outstanding blocking tasks
to complete. When this drop happens in an asynchronous context, we previously
would issue a cryptic panic due to trying to block in an asynchronous context.
This change improves the panic message, and adds a `shutdown_blocking()` function
which can be used to shutdown a runtime without blocking at all, as an out for
cases where this really is necessary.
Co-authored-by: Bryan Donlan <bdonlan@amazon.com>
Co-authored-by: Alice Ryhl <alice@ryhl.io>
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A fast path in block_on_place was failing to call exit() in the case where we
were in a block_on call.
Fixes: #2639
Co-authored-by: Bryan Donlan <bdonlan@amazon.com>
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Previously, dropping the Write handle would issue a `shutdown(Both)`. However,
shutting down the read half is not portable and not the correct action to take.
This changes the behavior of OwnedWriteHalf to only perform a `shutdown(Write)`
on drop.
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* Fix clippy warnings
* Pin rustc version to 1.43.1 in macOS
Refs: https://github.com/rust-lang/rust/issues/73030
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Fixes: #2532
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The initial idea was to implement a thin wrapper around an internally
held `std::fs::DirBuilder` instance. This, however, didn't work due to
`std::fs::DirBuilder` not having a Copy/Clone traits implemented, which
are necessary for constructing an instance to move-capture it into a
closure.
Instead, we mirror `std::fs::DirBuilder` configuration by storing the
`recursive` and (unix-only) `mode` parameters locally, which are then
used to construct an `std::fs::DirBuilder` instance on-the-fly.
This commit also mirrors the (unix-only) DirBuilderExt trait from std.
Fixes: #2369
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Previously, in the broadcast channel, receiver wakers were passed to the
sender via an atomic stack with allocated nodes. When a message was
sent, the stack was drained. This caused a problem when many receivers
pushed a waiter node then dropped. The waiter node remained indefinitely
in cases where no values were sent.
This patch switches broadcast to use the intrusive linked-list waiter
strategy used by `Notify` and `Semaphore.
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`tokio::test` and related macros now use the absolute path
`::core::prelude::v1::test` to refer to the built-in `test` macro.
This absolute path was introduced in rust-lang/rust#62086.
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In some cases, when a call to `block_in_place` completes, the runtime is
reinstated on the thread. In this case, the task budget must also be set
in order to avoid starving other tasks on the worker.
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Replace an ad hoc read/write lock with RwLock. Use
The parking_lot RwLock when possible.
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In preparation of work on `CancellationToken` internals, the tests are
moved into `tests/` and are updated to not depend on internals.
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## Motivation
Currently, an issue exists where a `LocalSet` has a single cooperative
task budget that's shared across all futures spawned on the `LocalSet`
_and_ by any future passed to `LocalSet::run_until` or
`LocalSet::block_on`. Because these methods will poll the `run_until`
future before polling spawned tasks, it is possible for that task to
_always_ deterministically starve the entire `LocalSet` so that no local
tasks can proceed. When the completion of that future _itself_ depends
on other tasks on the `LocalSet`, this will then result in a deadlock,
as in issue #2460.
A detailed description of why this is the case, taken from [this
comment][1]:
`LocalSet` wraps each time a local task is run in `budget`:
https://github.com/tokio-rs/tokio/blob/947045b9445f15fb9314ba0892efa2251076ae73/tokio/src/task/local.rs#L406
This is identical to what tokio's other schedulers do when running
tasks, and in theory should give each task its own budget every time
it's polled.
_However_, `LocalSet` is different from other schedulers. Unlike the
runtime schedulers, a `LocalSet` is itself a future that's run on
another scheduler, in `block_on`. `block_on` _also_ sets a budget:
https://github.com/tokio-rs/tokio/blob/947045b9445f15fb9314ba0892efa2251076ae73/tokio/src/runtime/basic_scheduler.rs#L131
The docs for `budget` state that:
https://github.com/tokio-rs/tokio/blob/947045b9445f15fb9314ba0892efa2251076ae73/tokio/src/coop.rs#L73
This means that inside of a `LocalSet`, the calls to `budget` are
no-ops. Instead, each future polled by the `LocalSet` is subtracting
from a single global budget.
