Age | Commit message (Collapse) | Author |
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their ascii art rather than their computed fragments, this way, it can intersect with other fragments
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Add GH action to build binaries
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Make use of adjust function instead of individually adjusting x and y
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of the same
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rounded rectangle or not
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indexing CIRCLE_MAP causing other arcs to be overriden
The fix is to use Vec to store the CIRCLE_MAP
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specified
This also simplify the calculation of quadrant arcs
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