/* * Copyright 2022 The OpenSSL Project Authors. All Rights Reserved. * * Licensed under the Apache License 2.0 (the "License"). You may not use * this file except in compliance with the License. You can obtain a copy * in the file LICENSE in the source distribution or at * https://www.openssl.org/source/license.html */ #include #include "internal/e_os.h" /* system-specific variants defining OSSL_sleep() */ #if defined(OPENSSL_SYS_UNIX) || defined(__DJGPP__) void OSSL_sleep(uint64_t millis) { # ifdef OPENSSL_SYS_VXWORKS struct timespec ts; ts.tv_sec = (long int) (millis / 1000); ts.tv_nsec = (long int) (millis % 1000) * 1000000ul; nanosleep(&ts, NULL); # elif defined(__TANDEM) # if !defined(_REENTRANT) # include /* HPNS does not support usleep for non threaded apps */ PROCESS_DELAY_(millis * 1000); # elif defined(_SPT_MODEL_) # include # include usleep(millis * 1000); # else usleep(millis * 1000); # endif # else usleep(millis * 1000); # endif } #elif defined(_WIN32) # include void OSSL_sleep(uint64_t millis) { /* * Windows' Sleep() takes a DWORD argument, which is smaller than * a uint64_t, so we need to split the two to shut the compiler up. */ DWORD dword_times; DWORD i; dword_times = (DWORD)(millis >> (8 * sizeof(DWORD))); millis &= (DWORD)-1; if (dword_times > 0) { for (i = dword_times; i-- > 0;) Sleep((DWORD)-1); /* * The loop above slept 1 millisec less on each iteration than it * should, this compensates by sleeping as many milliseconds as there * were iterations. Yes, this is nit picky! */ Sleep(dword_times); } /* Now, sleep the remaining milliseconds */ Sleep((DWORD)(millis)); } #else /* Fallback to a busy wait */ # include "internal/time.h" static void ossl_sleep_secs(uint64_t secs) { /* * sleep() takes an unsigned int argument, which is smaller than * a uint64_t, so it needs to be called in smaller increments. */ unsigned int uint_times; unsigned int i; uint_times = (unsigned int)(secs >> (8 * sizeof(unsigned int))); if (uint_times > 0) { for (i = uint_times; i-- > 0;) sleep((unsigned int)-1); /* * The loop above slept 1 second less on each iteration than it * should, this compensates by sleeping as many seconds as there were * iterations. Yes, this is nit picky! */ sleep(uint_times); } } static void ossl_sleep_millis(uint64_t millis) { const OSSL_TIME finish = ossl_time_add(ossl_time_now(), ossl_ms2time(millis)); while (ossl_time_compare(ossl_time_now(), finish) < 0) /* busy wait */ ; } void OSSL_sleep(uint64_t millis) { ossl_sleep_secs(millis / 1000); ossl_sleep_millis(millis % 1000); } #endif /* defined(OPENSSL_SYS_UNIX) || defined(__DJGPP__) */