/* SPDX-License-Identifier: MIT */ /* Copyright (C) 2023 Collabora ltd. */ #ifndef _PANTHOR_DRM_H_ #define _PANTHOR_DRM_H_ #include "drm.h" #if defined(__cplusplus) extern "C" { #endif /** * DOC: Introduction * * This documentation describes the Panthor IOCTLs. * * Just a few generic rules about the data passed to the Panthor IOCTLs: * * - Structures must be aligned on 64-bit/8-byte. If the object is not * naturally aligned, a padding field must be added. * - Fields must be explicitly aligned to their natural type alignment with * pad[0..N] fields. * - All padding fields will be checked by the driver to make sure they are * zeroed. * - Flags can be added, but not removed/replaced. * - New fields can be added to the main structures (the structures * directly passed to the ioctl). Those fields can be added at the end of * the structure, or replace existing padding fields. Any new field being * added must preserve the behavior that existed before those fields were * added when a value of zero is passed. * - New fields can be added to indirect objects (objects pointed by the * main structure), iff those objects are passed a size to reflect the * size known by the userspace driver (see drm_panthor_obj_array::stride * or drm_panthor_dev_query::size). * - If the kernel driver is too old to know some fields, those will be * ignored if zero, and otherwise rejected (and so will be zero on output). * - If userspace is too old to know some fields, those will be zeroed * (input) before the structure is parsed by the kernel driver. * - Each new flag/field addition must come with a driver version update so * the userspace driver doesn't have to trial and error to know which * flags are supported. * - Structures should not contain unions, as this would defeat the * extensibility of such structures. * - IOCTLs can't be removed or replaced. New IOCTL IDs should be placed * at the end of the drm_panthor_ioctl_id enum. */ /** * DOC: MMIO regions exposed to userspace. * * .. c:macro:: DRM_PANTHOR_USER_MMIO_OFFSET * * File offset for all MMIO regions being exposed to userspace. Don't use * this value directly, use DRM_PANTHOR_USER__OFFSET values instead. * pgoffset passed to mmap2() is an unsigned long, which forces us to use a * different offset on 32-bit and 64-bit systems. * * .. c:macro:: DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET * * File offset for the LATEST_FLUSH_ID register. The Userspace driver controls * GPU cache flushing through CS instructions, but the flush reduction * mechanism requires a flush_id. This flush_id could be queried with an * ioctl, but Arm provides a well-isolated register page containing only this * read-only register, so let's expose this page through a static mmap offset * and allow direct mapping of this MMIO region so we can avoid the * user <-> kernel round-trip. */ #define DRM_PANTHOR_USER_MMIO_OFFSET_32BIT (1ull << 43) #define DRM_PANTHOR_USER_MMIO_OFFSET_64BIT (1ull << 56) #define DRM_PANTHOR_USER_MMIO_OFFSET (sizeof(unsigned long) < 8 ? \ DRM_PANTHOR_USER_MMIO_OFFSET_32BIT : \ DRM_PANTHOR_USER_MMIO_OFFSET_64BIT) #define DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET (DRM_PANTHOR_USER_MMIO_OFFSET | 0) /** * DOC: IOCTL IDs * * enum drm_panthor_ioctl_id - IOCTL IDs * * Place new ioctls at the end, don't re-order, don't replace or remove entries. * * These IDs are not meant to be used directly. Use the DRM_IOCTL_PANTHOR_xxx * definitions instead. */ enum drm_panthor_ioctl_id { /** @DRM_PANTHOR_DEV_QUERY: Query device information. */ DRM_PANTHOR_DEV_QUERY = 0, /** @DRM_PANTHOR_VM_CREATE: Create a VM. */ DRM_PANTHOR_VM_CREATE, /** @DRM_PANTHOR_VM_DESTROY: Destroy a VM. */ DRM_PANTHOR_VM_DESTROY, /** @DRM_PANTHOR_VM_BIND: Bind/unbind memory to a VM. */ DRM_PANTHOR_VM_BIND, /** @DRM_PANTHOR_BO_CREATE: Create a buffer object. */ DRM_PANTHOR_BO_CREATE, /** * @DRM_PANTHOR_BO_MMAP_OFFSET: Get the file offset to pass to * mmap to map a GEM object. */ DRM_PANTHOR_BO_MMAP_OFFSET, /** @DRM_PANTHOR_GROUP_CREATE: Create a scheduling group. */ DRM_PANTHOR_GROUP_CREATE, /** @DRM_PANTHOR_GROUP_DESTROY: Destroy a scheduling group. */ DRM_PANTHOR_GROUP_DESTROY, /** * @DRM_PANTHOR_GROUP_SUBMIT: Submit jobs to queues belonging * to a specific scheduling group. */ DRM_PANTHOR_GROUP_SUBMIT, /** @DRM_PANTHOR_GROUP_GET_STATE: Get the state of a scheduling group. */ DRM_PANTHOR_GROUP_GET_STATE, /** @DRM_PANTHOR_TILER_HEAP_CREATE: Create a tiler heap. */ DRM_PANTHOR_TILER_HEAP_CREATE, /** @DRM_PANTHOR_TILER_HEAP_DESTROY: Destroy a tiler heap. */ DRM_PANTHOR_TILER_HEAP_DESTROY, }; /** * DRM_IOCTL_PANTHOR() - Build a Panthor IOCTL number * @__access: Access type. Must be R, W or RW. * @__id: One of the DRM_PANTHOR_xxx id. * @__type: Suffix of the type being passed to the IOCTL. * * Don't use this macro directly, use the DRM_IOCTL_PANTHOR_xxx * values instead. * * Return: An IOCTL number to be passed to ioctl() from userspace. */ #define DRM_IOCTL_PANTHOR(__access, __id, __type) \ DRM_IO ## __access(DRM_COMMAND_BASE + DRM_PANTHOR_ ## __id, \ struct drm_panthor_ ## __type) #define DRM_IOCTL_PANTHOR_DEV_QUERY \ DRM_IOCTL_PANTHOR(WR, DEV_QUERY, dev_query) #define DRM_IOCTL_PANTHOR_VM_CREATE \ DRM_IOCTL_PANTHOR(WR, VM_CREATE, vm_create) #define DRM_IOCTL_PANTHOR_VM_DESTROY \ DRM_IOCTL_PANTHOR(WR, VM_DESTROY, vm_destroy) #define DRM_IOCTL_PANTHOR_VM_BIND \ DRM_IOCTL_PANTHOR(WR, VM_BIND, vm_bind) #define DRM_IOCTL_PANTHOR_BO_CREATE \ DRM_IOCTL_PANTHOR(WR, BO_CREATE, bo_create) #define DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET \ DRM_IOCTL_PANTHOR(WR, BO_MMAP_OFFSET, bo_mmap_offset) #define DRM_IOCTL_PANTHOR_GROUP_CREATE \ DRM_IOCTL_PANTHOR(WR, GROUP_CREATE, group_create) #define DRM_IOCTL_PANTHOR_GROUP_DESTROY \ DRM_IOCTL_PANTHOR(WR, GROUP_DESTROY, group_destroy) #define DRM_IOCTL_PANTHOR_GROUP_SUBMIT \ DRM_IOCTL_PANTHOR(WR, GROUP_SUBMIT, group_submit) #define DRM_IOCTL_PANTHOR_GROUP_GET_STATE \ DRM_IOCTL_PANTHOR(WR, GROUP_GET_STATE, group_get_state) #define DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE \ DRM_IOCTL_PANTHOR(WR, TILER_HEAP_CREATE, tiler_heap_create) #define DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY \ DRM_IOCTL_PANTHOR(WR, TILER_HEAP_DESTROY, tiler_heap_destroy) /** * DOC: IOCTL arguments */ /** * struct drm_panthor_obj_array - Object array. * * This object is used to pass an array of objects whose size is subject to changes in * future versions of the driver. In order to support this mutability, we pass a stride * describing the size of the object as known by userspace. * * You shouldn't fill drm_panthor_obj_array fields directly. You should instead use * the DRM_PANTHOR_OBJ_ARRAY() macro that takes care of initializing the stride to * the object size. */ struct drm_panthor_obj_array { /** @stride: Stride of object struct. Used for versioning. */ __u32 stride; /** @count: Number of objects in the array. */ __u32 count; /** @array: User pointer to an array of objects. */ __u64 array; }; /** * DRM_PANTHOR_OBJ_ARRAY() - Initialize a drm_panthor_obj_array field. * @cnt: Number of elements in the array. * @ptr: Pointer to the array to pass to the kernel. * * Macro initializing a drm_panthor_obj_array based on the object size as known * by userspace. */ #define DRM_PANTHOR_OBJ_ARRAY(cnt, ptr) \ { .stride = sizeof((ptr)[0]), .count = (cnt), .array = (__u64)(uintptr_t)(ptr) } /** * enum drm_panthor_sync_op_flags - Synchronization operation flags. */ enum drm_panthor_sync_op_flags { /** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK: Synchronization handle type mask. */ DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK = 0xff, /** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ: Synchronization object type. */ DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ = 0, /** * @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ: Timeline synchronization * object type. */ DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ = 1, /** @DRM_PANTHOR_SYNC_OP_WAIT: Wait operation. */ DRM_PANTHOR_SYNC_OP_WAIT = 0 << 31, /** @DRM_PANTHOR_SYNC_OP_SIGNAL: Signal operation. */ DRM_PANTHOR_SYNC_OP_SIGNAL = (int)(1u << 31), }; /** * struct drm_panthor_sync_op - Synchronization operation. */ struct drm_panthor_sync_op { /** @flags: Synchronization operation flags. Combination of DRM_PANTHOR_SYNC_OP values. */ __u32 flags; /** @handle: Sync handle. */ __u32 handle; /** * @timeline_value: MBZ if * (flags & DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK) != * DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ. */ __u64 timeline_value; }; /** * enum drm_panthor_dev_query_type - Query type * * Place new types at the end, don't re-order, don't remove or replace. */ enum drm_panthor_dev_query_type { /** @DRM_PANTHOR_DEV_QUERY_GPU_INFO: Query GPU information. */ DRM_PANTHOR_DEV_QUERY_GPU_INFO = 0, /** @DRM_PANTHOR_DEV_QUERY_CSIF_INFO: Query command-stream interface information. */ DRM_PANTHOR_DEV_QUERY_CSIF_INFO, }; /** * struct drm_panthor_gpu_info - GPU information * * Structure grouping all queryable information relating to the GPU. */ struct drm_panthor_gpu_info { /** @gpu_id : GPU ID. */ __u32 gpu_id; #define DRM_PANTHOR_ARCH_MAJOR(x) ((x) >> 28) #define DRM_PANTHOR_ARCH_MINOR(x) (((x) >> 24) & 0xf) #define DRM_PANTHOR_ARCH_REV(x) (((x) >> 20) & 0xf) #define DRM_PANTHOR_PRODUCT_MAJOR(x) (((x) >> 16) & 0xf) #define DRM_PANTHOR_VERSION_MAJOR(x) (((x) >> 12) & 0xf) #define DRM_PANTHOR_VERSION_MINOR(x) (((x) >> 4) & 0xff) #define DRM_PANTHOR_VERSION_STATUS(x) ((x) & 0xf) /** @gpu_rev: GPU revision. */ __u32 gpu_rev; /** @csf_id: Command stream frontend ID. */ __u32 csf_id; #define DRM_PANTHOR_CSHW_MAJOR(x) (((x) >> 26) & 0x3f) #define DRM_PANTHOR_CSHW_MINOR(x) (((x) >> 20) & 0x3f) #define DRM_PANTHOR_CSHW_REV(x) (((x) >> 16) & 0xf) #define DRM_PANTHOR_MCU_MAJOR(x) (((x) >> 10) & 0x3f) #define DRM_PANTHOR_MCU_MINOR(x) (((x) >> 4) & 0x3f) #define DRM_PANTHOR_MCU_REV(x) ((x) & 0xf) /** @l2_features: L2-cache features. */ __u32 l2_features; /** @tiler_features: Tiler features. */ __u32 tiler_features; /** @mem_features: Memory features. */ __u32 mem_features; /** @mmu_features: MMU features. */ __u32 mmu_features; #define DRM_PANTHOR_MMU_VA_BITS(x) ((x) & 0xff) /** @thread_features: Thread features. */ __u32 thread_features; /** @max_threads: Maximum number of threads. */ __u32 max_threads; /** @thread_max_workgroup_size: Maximum workgroup size. */ __u32 thread_max_workgroup_size; /** * @thread_max_barrier_size: Maximum number of threads that can wait * simultaneously on a barrier. */ __u32 thread_max_barrier_size; /** @coherency_features: Coherency features. */ __u32 coherency_features; /** @texture_features: Texture features. */ __u32 texture_features[4]; /** @as_present: Bitmask encoding the number of address-space exposed by the MMU. */ __u32 as_present; /** @shader_present: Bitmask