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use std::path::PathBuf;
#[derive(Debug, serde::Deserialize, tedge_api::Config)]
pub struct Config {
/// The path to the script to execute
pub(crate) script: PathBuf,
/// How much memory the lua virtual machine can allocate
///
/// If not specified, no memory limit is set, which means that the lua process can OOM the
/// system.
pub(crate) memory_limit: Option<tedge_lib::config::ByteSize>,
}
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