Age | Commit message (Collapse) | Author |
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The old building scripts get removed, they are hopelessly gone in bit
rot by now.
Also remove the old symbol hacks. They were needed needed to shorten
some names to 31 characters, and to resolve other symbol clashes.
Because we now compile with /NAMES=(AS_IS,SHORTENED), this is no
longer required.
Reviewed-by: Rich Salz <rsalz@openssl.org>
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There are a number of engines in the OpenSSL source code which are now
obsolete. The following engines have been removed: 4758cca, aep, atalla,
cswift, nuron, sureware.
Reviewed-by: Rich Salz <rsalz@openssl.org>
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catch up with the Unix build.
A number of new tests, among others test/tocsp.com
Define INTERNAL in ssl/ssl-lib.com to allow for '#include "internal/foo.h"'
Reviewed-by: Andy Polyakov <appro@openssl.org>
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Submitted by Steven M. Schweda <sms@antinode.info>
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different options:
"64" The build system will choose /POINTER_SIZE=64=ARGV if
the compiler supports it, otherwise /POINTER_SIZE=64.
"64=" The build system will force /POINTER_SIZE=64.
"64=ARGV" The build system will force /POINTER_SIZE=64=ARGV.
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submitted by Steven M. Schweda <sms@antinode.info>
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Fix fault include.
Submitted by Arpadffy Zoltan <Zoltan.Arpadffy@scientificgames.se>
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builds on VMS.
PR: 2393
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Thank you\!
(note: not tested for now, a few nightly builds should give indications though)
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engine ;-)
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Redo the loop so it really compiles all objects for one engine, then
links the engine (until now, it still thought every file was an engine
of its own...).
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dynamic loading is consistent with respect to engine ids.
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specified...
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(I really need to review my knowledge of the language)
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Currently, we simply assume that they shall always be built as
shareable images.
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