encoding the shader cores exposed by the GPU. */ __u64 shader_present; /** @l2_present: Bitmask encoding the L2 caches exposed by the GPU. */ __u64 l2_present; /** @tiler_present: Bitmask encoding the tiler units exposed by the GPU. */ __u64 tiler_present; }; /** * struct drm_panthor_csif_info - Command stream interface information * * Structure grouping all queryable information relating to the command stream interface. */ struct drm_panthor_csif_info { /** @csg_slot_count: Number of command stream group slots exposed by the firmware. */ __u32 csg_slot_count; /** @cs_slot_count: Number of command stream slots per group. */ __u32 cs_slot_count; /** @cs_reg_count: Number of command stream registers. */ __u32 cs_reg_count; /** @scoreboard_slot_count: Number of scoreboard slots. */ __u32 scoreboard_slot_count; /** * @unpreserved_cs_reg_count: Number of command stream registers reserved by * the kernel driver to call a userspace command stream. * * All registers can be used by a userspace command stream, but the * [cs_slot_count - unpreserved_cs_reg_count .. cs_slot_count] registers are * used by the kernel when DRM_PANTHOR_IOCTL_GROUP_SUBMIT is called. */ __u32 unpreserved_cs_reg_count; /** * @pad: Padding field, set to zero. */ __u32 pad; }; /** * struct drm_panthor_dev_query - Arguments passed to DRM_PANTHOR_IOCTL_DEV_QUERY */ struct drm_panthor_dev_query { /** @type: the query type (see drm_panthor_dev_query_type). */ __u32 type; /** * @size: size of the type being queried. * * If pointer is NULL, size is updated by the driver to provide the * output structure size. If pointer is not NULL, the driver will * only copy min(size, actual_structure_size) bytes to the pointer, * and update the size accordingly. This allows us to extend query * types without breaking userspace. */ __u32 size; /** * @pointer: user pointer to a query type struct. * * Pointer can be NULL, in which case, nothing is copied, but the * actual structure size is returned. If not NULL, it must point to * a location that's large enough to hold size bytes. */ __u64 pointer; }; /** * struct drm_panthor_vm_create - Arguments passed to DRM_PANTHOR_IOCTL_VM_CREATE */ struct drm_panthor_vm_create { /** @flags: VM flags, MBZ. */ __u32 flags; /** @id: Returned VM ID. */ __u32 id; /** * @user_va_range: Size of the VA space reserved for user objects. * * The kernel will pick the remaining space to map kernel-only objects to the * VM (heap chunks, heap context, ring buffers, kernel synchronization objects, * ...). If the space left for kernel objects is too small, kernel object * allocation will fail further down the road. One can use * drm_panthor_gpu_info::mmu_features to extract the total virtual address * range, and chose a user_va_range that leaves some space to the kernel. * * If user_va_range is zero, the kernel will pick a sensible value based on * TASK_SIZE and the virtual range supported by the GPU MMU (the kernel/user * split should live enough VA space for userspace processes to support SVM, * while still allowing the kernel to map some amount of kernel objects in * the kernel VA range). The value chosen by the driver will be returned in * @user_va_range. * * User VA space always starts at 0x0, kernel VA space is always placed after * the user VA range. */ __u64 user_va_range; }; /** * struct drm_panthor_vm_destroy - Arguments passed to DRM_PANTHOR_IOCTL_VM_DESTROY */ struct drm_panthor_vm_destroy { /** @id: ID of the VM to destroy. */ __u32 id; /** @pad: MBZ. */ __u32 pad; }; /** * enum drm_panthor_vm_bind_op_flags - VM bind operation flags */ enum drm_panthor_vm_bind_op_flags { /** * @DRM_PANTHOR_VM_BIND_OP_MAP_READONLY: Map the memory read-only. * * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP. */ DRM_PANTHOR_VM_BIND_OP_MAP_READONLY = 1 << 0, /** * @DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC: Map the memory not-executable. * * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP. */ DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC = 1 << 1, /** * @DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED: Map the memory uncached. * * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP. */ DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED = 1 << 2, /** * @DRM_PANTHOR_VM_BIND_OP_TYPE_MASK: Mask used to determine the type of operation. */ DRM_PANTHOR_VM_BIND_OP_TYPE_MASK = (int)(0xfu << 28), /** @DRM_PANTHOR_VM_BIND_OP_TYPE_MAP: Map operation. */ DRM_PANTHOR_VM_BIND_OP_TYPE_MAP = 0 << 28, /** @DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP: Unmap operation. */ DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP = 1 << 28, }; /** * struct drm_panthor_vm_bind_op - VM bind operation */ struct drm_panthor_vm_bind_op { /** @flags: Combination of drm_panthor_vm_bind_op_flags flags. */ __u32 flags; /** * @bo_handle: Handle of the buffer object to map. * MBZ for unmap operations. */ __u32 bo_handle; /** * @bo_offset: Buffer object offset. * MBZ for unmap operations. */ __u64 bo_offset; /** * @va: Virtual address to map/unmap. */ __u64 va; /** @size: Size to map/unmap. */ __u64 size; /** * @syncs: Array of struct drm_panthor_sync_op synchronization * operations. * * This array must be empty if %DRM_PANTHOR_VM_BIND_ASYNC is not set on * the drm_panthor_vm_bind object containing this VM bind operation. */ struct drm_panthor_obj_array syncs; }; /** * enum drm_panthor_vm_bind_flags - VM bind flags */ enum drm_panthor_vm_bind_flags { /** * @DRM_PANTHOR_VM_BIND_ASYNC: VM bind operations are queued to the VM * queue instead of being executed synchronously. */ DRM_PANTHOR_VM_BIND_ASYNC = 1 << 0, }; /** * struct drm_panthor_vm_bind - Arguments passed to DRM_IOCTL_PANTHOR_VM_BIND */ struct drm_panthor_vm_bind { /** @vm_id: VM targeted by the bind request. */ __u32 vm_id; /** @flags: Combination of drm_panthor_vm_bind_flags flags. */ __u32 flags; /** @ops: Array of struct drm_panthor_vm_bind_op bind operations. */ struct drm_panthor_obj_array ops; }; /** * enum drm_panthor_bo_flags - Buffer object flags, passed at creation time. */ enum drm_panthor_bo_flags { /** @DRM_PANTHOR_BO_NO_MMAP: The buffer object will never be CPU-mapped in userspace. */ DRM_PANTHOR_BO_NO_MMAP = (1 << 0), }; /** * struct drm_panthor_bo_create - Arguments passed to DRM_IOCTL_PANTHOR_BO_CREATE. */ struct drm_panthor_bo_create { /** * @size: Requested size for the object * * The (page-aligned) allocated size for the object will be returned. */ __u64 size; /** * @flags: Flags. Must be a combination of drm_panthor_bo_flags flags. */ __u32 flags; /** * @exclusive_vm_id: Exclusive VM this buffer object will be mapped to. * * If not zero, the field must refer to a valid VM ID, and implies that: * - the buffer object will only ever be bound to that VM * - cannot be exported as a PRIME fd */ __u32 exclusive_vm_id; /** * @handle: Returned handle for the object. * * Object handles are nonzero. */ __u32 handle; /** @pad: MBZ. */ __u32 pad; }; /** * struct drm_panthor_bo_mmap_offset - Arguments passed to DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET. */ struct drm_panthor_bo_mmap_offset { /** @handle: Handle of the object we want an mmap offset for. */ __u32 handle; /** @pad: MBZ. */ __u32 pad; /** @offset: The fake offset to use