diff options
Diffstat (limited to 'Godeps/_workspace/src/code.google.com/p/go.net/ipv6/doc.go')
-rw-r--r-- | Godeps/_workspace/src/code.google.com/p/go.net/ipv6/doc.go | 193 |
1 files changed, 0 insertions, 193 deletions
diff --git a/Godeps/_workspace/src/code.google.com/p/go.net/ipv6/doc.go b/Godeps/_workspace/src/code.google.com/p/go.net/ipv6/doc.go deleted file mode 100644 index b4578c5868..0000000000 --- a/Godeps/_workspace/src/code.google.com/p/go.net/ipv6/doc.go +++ /dev/null @@ -1,193 +0,0 @@ -// Copyright 2013 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -// Package ipv6 implements IP-level socket options for the Internet -// Protocol version 6. -// -// The package provides IP-level socket options that allow -// manipulation of IPv6 facilities. The IPv6 and socket options for -// IPv6 are defined in RFC 2460, RFC 3493 and RFC 3542. -// -// -// Unicasting -// -// The options for unicasting are available for net.TCPConn, -// net.UDPConn and net.IPConn which are created as network connections -// that use the IPv6 transport. When a single TCP connection carrying -// a data flow of multiple packets needs to indicate the flow is -// important, ipv6.Conn is used to set the traffic class field on the -// IPv6 header for each packet. -// -// ln, err := net.Listen("tcp6", "[::]:1024") -// if err != nil { -// // error handling -// } -// defer ln.Close() -// for { -// c, err := ln.Accept() -// if err != nil { -// // error handling -// } -// go func(c net.Conn) { -// defer c.Close() -// -// The outgoing packets will be labeled DiffServ assured forwarding -// class 1 low drop precedence, as known as AF11 packets. -// -// if err := ipv6.NewConn(c).SetTrafficClass(DiffServAF11); err != nil { -// // error handling -// } -// if _, err := c.Write(data); err != nil { -// // error handling -// } -// }(c) -// } -// -// -// Multicasting -// -// The options for multicasting are available for net.UDPConn and -// net.IPconn which are created as network connections that use the -// IPv6 transport. A few network facilities must be prepared before -// you begin multicasting, at a minimum joining network interfaces and -// multicast groups. -// -// en0, err := net.InterfaceByName("en0") -// if err != nil { -// // error handling -// } -// en1, err := net.InterfaceByIndex(911) -// if err != nil { -// // error handling -// } -// group := net.ParseIP("ff02::114") -// -// First, an application listens to an appropriate address with an -// appropriate service port. -// -// c, err := net.ListenPacket("udp6", "[::]:1024") -// if err != nil { -// // error handling -// } -// defer c.Close() -// -// Second, the application joins multicast groups, starts listening to -// the groups on the specified network interfaces. Note that the -// service port for transport layer protocol does not matter with this -// operation as joining groups affects only network and link layer -// protocols, such as IPv6 and Ethernet. -// -// p := ipv6.NewPacketConn(c) -// if err := p.JoinGroup(en0, &net.UDPAddr{IP: group}); err != nil { -// // error handling -// } -// if err := p.JoinGroup(en1, &net.UDPAddr{IP: group}); err != nil { -// // error handling -// } -// -// The application might set per packet control message transmissions -// between the protocol stack within the kernel. When the application -// needs a destination address on an incoming packet, -// SetControlMessage of ipv6.PacketConn is used to enable control -// message transmissons. -// -// if err := p.SetControlMessage(ipv6.FlagDst, true); err != nil { -// // error handling -// } -// -// The application could identify whether the received packets are -// of interest by using the control message that contains the -// destination address of the received packet. -// -// b := make([]byte, 1500) -// for { -// n, rcm, src, err := p.ReadFrom(b) -// if err != nil { -// // error handling -// } -// if rcm.Dst.IsMulticast() { -// if rcm.Dst.Equal(group) -// // joined group, do something -// } else { -// // unknown group, discard -// continue -// } -// } -// -// The application can also send both unicast and multicast packets. -// -// p.SetTrafficClass(DiffServCS0) -// p.SetHopLimit(16) -// if _, err := p.WriteTo(data[:n], nil, src); err != nil { -// // error handling -// } -// dst := &net.UDPAddr{IP: group, Port: 1024} -// wcm := ipv6.ControlMessage{TrafficClass: DiffServCS7, HopLimit: 1} -// for _, ifi := range []*net.Interface{en0, en1} { -// wcm.IfIndex = ifi.Index -// if _, err := p.WriteTo(data[:n], &wcm, dst); err != nil { -// // error handling -// } -// } -// } -// -// -// More multicasting -// -// An application that uses PacketConn may join multiple multicast -// groups. For example, a UDP listener with port 1024 might join two -// different groups across over two different network interfaces by -// using: -// -// c, err := net.ListenPacket("udp6", "[::]:1024") -// if err != nil { -// // error handling -// } -// defer c.Close() -// p := ipv6.NewPacketConn(c) -// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::1:114")}); err != nil { -// // error handling -// } -// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil { -// // error handling -// } -// if err := p.JoinGroup(en1, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil { -// // error handling -// } -// -// It is possible for multiple UDP listeners that listen on the same -// UDP port to join the same multicast group. The net package will -// provide a socket that listens to a wildcard address with reusable -// UDP port when an appropriate multicast address prefix is passed to -// the net.ListenPacket or net.ListenUDP. -// -// c1, err := net.ListenPacket("udp6", "[ff02::]:1024") -// if err != nil { -// // error handling -// } -// defer c1.Close() -// c2, err := net.ListenPacket("udp6", "[ff02::]:1024") -// if err != nil { -// // error handling -// } -// defer c2.Close() -// p1 := ipv6.NewPacketConn(c1) -// if err := p1.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { -// // error handling -// } -// p2 := ipv6.NewPacketConn(c2) -// if err := p2.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { -// // error handling -// } -// -// Also it is possible for the application to leave or rejoin a -// multicast group on the network interface. -// -// if err := p.LeaveGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { -// // error handling -// } -// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff01::114")}); err != nil { -// // error handling -// } -package ipv6 |