{ lib , stdenv , fetchFromGitLab , cmake , makeWrapper , SDL2 , SDL2_image , SDL2_mixer }: stdenv.mkDerivation rec { pname = "infra-arcana"; version = "21.0.1"; src = fetchFromGitLab { owner = "martin-tornqvist"; repo = "ia"; rev = "v${version}"; sha256 = "sha256-E2ssxdYa27qRk5cCmM7A5VqXGExwXHblR34y+rOUBRI="; }; nativeBuildInputs = [ cmake makeWrapper ]; buildInputs = [ SDL2 SDL2_image SDL2_mixer ]; # Some parts of the game don't compile with glibc 2.34. As soon as # this is fixed upstream we can switch to the default build flags. buildFlags = [ "ia" ]; installPhase = '' runHook preInstall mkdir -p $out/{opt/ia,bin} # Remove build artifacts rm -rf CMake* cmake* compile_commands.json CTest* Makefile cp -ra * $out/opt/ia # Uses relative paths when looking for assets wrapProgram $out/opt/ia/ia --run "cd $out/opt/ia" ln -s $out/opt/ia/ia $out/bin/infra-arcana runHook postInstall ''; meta = with lib; { homepage = "https://sites.google.com/site/infraarcana"; description = "A Lovecraftian single-player roguelike game"; longDescription = '' Infra Arcana is a Roguelike set in the early 20th century. The goal is to explore the lair of a dreaded cult called The Church of Starry Wisdom. Buried deep beneath their hallowed grounds lies an artifact called The Shining Trapezohedron - a window to all secrets of the universe. Your ultimate goal is to unearth this artifact. ''; platforms = platforms.linux; maintainers = [ maintainers.kenran ]; license = licenses.agpl3Plus; }; }