for subsequent mmap calls. */ __u64 offset; }; /** * struct drm_panthor_queue_create - Queue creation arguments. */ struct drm_panthor_queue_create { /** * @priority: Defines the priority of queues inside a group. Goes from 0 to 15, * 15 being the highest priority. */ __u8 priority; /** @pad: Padding fields, MBZ. */ __u8 pad[3]; /** @ringbuf_size: Size of the ring buffer to allocate to this queue. */ __u32 ringbuf_size; }; /** * enum drm_panthor_group_priority - Scheduling group priority */ enum drm_panthor_group_priority { /** @PANTHOR_GROUP_PRIORITY_LOW: Low priority group. */ PANTHOR_GROUP_PRIORITY_LOW = 0, /** @PANTHOR_GROUP_PRIORITY_MEDIUM: Medium priority group. */ PANTHOR_GROUP_PRIORITY_MEDIUM, /** @PANTHOR_GROUP_PRIORITY_HIGH: High priority group. */ PANTHOR_GROUP_PRIORITY_HIGH, }; /** * struct drm_panthor_group_create - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_CREATE */ struct drm_panthor_group_create { /** @queues: Array of drm_panthor_queue_create elements. */ struct drm_panthor_obj_array queues; /** * @max_compute_cores: Maximum number of cores that can be used by compute * jobs across CS queues bound to this group. * * Must be less or equal to the number of bits set in @compute_core_mask. */ __u8 max_compute_cores; /** * @max_fragment_cores: Maximum number of cores that can be used by fragment * jobs across CS queues bound to this group. * * Must be less or equal to the number of bits set in @fragment_core_mask. */ __u8 max_fragment_cores; /** * @max_tiler_cores: Maximum number of tilers that can be used by tiler jobs * across CS queues bound to this group. * * Must be less or equal to the number of bits set in @tiler_core_mask. */ __u8 max_tiler_cores; /** @priority: Group priority (see enum drm_panthor_group_priority). */ __u8 priority; /** @pad: Padding field, MBZ. */ __u32 pad; /** * @compute_core_mask: Mask encoding cores that can be used for compute jobs. * * This field must have at least @max_compute_cores bits set. * * The bits set here should also be set in drm_panthor_gpu_info::shader_present. */ __u64 compute_core_mask; /** * @fragment_core_mask: Mask encoding cores that can be used for fragment jobs. * * This field must have at least @max_fragment_cores bits set. * * The bits set here should also be set in drm_panthor_gpu_info::shader_present. */ __u64 fragment_core_mask; /** * @tiler_core_mask: Mask encoding cores that can be used for tiler jobs. * * This field must have at least @max_tiler_cores bits set. * * The bits set here should also be set in drm_panthor_gpu_info::tiler_present. */ __u64 tiler_core_mask; /** * @vm_id: VM ID to bind this group to. * * All submission to queues bound to this group will use this VM. */ __u32 vm_id; /** * @group_handle: Returned group handle. Passed back when submitting jobs or * destroying a group. */ __u32 group_handle; }; /** * struct drm_panthor_group_destroy - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_DESTROY */ struct drm_panthor_group_destroy { /** @group_handle: Group to destroy */ __u32 group_handle; /** @pad: Padding field, MBZ. */ __u32 pad; }; /** * struct drm_panthor_queue_submit - Job submission arguments. * * This is describing the userspace command stream to call from the kernel * command stream ring-buffer. Queue submission is always part of a group * submission, taking one or more jobs to submit to the underlying queues. */ struct drm_panthor_queue_submit { /** @queue_index: Index of the queue inside a group. */ __u32 queue_index; /** * @stream_size: Size of the command stream to execute. * * Must be 64-bit/8-byte aligned (the size of a CS