`LocalSet`'s `RunUntil` future polls the provided future before polling
any other tasks spawned on the local set:
https://github.com/tokio-rs/tokio/blob/947045b9445f15fb9314ba0892efa2251076ae73/tokio/src/task/local.rs#L525-L535
In this case, the provided future is `JoinAll`. Unfortunately, every
time a `JoinAll` is polled, it polls _every_ joined future that has not
yet completed. When the number of futures in the `JoinAll` is >= 128,
this means that the `JoinAll` immediately exhausts the task budget. This
would, in theory, be a _good_ thing --- if the `JoinAll` had a huge
number of `JoinHandle`s in it and none of them are ready, it would limit
the time we spend polling those join handles.
However, because the `LocalSet` _actually_ has a single shared task
budget, this means polling the `JoinAll` _always_ exhausts the entire
budget. There is now no budget remaining to poll any other tasks spawned
on the `LocalSet`, and they are never able to complete.
[1]: https://github.com/tokio-rs/tokio/issues/2460#issuecomment-621403122
## Solution
This branch solves this issue by resetting the task budget when polling
a `LocalSet`. I've added a new function to `coop` for resetting the task
budget to `UNCONSTRAINED` for the duration of a closure, and thus
allowing the `budget` calls in `LocalSet` to _actually_ create a new
budget for each spawned local task. Additionally, I've changed
`LocalSet` to _also_ ensure that a separate task budget is applied to
any future passed to `block_on`/`run_until`.
Additionally, I've added a test reproducing the issue described in
#2460. This test fails prior to this change, and passes after it.
Fixes #2460
Signed-off-by: Eliza Weisman <eliza@buoyant.io>
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This PR adds a new `OwnedMutexGuard` type and `lock_owned` and
`try_lock_owned` methods for `Arc<Mutex<T>>`. This is pretty much the
same as the similar APIs added in #2421.
I've also corrected some existing documentation that incorrectly
implied that the existing `lock` method cloned an internal `Arc` — I
think this may be a holdover from `tokio` 0.1's `Lock` type?
Signed-off-by: Eliza Weisman <eliza@buoyant.io>
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If a Delay has been polled, then the task that polled it may be waiting
for a notification. If the delay gets reset to a time in the past, then
it immediately becomes elapsed, so it should notify the relevant task.
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Previously, the function picking the default number of threads for the
threaded runtime did not factor in `max_threads`. Instead, it only used
the value returned by `num_cpus`. However, if `num_cpus` returns a value
greater than `max_threads`, then the function would panic.
This patch fixes the function by limiting the default number of threads
by `max_threads`.
Fixes #2452
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Broadcast uses a ring buffer to store values sent to the channel. In order to
deal with slow receivers, the oldest values are overwritten with new values
once the buffer wraps. A receiver should be able to calculate how many values
it has missed.
Additionally, when the broadcast closes, a final value of `None` is sent to
the channel. If the buffer has wrapped, this value overwrites the oldest
value.
This is an issue mainly in a single capacity broadcast when a value is sent
and then the sender is dropped. The original value is immediately overwritten
with `None` meaning that receivers assume they have lagged behind.
**Solution**
A value of `None` is no longer sent to the channel when the final sender has
been dropped. This solves the single capacity broadcast case by completely
removing the behavior of overwriting values when the channel is closed.
Now, when the final sender is dropped a closed bit is set on the next slot
that the channel is supposed to send to.
In the case of a fast receiver, if it finds a slot where the closed bit is
set, it knows the channel is closed without locking the tail.
In the case of a slow receiver, it must first find out if it has missed any
values. This is similar to before, but must be able to account for channel
closure.
If the channel is not closed, the oldest value may be located at index `n`. If
the channel is closed, the oldest value is located at index `n - 1`.
Knowing the index where the oldest value is located, a receiver can calculate
how many values it may have missed and starts to catch up.
Closes #2425
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This enables `block_in_place` to be used in more contexts. Specifically,
it allows you to block whenever you are off the tokio runtime (like if
you are not using tokio, are in a `spawn_blocking` closure, etc.), and
in the threaded scheduler's `block_on`. Blocking in `LocalSet` and the
basic scheduler's` block_on` is still disallowed.
Fixes #2327.
Fixes #2393.
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This does not count as a breaking change as it fixes a
regression and a soundness bug.
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