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{ lib, stdenv, fetchFromGitHub, SDL2, cmake, makeWrapper }:
stdenv.mkDerivation rec {
pname = "nanosaur";
version = "unstable-2021-12-03";
src = fetchFromGitHub {
owner = "jorio";
repo = pname;
rev = "b567a3e6d7fd1cbc43800cfaa1bd82f31c6d9fae";
sha256 = "sha256-P/o6uSwUV6O8u8XNXN9YyA8XlgEUkqGj3SC+oD2/GKQ=";
fetchSubmodules = true;
};
nativeBuildInputs = [
cmake
makeWrapper
];
buildInputs = [
SDL2
];
configurePhase = ''
runHook preConfigure
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
runHook postConfigure
'';
buildPhase = ''
runHook preBuild
cmake --build build
runHook postBuild
'';
installPhase = ''
runHook preInstall
mv build $out
makeWrapper $out/Nanosaur $out/bin/Nanosaur --chdir "$out"
runHook postInstall
'';
meta = with lib; {
description = "A port of Nanosaur, a 1998 Macintosh game by Pangea Software, for modern operating systems";
longDescription = ''
Nanosaur is a 1998 Macintosh game by Pangea Software.
In it, you’re a cybernetic dinosaur from the future who’s sent back in time 20 minutes before a giant asteroid hits the Earth.
And you get to shoot at T-Rexes with nukes.
'';
homepage = "https://github.com/jorio/Nanosaur";
license = licenses.cc-by-sa-40;
maintainers = with maintainers; [ lux ];
platforms = platforms.linux;
};
}
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