instruction) * * Can be zero if stream_addr is zero too. */ __u32 stream_size; /** * @stream_addr: GPU address of the command stream to execute. * * Must be aligned on 64-byte. * * Can be zero is stream_size is zero too. */ __u64 stream_addr; /** * @latest_flush: FLUSH_ID read at the time the stream was built. * * This allows cache flush elimination for the automatic * flush+invalidate(all) done at submission time, which is needed to * ensure the GPU doesn't get garbage when reading the indirect command * stream buffers. If you want the cache flush to happen * unconditionally, pass a zero here. */ __u32 latest_flush; /** @pad: MBZ. */ __u32 pad; /** @syncs: Array of struct drm_panthor_sync_op sync operations. */ struct drm_panthor_obj_array syncs; }; /** * struct drm_panthor_group_submit - Arguments passed to DRM_IOCTL_PANTHOR_VM_BIND */ struct drm_panthor_group_submit { /** @group_handle: Handle of the group to queue jobs to. */ __u32 group_handle; /** @pad: MBZ. */ __u32 pad; /** @queue_submits: Array of drm_panthor_queue_submit objects. */ struct drm_panthor_obj_array queue_submits; }; /** * enum drm_panthor_group_state_flags - Group state flags */ enum drm_panthor_group_state_flags { /** * @DRM_PANTHOR_GROUP_STATE_TIMEDOUT: Group had unfinished jobs. * * When a group ends up with this flag set, no jobs can be submitted to its queues. */ DRM_PANTHOR_GROUP_STATE_TIMEDOUT = 1 << 0, /** * @DRM_PANTHOR_GROUP_STATE_FATAL_FAULT: Group had fatal faults. * * When a group ends up with this flag set, no jobs can be submitted to its queues. */ DRM_PANTHOR_GROUP_STATE_FATAL_FAULT = 1 << 1, }; /** * struct drm_panthor_group_get_state - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_GET_STATE * * Used to query the state of a group and decide whether a new group should be created to * replace it. */ struct drm_panthor_group_get_state { /** @group_handle: Handle of the group to query state on */ __u32 group_handle; /** * @state: Combination of DRM_PANTHOR_GROUP_STATE_* flags encoding the * group state. */ __u32 state; /** @fatal_queues: Bitmask of queues that faced fatal faults. */ __u32 fatal_queues; /** @pad: MBZ */ __u32 pad; }; /** * struct drm_panthor_tiler_heap_create - Arguments passed to DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE */ struct drm_panthor_tiler_heap_create { /** @vm_id: VM ID the tiler heap should be mapped to */ __u32 vm_id; /** @initial_chunk_count: Initial number of chunks to allocate. */ __u32 initial_chunk_count; /** @chunk_size: Chunk size. Must be a power of two at least 256KB large. */ __u32 chunk_size; /** @max_chunks: Maximum number of chunks that can be allocated. */ __u32 max_chunks; /** * @target_in_flight: Maximum number of in-flight render passes. * * If the heap has more than tiler jobs in-flight, the FW will wait for render * passes to finish before queuing new tiler jobs. */ __u32 target_in_flight; /** @handle: Returned heap handle. Passed back to DESTROY_TILER_HEAP. */ __u32 handle; /** @tiler_heap_ctx_gpu_va: Returned heap GPU virtual address returned */ __u64 tiler_heap_ctx_gpu_va; /** * @first_heap_chunk_gpu_va: First heap chunk. * * The tiler heap is formed of heap chunks forming a single-link list. This * is the first element in the list. */ __u64 first_heap_chunk_gpu_va; }; /** * struct drm_panthor_tiler_heap_destroy - Arguments passed to DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY */ struct drm_panthor_tiler_heap_destroy { /** @handle: Handle of the tiler heap to destroy */ __u32 handle; /** @pad: Padding field, MBZ. */ __u32 pad; }; #if defined(__cplusplus) } #endif #endif /* _PANTHOR_DRM_H_ */