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-rw-r--r--svgbob/src/loc_block.rs231
1 files changed, 0 insertions, 231 deletions
diff --git a/svgbob/src/loc_block.rs b/svgbob/src/loc_block.rs
deleted file mode 100644
index 610f490..0000000
--- a/svgbob/src/loc_block.rs
+++ /dev/null
@@ -1,231 +0,0 @@
-use block::Block::{A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y};
-use loc::Loc;
-use point::Point;
-use point_block::PointBlock;
-use settings::Settings;
-
-pub struct LocBlock {
- pub loc: Loc,
- pub settings: Settings,
-}
-
-impl LocBlock {
- fn text_width(&self) -> f32 {
- self.settings.text_width
- }
-
- fn text_height(&self) -> f32 {
- self.settings.text_height
- }
-
- fn loc_x(&self) -> f32 {
- self.loc.x as f32
- }
-
- fn loc_y(&self) -> f32 {
- self.loc.y as f32
- }
-
- /// 1 unit in x dimension is 1/4 of the textwidth
- /// used in calculating the radius, adjustments
- /// in the Fragment PointBlock
- pub fn unit_x(&self) -> f32 {
- self.text_width() * 1.0 / 4.0
- }
-
- /// 1 unit along y dimension is 1/4 of the textwidth
- #[allow(unused)]
- fn unit_y(&self) -> f32 {
- self.text_height() * 1.0 / 4.0
- }
-
- /// x coordinate on increment of 1/4 of text width
- fn x0(&self) -> f32 {
- self.loc_x() * self.text_width()
- }
-
- fn x1(&self) -> f32 {
- (self.loc_x() + 1.0 / 4.0) * self.text_width()
- }
-
- fn x2(&self) -> f32 {
- (self.loc_x() + 1.0 / 2.0) * self.text_width()
- }
-
- fn x3(&self) -> f32 {
- (self.loc_x() + 3.0 / 4.0) * self.text_width()
- }
-
- fn x4(&self) -> f32 {
- (self.loc_x() + 1.0) * self.text_width()
- }
-
- /// y coordinate on increment of 1/4 of text_height
- fn y0(&self) -> f32 {
- self.loc_y() * self.text_height()
- }
-
- fn y1(&self) -> f32 {
- (self.loc_y() + 1.0 / 4.0) * self.text_height()
- }
-
- fn y2(&self) -> f32 {
- (self.loc_y() + 1.0 / 2.0) * self.text_height()
- }
-
- fn y3(&self) -> f32 {
- (self.loc_y() + 3.0 / 4.0) * self.text_height()
- }
-
- fn y4(&self) -> f32 {
- (self.loc_y() + 1.0) * self.text_height()
- }
-
- /// 1st row a,b,c,d,e
- fn a(&self) -> Point {
- Point::new(self.x0(), self.y0())
- }
-
- fn b(&self) -> Point {
- Point::new(self.x1(), self.y0())
- }
-
- fn c(&self) -> Point {
- Point::new(self.x2(), self.y0())
- }
-
- fn d(&self) -> Point {
- Point::new(self.x3(), self.y0())
- }
-
- fn e(&self) -> Point {
- Point::new(self.x4(), self.y0())
- }
-
- /// 2nd row f,g,h,i,j
- fn f(&self) -> Point {
- Point::new(self.x0(), self.y1())
- }
-
- fn g(&self) -> Point {
- Point::new(self.x1(), self.y1())
- }
-
- fn h(&self) -> Point {
- Point::new(self.x2(), self.y1())
- }
-
- fn i(&self) -> Point {
- Point::new(self.x3(), self.y1())
- }
-
- fn j(&self) -> Point {
- Point::new(self.x4(), self.y1())
- }
-
- /// 3rd row k,l,m,n,o
- fn k(&self) -> Point {
- Point::new(self.x0(), self.y2())
- }
-
- fn l(&self) -> Point {
- Point::new(self.x1(), self.y2())
- }
-
- fn m(&self) -> Point {
- Point::new(self.x2(), self.y2())
- }
-
- fn n(&self) -> Point {
- Point::new(self.x3(), self.y2())
- }
-
- fn o(&self) -> Point {
- Point::new(self.x4(), self.y2())
- }
-
- /// 4th row p,q,r,s,t
- fn p(&self) -> Point {
- Point::new(self.x0(), self.y3())
- }
-
- fn q(&self) -> Point {
- Point::new(self.x1(), self.y3())
- }
-
- fn r(&self) -> Point {
- Point::new(self.x2(), self.y3())
- }
-
- fn s(&self) -> Point {
- Point::new(self.x3(), self.y3())
- }
-
- fn t(&self) -> Point {
- Point::new(self.x4(), self.y3())
- }
-
- /// 5th row u,v,w,x,y
- fn u(&self) -> Point {
- Point::new(self.x0(), self.y4())
- }
-
- fn v(&self) -> Point {
- Point::new(self.x1(), self.y4())
- }
-
- fn w(&self) -> Point {
- Point::new(self.x2(), self.y4())
- }
-
- fn x(&self) -> Point {
- Point::new(self.x3(), self.y4())
- }
-
- fn y(&self) -> Point {
- Point::new(self.x4(), self.y4())
- }
-
- pub fn to_point(&self, pb: &PointBlock) -> Point {
- // move loc to the additional location relative to itself
- let loc = if let Some(ref pbloc) = pb.location {
- self.loc.from_location(&pbloc)
- } else {
- self.loc.clone()
- };
- let lb = LocBlock {
- loc: loc,
- settings: self.settings.clone(),
- };
- let mut p = match pb.block {
- A => lb.a(),
- B => lb.b(),
- C => lb.c(),
- D => lb.d(),
- E => lb.e(),
- F => lb.f(),
- G => lb.g(),
- H => lb.h(),
- I => lb.i(),
- J => lb.j(),
- K => lb.k(),
- L => lb.l(),
- M => lb.m(),
- N => lb.n(),
- O => lb.o(),
- P => lb.p(),
- Q => lb.q(),
- R => lb.r(),
- S => lb.s(),
- T => lb.t(),
- U => lb.u(),
- V => lb.v(),
- W => lb.w(),
- X => lb.x(),
- Y => lb.y(),
- };
- let unit = self.unit_x();
- p.adjust(pb.adjust_x * unit, pb.adjust_y * unit);
- p
- }
-}